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IMO, the story would have been better without the cheap lyrium idol of "makes-you-go-insane"


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#51
TEWR

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Aluvious wrote...

Fair enough, but I don't think we needed a red eyed mad woman jumping 50 feet in the air while turning statues into impossibly flexible and complex machinery.


Yup. As I said, the jump is something I detest myself. I can justify it based on what we're presented with -- red lyrium and Varric -- but I don't have to like it.

A lot of what I don't like about DAII I just chalk up to Varric, seeing as he is the "unreliable narrator". So I'd expect things like "Meredith lept high into the air, her crimson blade cutting the blood-filled sky where she then landed with nary a wound on the platform of the Gallows..."

The statues on the other hand are golems. The DAII Collector's Edition guide labels them as such and they more or less fit the criteria that is required to make a Golem: Body of steel (sometimes stone for the Dwarves) and lyrium being what composes the Golems we face.

Normally, a Golem requires the armored body, blue lyrium, and the soul of a living person. But since this is red lyrium -- an entirely different type of lyrium -- it seems to bypass the need for a soul to create a Golem. Perhaps because whatever is inside of it is a soul of some sort and is thus more powerful then any normal Thedosian's soul.


I understand that they were trying to create a flashy climactic final battle, but she was a complete joke to fight even on Nightmare difficulty. She attacks only seldom often and spends half of the fight taking a sword to the face. Whereas Ser Cauthrien, another greatsword wielding elite boss, could take away half your health in a single hit.


That's more of an issue between the disparity in the combat system rather then based around the idea of Meredith and the idol.


sjpelkessjpeler wrote...

And TEWR; would like to know how you came to your conclusion in your second paragraph.


You mean how we can trace the idol back to Act II? Simple. Bartrand says he sold it to a woman in Act II and we know that Meredith was that woman. We find out that Bartrand broke the idol prior to selling it, however.

We know through Act III's quest Haunted that the idol is even more dangerous when broken, as Anders tells us. In the Deep Roads, it glowed immediately when Bartrand picked it up and seems to have affected him. When Varric picks up the shard in Haunted, he becomes overcome by the idol's influence immediately.

Actually, not even when he picked it up. It started affecting him when he entered the place. Not to the point where he was overcome, but it was influencing his mind subtly. When he picked it up, that's when he was overcome.

So I can assert that it must've affected her immediately when she came into contact with it. I'd also state that the only reason Hawke isn't affected is because he/she is the PC.

Filament wrote...

Still though, one could speculate that a large part of that comes from her own proclivities. The idol may have pushed her and 'amplified' her paranoia about mages, but it was there already, beneath the surface, seen in how strict and ruthless she was from the beginning.


Oh no doubt about that. It was there and you hear about it time and time again. It was certainly amplified.

And it's not really clear that the idol pushed her in that direction as early as Act II, instead of her just naturally progressing. It seems likely, but it's still speculation. She certainly is still in control of her faculties and doesn't show signs of being "disturbed" until the end. (and at the end of Act II she's still wielding a regular old sword, so she doesn't appear to carry the precious around like Gollum at least)


I think it's clear. Was for me anyway, once I saw the sword on her back in Act III's opening. I knew that it was red lyrium, even without it glowing. Haunted just cemented it.

As for the lack of the sword in Act II, that doesn't mean much really. Remember that she took the idol from Bartrand. It was still in its idol form and she had it made into a sword.

Doesn't have to be the Glowy Sword of Doom to affect her, especially when it was broken before being sold to her and was more dangerous. Image IPB


Filament wrote...

Either way, my point is that when I hear "drove insane" a lot of times the association is like it literally possessed her and we weren't fighting a "Meredith" at all, just the idol. When it seems more like it simply amplified her hateful feelings. Which, I suppose, also counts as "driving insane." But not to the same degree, I think. Not in a way that doesn't still involve a fair amount of characterization to show the corruption process, which can be done fine, like with Saren in ME1 IMO.


I think that when people remark upon her insanity it's due to the fact that it just sort of invalidates any of her claims about why the Circle needs to be Annulled more then was already done, whilst validating the Mages' and certain Templars' assertions about her state of mind.

The mages were innocent of Anders' act and thus had no reason to be killed. Meredith's reasoning is flimsy at best considering that the bomb blew up around midnight -- said by Anders on the Rivalry path, so it's when people are asleep and won't know what's going on -- but even moreso when anyone who's competent in the political spectrum knows that you don't appease a mob. That makes them bolder. You have to deal with it without coddling them.

It's harsh, but it's true. Plus, part of her duty is to protect the Mages from the populus. In a case like this, that's exactly what she should've done.

The Mages and Templars claimed that Meredith had lost her marbles. When all of Meredith's actions in Act II and Act III can be laid at the feet of the idol's amplification of any and all problems she's had, then it means that she wasn't acting or thinking rationally. The idol's amplification of her hatred, fear, and paranoia of mages ultimately consumed her to the point that it does in fact feel like we're fighting a husk (IMO).

That's not to say we're not fighting Meredith or we're just fighting the idol in human form though.

What I would've done is made it so that the idol creates an air of doubt on just how much of her actions can be rightfully said to have been caused by the idol.

At any rate, that's my two cents on the issue. Was she characterized? I dunno that I'd call what scant mentions we hear of her and the stuff she tells us so near the end of the game "characterization" myself , but more attention was given to her then to Orsino.

There's no questioning that. And her actions in the end is in line with her character, even if it was poorly implemented (IMO). Same can't really be said of Orsino for pro-mage people.

Modifié par The Ethereal Writer Redux, 19 mai 2012 - 03:39 .


#52
Plaintiff

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The idol doesn't make you go insane.

Not to mention, there's several things already in the Dragon Age universe that cause characters to act in ways that they otherwise would not. If the lyrium idol is "cheap", then so is demonic possesion and blood magic mind-control.

Modifié par Plaintiff, 19 mai 2012 - 03:36 .


#53
TEWR

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Plaintiff wrote...

The idol doesn't make you go insane.


Because Bartrand force feeding his guards lyrium due to lack of contact with the lyrium idol is sane. Because those same guards attacking Hawke after ingesting lyrium is sane. Because Meredith thinking Hawke is a blood mage thrall when the latter tells the former that Orsino had no involvement at all is sane. Because Varric suddenly being overcome by the shard of the idol is sane, especially when he says he wasn't acting like himself back there if you refuse to give it to him.

Even the characters of the game state that the idol causes people to lose their minds. And the codex on lyrium says that Templars have often grown extremely paranoid as a result of longterm use. Seeing as the idol is made from pure lyrium, it pretty much has that effect on people immediately.

Meredith was very mentally scarred and heavily biased, but she was still sane-ish. Never fit to be a Templar in the first place, but sane-ish. The idol however seems to have driven her to insanity.

Unless you're going to say Bartrand and Varric were insane all along and the idol just made their insanity more apparent. Bartrand was a greedy douchebag, but not insane prior to contact with the idol.

It does make people go insane. The idea isn't cheap, but its implementation sure was IMO.
 

Modifié par The Ethereal Writer Redux, 19 mai 2012 - 04:02 .


#54
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The introduction of the red lyrium really wasn't bad. Every installment needs introduction of new things to devellop things further.
What bugs me though is the way it was worked out. No additional explanation or hints about it. It's just there and ultimately is used to get to the (over the top) climax in the endgame. To me it just felt raffled and incomplete.
Ah well, maybe things will be explained in DA3. This is a cliffhanger that needs to be adressed to imho.

#55
Gervaise

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It seems to me that the lyrium idol's real purpose was to explain why Meredith suddenly acquired superhuman powers. It wasn't necessary to explain her paranoia.

Right back in Act 1 Tahrone's "plan" is to drive the Knight Commander out of her mind by infiltrating templar ranks with possessed recruits. It was actually quite a plausible idea for making Meredith believe she couldn't know who could be trusted and creating chaos and confusion among the rank and file. By Act 3 a plot against Meredith has been uncovered where it is revealed that templars are working with blood mages. Naturally Meredith would not think there could be any good reason why templars have turned against her other than that they are under the mind control of the mages. Then Orsino refuses to let her conduct a thorough search of the Gallows for further evidence of blood mages. In fact, such could be her paranoia, that she might believe that Orsino's insistance on going to see Elthina was in order to get Meredith blown up and she only escaped because she refused to comply. So all of her actions at the end (even turning on Hawke) could have been brought about by "normal" paranoia.
Then again, Anders could have become a fanatic bomber without the added "excuse" that he was under duress of spiritual possession. And he could have made a bomb on the basis of knowledged gained from Dworkin without it resembling a modern weapon of mass destruction.

Really what had been built up as a credible main plotline over the preceeding two Acts was made slighty ridiculous in the way it played out in the Last Straw, which was a pity.

#56
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@Gervaise

What you write is very valid. A lot of elements that are brought up in the game could have been very good storywise. The problem is that things are not worked out well enough to be plausible /believeble. Rushed and raffled is what keeps coming to my mind when I post to threads that have to do with the story.

About your last paragraph: just say: a rushed and raffled climax. Pity indeed......

#57
Burnouts3s3

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Aluvious wrote...

Bartrand could have just been a greedy backstabber and Meredith could have been a true extremist with good intentions without the idol and the events in the end would have been far less preposturous. You support Meredith all the way, she reveals her backstory to you, you side with her in the finale and she backstabs you just because she was carrying the sword of crazyness?


I agree with this. The evil sword undercuts their motivations.

#58
Face of Evil

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Well, Bartrand WAS a greedy backstabber. It's clear that he intended to betray Hawke and Varric all along; the idol simply drove him insane by the start of Act 2. It also explains why he bothers to hang around Kirkwall instead of fleeing the city, as he's no longer thinking rationally.

The idol also allows Meredith to be an actual end boss. Without it, she's simply a skilled warrior, albeit with a large number of templars at her command. I'd be willing to bet that the Arishok could have taken her easily.

The lyrium idol makes her a threat capable of taking on an entire party, plus a sizeable number of NPCs. At that point, she had also become a threat to the entire city. And its destruction makes for a cool death scene.

Aluvious wrote...

Fair enough, but I don't think we needed a red eyed mad woman jumping 50 feet in the air while turning statues into impossibly flexible and complex machinery.


To quote Tycho: MAAAAAAAAGIC!

Aluvious wrote...

Whereas Ser Cauthrien, another greatsword wielding elite boss, could take away half your health in a single hit.


Only in the fight you were meant to LOSE. She's a pushover by the time you face her a second time at the Landsmeet.

Modifié par Face of Evil, 25 mai 2012 - 05:55 .


#59
HiroVoid

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Face of Evil wrote...

Well, Bartrand WAS a greedy backstabber. It's clear that he intended to betray Hawke and Varric all along; the idol simply drove him insane by the start of Act 2. It also explains why he bothers to hang around Kirkwall instead of fleeing the city, as he's no longer thinking rationally.

How is Meredith and a team of templars not anymore of a challenge then Hawke and his band of misfits.  They're both mortals with weapons.

#60
Face of Evil

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I'm not sure if I'm following you here, but by the end of the game, Hawke has killed dozens, if not hundreds, of "mortals with weapons." Meredith might be the strongest templar in all of Kirkwall, but that's still small potatoes to a man/woman who has slain high dragons and demon lords.

Modifié par Face of Evil, 25 mai 2012 - 07:35 .


#61
TEWR

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Face of Evil wrote...

And its destruction makes for a cool death scene


Moreover, it stands as a brutal testament to what the Gallows has recently endured.

History can be wiped away if the people behind it are sane-ish and still kicking. But a woman turned into a red lyrium statue that is fused into the very ground of the Gallows?

It's going to be hard to rewrite that chapter in history, once the full story is told. Not impossible, but harder.

Like I said on page 3, it's the implementation of the idea rather then the idea itself that I think is what's at fault.

Modifié par The Ethereal Writer Redux, 26 mai 2012 - 01:46 .


#62
Urzon

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The Ethereal Writer Redux wrote...

Face of Evil wrote...

And its destruction makes for a cool death scene


Moreover, it stands as a brutal testament to what the Gallows has recently endured.

History can be wiped away if the people behind it are sane-ish and still kicking. But a woman turned into a red lyrium statue that is fused into the very ground of the Gallows?

It's going to be hard to rewrite that chapter in history. Not impossible, but harder.

Like I said on page 3, it's the implementation of the idea rather then the idea itself that I think is what's at fault.


Nothing a few dwarves can't fix. They can just cut out that section of stone around her, dig her out; then ship it to where ever to study.
Or worse comes to worse, hammer and chisel.Image IPB

#63
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Trying to picture how you can fix this:

Image IPB

pretty unrepaireble I think Image IPB.............................

#64
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What about the statues that did come to life in the Gallows?

The red lyrium infused them with life through the hands of Meredith. With what kind of life/what possesed them?
Open to speculation because there is no information about that anywhere in the lore.

#65
Urzon

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Who said anything about repair?

After turning into a statue made from a brand new type of lyrium, everyone (Major countries, Chantry, Templars, and the Circles) is going to want to study it. If they can't lift the statue out in one go, they can always break off into chucks. I doubt many are going to worry about the safety of Meredith's health after a certain amount of days. Even if some do, there is always gold to loosen morals.

Though if her statue is anything like the Idol, i don't think they know the corrupting influence of the lyrium is increased after it is broken apart. If they didn't know then, i'm sure they know now. After the first couple of people go mad, they are going to make the connection.Image IPB

#66
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Urzon wrote...

Who said anything about repair?

After turning into a statue made from a brand new type of lyrium, everyone (Major countries, Chantry, Templars, and the Circles) is going to want to study it. If they can't lift the statue out in one go, they can always break off into chucks. I doubt many are going to worry about the safety of Meredith's health after a certain amount of days. Even if some do, there is always gold to loosen morals.

Though if her statue is anything like the Idol, i don't think they know the corrupting influence of the lyrium is increased after it is broken apart. If they didn't know then, i'm sure they know now. After the first couple of people go mad, they are going to make the connection.Image IPB


Image IPB Don't want to think about red lyrium crazed people roaming the country side....................

I for myself think that the writers got themself a bit in trouble with this one. Meredith became red lyrium totally. Which indicates that if the powers inbedded are used in the way she did it kind of multiplies itself.

This I find very unlogical to say the least. Or it's just me splitting hairs over this one Image IPB.

#67
Homebound

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better or worse, the lyrium idol is in play. The devs might as well go balls deep and pull something crazy out of a hat like, the idol is a piece of the universe before the dragon age universe existed, and possessing all the pieces would make you a god or THE god and grant you the ability to usurp his/her throne like the tevinters tried to do.