New DLC items
#251
Posté 27 avril 2011 - 08:21
#252
Posté 27 avril 2011 - 09:11
Jarvia's Shank
42 Physical Damage
one rune slot
+3 Dex
+8% critical chance
+10% crit damage
Improves with level up
32 + damage vs demons and undead
(+ 3 dex being the only static effect)
Beraht's Revenge
42 Nature Damage
one rune slot
+87 attack
+3 attack speed
Improves with level up
5% chance to regen 3% health
Hood's Message to the King (bow)
134 Fire Damage
2 rune slots
+13% critical chance
+32% crit damage
Improves with level up
+80 damage vs demons and undead
The Rascal's Scale, by Coinheart (chest piece)
89 armour
+1 all attributes
+5 crit chance
+5% attack speed
Level 6 Req
The Black Fox's Jerkin (chest piece)
234 Armour
2 rune slots
+2 all attributes
+6 crit chance
+5 attack speed
level 15 req
The Black Sheep's Visor (helm)
39 armour
1 rune slot
+1 cun
+2% crit chance
+5% crit damage
+2 stam/mana regen
Jasmine Cutty's Wrap (helm)
134 armour
2 rune slots
+3 cunning
+5% crit chance
+13% crit damage
+2 stam/mana regen
level 17 req
Caster's Skeleton Gloves (gloves)
28 armour
+1 Dex
+3% crit damage
Bonus to lockpicking
level 9 req
Lion's Claws (gloves)
40 armour
2 rune slots
+2 dex
+3% crit damage
Bonus to lockpicking
level 13 req
Simon's Lament (boots)
35 Armour
+2% crit chance
+2% attack speed
Bonus to disarm traps
level 7 req
Rat Red's Longboots (boots)
59 armour
one rune slot
+2% crit chance
+2% attack speed
Bonus to disarm traps
The light that Pierces (amulet)
+2 all attributes
+13% damage resistance
+13% magic resist
immunity to knockback
improves with level up
Sebastian Only
Eye of the Bearded Dragon (amulet)
+8% crit Chance
+32 healing to this character
+6% attack speed
immunity to stun
improves with level up
Varric only
Ladies Choice
+2 Dex
+5% attack speed
+13% damage resist
improves with level up
Isabela only
Warrior
The Blade of the Archon (2 handed)
21 Physical Damage
+2 Str
+5 Crit Chance
+5% attack speed
+6 damage vs demons and undead
The Empress's Point (2 handed)
40 Physical Damage
2 Rune Slots
+4 Str
+13% crit chance
+11% crit damage
+24 damage s demons and undead
level 17 req
Edge of the Night (W+S)
33 Spirit Damage
2 Rune Slots
+8 attack speed
+18% magic resist
+20 damagev s demons and undead
improves with level up
Courage (Shield)
248 Armour
2 Rune Slots
+38 Health
+8% damage resist
Beregrand's Breastplate
97 Armour
one rune slot
+1 all attributes
+8% damage resist
level 6 req
The Golden Prince's Raiment
254 Armour
2 rune slots
+2 all attributes
+44 health
+10% damage resist
level 15 req
Helm of the Exile
42 armour
2 rune slots
+10 health
+23 attack
+2% critical chance
+3% magic resist
The Golden Mask
144 armour
3 rune slots
+42 health
+62 attack
+3% crit chance
+9% magic resist
level 17 req
The Gauntlets of Summer
43 armour
+1 str
+9 health
+21 attack
+1% attack speed
level 13 req
The Ancestor's Greaves
38 armour
+9 health
+11 defense
+7% healing to this character
level 7 req
Golden Greaves
64 armour
one rune slot
+13 health
+16 defense
+8% healing to this character
level 11 req
The Lost Memory (amulet)
+1 Str
+ 173 attack
+8% crit chance
+6% attack speed
Improves with level up
Fenris only
The Guardian's Weighted Backhander
+2 Con
+87 attack
+3 attack speed
+10% damage resist
immune to critical hits
Improves with level up
Aveline only
Recruit's Band of Distinguished Service
+1 all attributes
+4% crit chance
+8% damage resist
+8% magic resist
Improves with level up
Carver only
Mage
Malcolm's Honor
46 Spirit Damage
+3 to all attributes
+13% crit chance
+10 Stamina/mana regen
Improves with level up
+41 damage vs demons and undead
The Fugitive's Mantle
90 armour
2 rune slots
+2 magic
+24 stamina/mana
Malcolm's Bequest
215 armour
2 rune slots
+3 magic
+44 mana/stamina
+117 attack
level 15 req
The Fugitive's Crown
33 armour
one rune slot
+5% fire damage
+5% cold damage
+5% electric damage
+5% spirit damage
+5% nature damage
level 6 req
Apostate's Mask
123 armour
2 rune slots
+42 stam/mana
+3 stam/mana regen
+10% fire damage
+10% cold damage
+10% electric damage
+10% spirit damage
+10% nature damage
level 17 req
The Fugitive's Gauntlets
26 armour
one rune slot
+7 mana/stamina
+2 magic resist
level 9 req
Black Silk Gauntlets
36 armour
one rune slot
+9 stamina/mana
+4% magic resist
immunity to knockback
level 13 req
The Long Trek
32 armour
+9 health
+9 stam/mana
+11 defense
level 7 req
Orlesian Silk Boots
54 armour
one rune slot
+26 health
+13 stam/mana
+16 defense
level 11 req
Ring of the Awakened (actually an amulet)
+3 magic
+6 stam/mana regen
+16% fire damage
+16% cold damage
improves with level up
Anders only
The Inner Eye (ring)
+2 all attributes
+14% electrical damage
+14% nature damage
Blood Magic: Each point of health provides 1 additional mana
improves with level up
Merrill only
A Private Memento (amulet)
+4 Will
+15% fire damage
+15% cold damage
+8% magic resistance
improves with level up
Bethany only
(note that the above is only at level 20)
#253
Posté 27 avril 2011 - 10:55
But I hope someday in the future we will able learn more about Malcom...and why would have a staff with a naked woman on it (that made me laugh a bit too much)
But anyways if yall ever released a novel for Malcom I would buy it for my kindle in a heartbeat!
but personally I love the outfits and find them stylish
#254
Posté 27 avril 2011 - 11:19
veramis wrote...
Sorry for nitpicking, but there's something about the way this is priced I consider an insult. What's the point of separating them into three packs. Is there a player who can't afford the $5 and has to get an individual pack for $3? Is there a player who only plays one class? As far as I can tell it's just the illusion of choice, perhaps to make the $5 option look like a nicer deal.
I didn't think about it before you mentioned it, but I guess I agree. It's not a deal at all. What player wouldn't at least give every class a go once? Buying them individually is four dollars more expensive. It's no deal.
However, I don't think BioWare's the first to do that.
Modifié par JabbaDaHutt30, 27 avril 2011 - 11:19 .
#255
Posté 27 avril 2011 - 12:15
LURadioDJ wrote...
So from what I can tell, especially
from the pictures is that the DLC, for the 400pt price is pretty decent
if we love DA2 and play it enough ??
If you love seeing new weapons and armor graphics, and love equipment to make the game easier, then this dlc would be a good buy. I would've preferred if they put these items in a story dlc, then it won't just be about playing dressup to make your characters look cooler and kill better. It'd be about running around killing and then looting chests for items to play dressup with... as it should be... er.
Modifié par veramis, 27 avril 2011 - 12:16 .
#256
Posté 27 avril 2011 - 01:46
wicked_being wrote...
Bioware should just work with modders. They work for free plus they make better items.
Quoted because I support supporting the modders. They keep the game quickly evolving and alive between official releases of stuff. They are like game life-support while the Bioware team churns out official stuff. For me it isn't one or the other, it is about being a game that appreciates how a creative and vocal minority of modders can make the game stay relevant longer for many people. Variety keeps the world alive, when the majority of the content stays constant.
TotoroTori wrote...
But I hope someday in the future we will able learn more about Malcom...and why would have a staff with a naked woman on it (that made me laugh a bit too much)
But anyways if yall ever released a novel for Malcom I would buy it for my kindle in a heartbeat!
but personally I love the outfits and find them stylish
Ah, you see, for Malcom it represented the freedom of spirit that magic was to him, as well as a pervasive belief that magic should be free and in the open and used to expand awareness and better the world.... or he just liked naked women. Um, I am guessing it is probably the latter as I made up the former.
I would love *story* based DLC too though. More to do beyond just bonking things on the head. Something that expands the story and makes it deeper and more meaningful to the overall world. One can hope.
Modifié par shantisands, 27 avril 2011 - 01:56 .
#257
Posté 27 avril 2011 - 01:51
Modifié par shantisands, 27 avril 2011 - 01:52 .
#258
Posté 27 avril 2011 - 02:07
#259
Posté 27 avril 2011 - 03:04
#260
Posté 27 avril 2011 - 03:37
Dr Bawbag wrote...
Just seen there's a mage, rogue and warrior pack been released. Does anyone have any idea what's included in these packs?
Seems to be 400msp for all 3 or 240msp if bought separately.
Here's the run down of content for each pack:
Warrior
2 two-handed swords, 2 armor sets, 1 handed axe and a shield, amulets and rings for Carver, Fenris and Aveline.
Mage
A really nice staff with no level requirements, 2 sets of mage armor, amulets and rings for Bethany, Merril and Anders.
Rogue
2 matching dagges that improve as you level up, 1 bow that improves on level up, 2 sets of rogue armor, amulets and rings for Varric, Isabela and Sebastian.
#261
Guest_Blanchefleur_*
Posté 27 avril 2011 - 04:27
Guest_Blanchefleur_*
#262
Posté 27 avril 2011 - 08:08
OdanUrr wrote...
Does it sound like ME2's Alternate Appearance Pack to anyone? Plus, is this just for 360 or PC/PS3 as well?

People called it.
#263
Posté 27 avril 2011 - 08:42
More balls than morals at this point. But...they have to make up for the sales lost to word of mouth on DA2 somehow, etc.
At least all of you asking for a toolkit now understand why you didn't get one.
#264
Posté 27 avril 2011 - 09:14
Blanchefleur wrote...
Bought itI love the new mage robes.
Also bought it. Love a lot of the items.
I expected Item DLC. Something like ME2s, where you got a handful of stuff that was generally an upgrade, but not really something you 'need'. It was like dlc for people who have no self control (myself being one), who have to have everything that comes out. I did not expect a huge pack filled with stuff high and low level stuff. I hadn't expected to purchase any item DLC for this game, I was going to exercise some restraint after ME2 but as soon as I saw how many items there were, I got it, and I have zero regrets.
#265
Posté 27 avril 2011 - 09:14
scyphozoa wrote...
I am happy to spend a couple of dollars on games I care about. Thanks Bioware!
Same here!
#266
Posté 27 avril 2011 - 09:21
#267
Posté 27 avril 2011 - 10:05
#268
Posté 27 avril 2011 - 10:07
#269
Posté 27 avril 2011 - 10:15
Im getting tired of useless DLC item packs. If I want anything like that, plenty of modders out there that make better ones.
#270
Posté 27 avril 2011 - 10:19
PatK wrote...
Very nice gear; I bought the triple pack, installed it just as I was about to start Act III with a somewhat underpowered team, and got just enough boost to get through the first tough fight with everyone alive. (thank goodness for the "hide helmet" feature, though, because the rogue helm makes me think of Atilla the Hun.)
Is there something wrong with looking like Atilla the Hun?
#271
Posté 27 avril 2011 - 10:34
#272
Posté 28 avril 2011 - 12:13
#273
Posté 28 avril 2011 - 12:16
#274
Posté 28 avril 2011 - 12:18
OdanUrr wrote...
http://www.gamefaqs....age-ii/58933564
The above link provides a list of the items that come with this pack. Here's hoping there's some truth in it.
Thanks for the info! I'm going to wait a bit to see if any scrennies get posted before I decide on buying it.
Also, your name looks very familiar...
#275
Posté 28 avril 2011 - 12:32
Murtallica wrote...
OdanUrr wrote...
http://www.gamefaqs....age-ii/58933564
The above link provides a list of the items that come with this pack. Here's hoping there's some truth in it.
Thanks for the info! I'm going to wait a bit to see if any scrennies get posted before I decide on buying it.
Also, your name looks very familiar...
--> Star Wars: Tales of the Jedi.





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