Is this seriously Ashley's new armor?
#51
Posté 26 avril 2011 - 04:03
#52
Posté 26 avril 2011 - 04:04
AlexMBrennan wrote...
Samara is, at best, lawful neutral (with the twist that she only follows her holy book and disregards secular law entirely) - paladins are generally good rather than "just following orders"
Not in fourth edition. Ok, let's call her knight-errant.
But actually asari have almost same standarts about nakedness. They have official, casual and 'erotic' suits and you'll never meet half-naked asari on a street.Siansonea II wrote...
Don't judge Samara's costume by
human standards. She's an asari. And OLD asari. Humans have only been
around for a few decades, she probably hadn't run into very many of them
before she landed on Illium. Her "cleavage" probably has a very
different significance to other asari than it does to human male
horndogs, who weren't around when Justicar armor was designed. Asari
don't seem to be very 'visual' people, otherwise, why on Thessia would
they ever mate with turians, krogan, volus, etc.? I always imagined
Samara's exposed chest and head were symbolic, as these are her most
vulnerable areas. It's as if she's giving her opponents a fair shot at
her, with only her biotic barrier and combat expertise to rely on to
save herself and prevail in combat. Of course, human males come along
and start whistling like construction workers, and Samara's reaction is
likely to be "what is wrong with those humans?"
Modifié par Wizz, 26 avril 2011 - 04:12 .
#53
Posté 26 avril 2011 - 04:50
maybe that's her casual outfit? GI didn'tsay "look at her new armor!" under the picture. get a grip.Tilarta wrote...
So why is she now wearing a glorified leather bodysuit?
#54
Posté 26 avril 2011 - 04:54
#55
Posté 26 avril 2011 - 04:58
#56
Posté 26 avril 2011 - 05:03
Wizz wrote...
AlexMBrennan wrote...
Samara is, at best, lawful neutral (with the twist that she only follows her holy book and disregards secular law entirely) - paladins are generally good rather than "just following orders"
Not in fourth edition. Ok, let's call her knight-errant.But actually asari have almost same standarts about nakedness. They have official, casual and 'erotic' suits and you'll never meet half-naked asari on a street.Siansonea II wrote...
Don't judge Samara's costume by
human standards. She's an asari. And OLD asari. Humans have only been
around for a few decades, she probably hadn't run into very many of them
before she landed on Illium. Her "cleavage" probably has a very
different significance to other asari than it does to human male
horndogs, who weren't around when Justicar armor was designed. Asari
don't seem to be very 'visual' people, otherwise, why on Thessia would
they ever mate with turians, krogan, volus, etc.? I always imagined
Samara's exposed chest and head were symbolic, as these are her most
vulnerable areas. It's as if she's giving her opponents a fair shot at
her, with only her biotic barrier and combat expertise to rely on to
save herself and prevail in combat. Of course, human males come along
and start whistling like construction workers, and Samara's reaction is
likely to be "what is wrong with those humans?"
Based on what? Present-day Illium? Present-day Citadel? Who's to say how asari dressed before first contact with humans, and what their society's approach to showing skin was in 2150. Or 2050. Or 1750. Don't forget, Samara was born in the 1100s, and became a Justicar sometime around the time of the French Revolution. Morinth was born even earlier in the 1700s. Humanity was completely unknown to galactic society until 2157. No other Council species has breasts the way humans and quarians do (that we know of), so why should any of them care if asari expose their cleavage? Why should asari themselves? They ALL have them.
Modifié par Siansonea II, 26 avril 2011 - 05:04 .
#57
Posté 26 avril 2011 - 05:46
Siansonea II wrote...
Based on what? Present-day Illium? Present-day Citadel? Who's to say how asari dressed before first contact with humans, and what their society's approach to showing skin was in 2150. Or 2050. Or 1750. Don't forget, Samara was born in the 1100s, and became a Justicar sometime around the time of the French Revolution. Morinth was born even earlier in the 1700s. Humanity was completely unknown to galactic society until 2157. No other Council species has breasts the way humans and quarians do (that we know of), so why should any of them care if asari expose their cleavage? Why should asari themselves? They ALL have them.
So now they are weared like this to not hurt human feelings? We know nothing about asari fashion thousand years ago, but I doubt they've changed design of councilor outfit [for example] which is quite reserved and official. Seriously, isn't it obvious that her outfit was made to attract male gamers?
#58
Posté 26 avril 2011 - 05:50
Wizz wrote...
Siansonea II wrote...
Based on what? Present-day Illium? Present-day Citadel? Who's to say how asari dressed before first contact with humans, and what their society's approach to showing skin was in 2150. Or 2050. Or 1750. Don't forget, Samara was born in the 1100s, and became a Justicar sometime around the time of the French Revolution. Morinth was born even earlier in the 1700s. Humanity was completely unknown to galactic society until 2157. No other Council species has breasts the way humans and quarians do (that we know of), so why should any of them care if asari expose their cleavage? Why should asari themselves? They ALL have them.
So now they are weared like this to not hurt human feelings? We know nothing about asari fashion thousand years ago, but I doubt they've changed design of councilor outfit [for example] which is quite reserved and official. Seriously, isn't it obvious that her outfit was made to attract male gamers?
I see the disconnect. You're talking from a metagame point of view, and I'm talking from an in-universe point of view. Of course her outfit was designed by BioWare for men to lust after her bluebies. But "in universe" there is no such thing as BioWare or male gamers.
#59
Posté 26 avril 2011 - 05:57
#60
Posté 26 avril 2011 - 07:55
We have, in the world TODAY, discoveries in technology that can yield body armor that is as thin as plastic wrap and yet is stronger than steel. The 2010 Nobel prize winners for physics for went to UK scientists who pioneered research on Graphene, the diamond dust in pencil lead which happens to be one of the thinnest and strongest materials yet discovered. Stretched onto a sheet with the thickness of an atom it is stronger than diamond or steel, yet has flexibility and even transparency. Apart from a massive array of potential technological innovations due to its structure and conductivity, it is also being considered by think tanks for introduction into armor technology.
Incidentally its molecular structure also happens to have the same infinitely repeating hexagon pattern that appears in the "impossible" body armor of Miranda, Jacob, and Thane as well as the Sentinel's Tech armor, Praetorian barriers, Collector hive shields, and the deployable flat kinetic barriers of Geth in ME1.
So before everyone starts a "realism" rage mob directed at art directors for having the audacity to presume that people in a technologically skyrocketing, wealth flowing, prodigious future can have function AND aesthetics in their equipment, at least take a moment to contemplate the progression of defensive body protection in gun battles from an era sometime after the Iron age..
Modifié par Darkstar Aurora, 26 avril 2011 - 07:58 .
#61
Guest_thurmanator692_*
Posté 26 avril 2011 - 07:58
Guest_thurmanator692_*
#62
Posté 26 avril 2011 - 08:06
I really hope that her hair down doesnt mean, that she will wear...a breather mask..in space. ugh..
And give her a goddamn armor, she is soldier, kinetic barriers are the only things that can protect her in fight.
#63
Posté 26 avril 2011 - 08:20
-starts clapping slowly hoping this will end the multitude of complaint threads-Darkstar Aurora wrote...
Maybe the reason Ashley is not wearing a clunky exoskeleton 3 to 5 years after the original game is for the same reason that people in the Revolutionary War did not wear full plate mail. Armor technology is made irrelevant by incremental improvements in weaponry. Moreover, as civilizations progress people are able to fine tune and perfect more efficient forms of a given device without impeding its functionality. Humans went from the Mars discovery to FTL travel in less than a decade, but apparently assuming we can make more efficient (i.e. lightweight) body protection in a few years time is impossible. I am fairly certain if the Alliance could retrofit all firearms to use Geth thermal clips, and if Shepard could incoporate geth technology into "hard" shields, then it stands to reason that personal protection would have advanced somewhat since the first game. It likewise would have advanced in Ashley's case given that she is now a Spectre.
We have, in the world TODAY, discoveries in technology that can yield body armor that is as thin as plastic wrap and yet is stronger than steel. The 2010 Nobel prize winners for physics for went to UK scientists who pioneered research on Graphene, the diamond dust in pencil lead which happens to be one of the thinnest and strongest materials yet discovered. Stretched onto a sheet with the thickness of an atom it is stronger than diamond or steel, yet has flexibility and even transparency. Apart from a massive array of potential technological innovations due to its structure and conductivity, it is also being considered by think tanks for introduction into armor technology.
Incidentally its molecular structure also happens to have the same infinitely repeating hexagon pattern that appears in the "impossible" body armor of Miranda, Jacob, and Thane as well as the Sentinel's Tech armor, Praetorian barriers, Collector hive shields, and the deployable flat kinetic barriers of Geth in ME1.
So before everyone starts a "realism" rage mob directed at art directors for having the audacity to presume that people in a technologically skyrocketing, wealth flowing, prodigious future can have function AND aesthetics in their equipment, at least take a moment to contemplate the progression of defensive body protection in gun battles from an era sometime after the Iron age..
#64
Posté 26 avril 2011 - 08:28
#65
Posté 26 avril 2011 - 08:41
#66
Guest_thurmanator692_*
Posté 26 avril 2011 - 08:42
Guest_thurmanator692_*
#67
Posté 26 avril 2011 - 08:49
Ashley Williams is a Spectre in ME3, I would wager her selection of gear and technology is far superior to anything available in the known galaxy, Terminus Systems or otherwise.
Miranda Lawson is an elite operative of an extremely well funded operation. Her genetically engineered sexual appeal is a weapon she utilizes extensively as much as her other genetic modifications. Equipping her with high grade experimental armor technology to give her utilitarian and aesthetic use is well within the parameters of her character, and within what is feasible for an organization that shells out endless credits to bring back the dead.
In terms of Shepard wearing armor, the effects you glean from it seem terribly minimal for such an "essential" protection. You have armor pieces that boost shield generation with power cells, store extra ammo, increase speed with nerve stimultation, or boost health through medi-gel interfaces. You are defended by shields and then your health (the latter signified by blood spurting as mist from wounds)---at no point in combat does an "armor" factor kick in. Moreover, Shepard has been out of commission since the Geth attack, and the technologies gleaned in its aftermath (and yes, the history of the world endlessly illustrates that after conflicts with distant enemies previously unknown technological advances are made on both sides) he does not have the Council's resources. Likewise, after spending so much to resurrect him and the abruptness with which you were awakened, any tech resources Cerberus is going to provide for the mission are going to be of the expedient and utilitarian nature. That does not inherently mean that aesthetic yet functionaly variants do not exist, or have not been created for other characters in the past (Miranda, Jacob, etc) or in the future (Ashley).
*edit: it was the Predator Heavy pistol I meant to cite, not the Carnifex
Modifié par Darkstar Aurora, 26 avril 2011 - 08:53 .
#68
Posté 26 avril 2011 - 08:58
Darkstar Aurora wrote...
The endless number of armed thugs you meet in ME2 are in the Terminus System where, according to the entry for the Predator heavy pistol, kinetic barrier technology is far less prevalent and as a consequence they wear armor to compensate. On standard gameplay difficulties nearly every non-elite non-boss merc enemy you encounter will have nothing but health.
Ashley Williams is a Spectre in ME3, I would wager her selection of gear and technology is far superior to anything available in the known galaxy, Terminus Systems or otherwise.
Miranda Lawson is an elite operative of an extremely well funded operation. Her genetically engineered sexual appeal is a weapon she utilizes extensively as much as her other genetic modifications. Equipping her with high grade experimental armor technology to give her utilitarian and aesthetic use is well within the parameters of her character, and within what is feasible for an organization that shells out endless credits to bring back the dead.
In terms of Shepard wearing armor, the effects you glean from it seem terribly minimal for such an "essential" protection. You have armor pieces that boost shield generation with power cells, store extra ammo, increase speed with nerve stimultation, or boost health through medi-gel interfaces. You are defended by shields and then your health (the latter signified by blood spurting as mist from wounds)---at no point in combat does an "armor" factor kick in. Moreover, Shepard has been out of commission since the Geth attack, and the technologies gleaned in its aftermath (and yes, the history of the world endlessly illustrates that after conflicts with distant enemies previously unknown technological advances are made on both sides) he does not have the Council's resources. Likewise, after spending so much to resurrect him and the abruptness with which you were awakened, any tech resources Cerberus is going to provide for the mission are going to be of the expedient and utilitarian nature. That does not inherently mean that aesthetic yet functionaly variants do not exist, or have not been created for other characters in the past (Miranda, Jacob, etc) or in the future (Ashley).
*edit: it was the Predator Heavy pistol I meant to cite, not the Carnifex
"armor" does not kick in in ME2
in ME1 armor drastically reduces damage taken once shields are down (also better armor = better shields)
it's a matter of gameplay mechanics, sadly, because Bioware wanted to go the shooter route
also, Visir is a spectre and she wars full armor..just saying
#69
Posté 26 avril 2011 - 09:00
I never claimed that there would not be padding. That does not mean she needs to walk around looking like the Tin Man of Oz. It can have the same "depth" of padding afforded by light armor, but with an thin exterior that has greater hardness and strength than the heaviest armor.crimzontearz wrote...
uh.....as strong as a super hard thin armor would be without any "padding" and virtuallyunlimied flexibility a single shot would still cause a lot of damage if anything immense pain...so yeah....I'll go with a no on this one
Nanontechnology, which is quite prevalent in the ME universe, can be used to create what are currently called Metamaterials. These are custom materials created on an atomic scale which, due to their unique atomic-level structure, can potentially redirect anything from shock vibrations, sound, x-rays, or even light waves depending on the scale and precision of their construction. Current projects that seek to develop sound-proof rooms, earth-quake proof buildings, or even invisibility shields. The same tech they would use to redirect earthquake shocks around a building could be used to redirect kinetic shocks away from the body due to the impact of ballistics.
#70
Posté 26 avril 2011 - 09:04
Darkstar Aurora wrote...
I never claimed that there would not be padding. That does not mean she needs to walk around looking like the Tin Man of Oz. It can have the same "depth" of padding afforded by light armor, but with an thin exterior that has greater hardness and strength than the heaviest armor.crimzontearz wrote...
uh.....as strong as a super hard thin armor would be without any "padding" and virtuallyunlimied flexibility a single shot would still cause a lot of damage if anything immense pain...so yeah....I'll go with a no on this one
Nanontechnology, which is quite prevalent in the ME universe, can be used to create what are currently called Metamaterials. These are custom materials created on an atomic scale which, due to their unique atomic-level structure, can potentially redirect anything from shock vibrations, sound, x-rays, or even light waves depending on the scale and precision of their construction. Current projects that seek to develop sound-proof rooms, earth-quake proof buildings, or even invisibility shields. The same tech they would use to redirect earthquake shocks around a building could be used to redirect kinetic shocks away from the body due to the impact of ballistics.
evidently all these wonderful technologies are not taken into consideration into the ME universe where the codex specifies armor is a necessity
yet the "main characters" walk around with plummeting V necks or wearing solely nipple belts.....oh and let's never forget the combat high heels -facepalms-
#71
Guest_thurmanator692_*
Posté 26 avril 2011 - 09:08
Guest_thurmanator692_*
#72
Posté 26 avril 2011 - 09:10
thurmanator692 wrote...
In Samara's deffense, high heels stop being a liability when you learn how to snap a mercs neck with them.
was talking about Miri too
#73
Posté 26 avril 2011 - 09:11
#74
Guest_thurmanator692_*
Posté 26 avril 2011 - 09:11
Guest_thurmanator692_*
#75
Posté 26 avril 2011 - 09:12





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