Slidell505 wrote...
TheButterflyEffect wrote...
Too lazy or cheap to build more, I guess.
Why not both?
Don't forget they spent 1/4 of their budget on advertising.
Slidell505 wrote...
TheButterflyEffect wrote...
Too lazy or cheap to build more, I guess.
Why not both?
Modifié par Stanley Woo, 26 avril 2011 - 07:31 .
Loain wrote...
By limiting us to one city, it's surrounding landscape and the reused quest areas the game forces us to take an internal journey of personal growth and discovery. I discovered that it doesn't matter how many times I play my Hawke always beds Fenris. This says something about me I'm just not sure what that is yet. Maybe if I play through a few more times I'll unlock my seventh chakra and transcend to a higher plane. That and as 101ezylonhxeT so eloquently put it. The Order Dictates!
Modifié par Elite Midget, 26 avril 2011 - 04:17 .
Elite Midget wrote...
Loain wrote...
By limiting us to one city, it's surrounding landscape and the reused quest areas the game forces us to take an internal journey of personal growth and discovery. I discovered that it doesn't matter how many times I play my Hawke always beds Fenris. This says something about me I'm just not sure what that is yet. Maybe if I play through a few more times I'll unlock my seventh chakra and transcend to a higher plane. That and as 101ezylonhxeT so eloquently put it. The Order Dictates!
You're easily pleased.
Hey Bioware! This is what you thought the rest of your Audience was like? Well guess what? That's the minority! The Majority is way over here still scratching our heads over DA2.
SoR82 wrote...
Tbh if they put that amount of effort into one city how lame would they have been with 2? Kirkwall is bland dull uninteresting and seemingly populated only by weird looking elves the occasional dock hand and ninja thieves/smugglers/slavers. IF they had given us starkhaven aswell for example... what sort of ghost towns would we have ended up with?
And yes im still confused as to where the lightsaber came from did one of the old republic developers get lost one day during development?
FellowerOfOdin wrote...
You gotta give Bioware credit though for creating the first city with a crimerate of 96%.
Modifié par Cipher1989, 26 avril 2011 - 05:08 .
LyndseyCousland wrote...
I thought Kirkwall was the whole point of DA2.
Galad22 wrote...
FellowerOfOdin wrote...
You gotta give Bioware credit though for creating the first city with a crimerate of 96%.
I agree with this. Biggest employer in Kirkwall seems to be banditry with 76% of people finding employment in it and very good second slavery with 20% of the people.
Modifié par Stanley Woo, 26 avril 2011 - 07:29 .
that was the geographic scope for the story we wanted to tell in this game.CandleJack wrote...
Why does this game only have 1 city?
Incorrect, and hyperbole.80% of the quests are fighting inside the same city map over and over. LOL.