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Game do not work Window 7 64 ultimate


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19 réponses à ce sujet

#1
DKill

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 I purchase the game today digital version and the game starts with the first window i press play and it goes into a black scream with a blue circle that is my pointer i have updated to new patch nothing happen already tryed the Visual update still the same crap. Guy i need help can someone point me in the right direction. Ah btw my computer can handle the game very well.

#2
Landozelig

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It does work on Windows 7 Ultimate 64-bit. I run it just fine.



I bought the physical game at Best Buy though, so it sounds like yours is more a digital distribution problem, sorry I can't help you with that.

#3
Hybrys

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I'm running Win 7 - x64, and digitally downloaded it, and I'm having no problems. Wanna list your specs, and what venue you downloaded the game from?

#4
lbskier

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I too have Win 7 x64 with no issues. Also have the retail version.

#5
Chr0m4k3y

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Running on windows 7 ultimate 64 bit with no issues either. Try running it windowed to see if it runs. I originally installed it on a workstation with just 256mb of video and the intro movie had problems, but switched to windowed mode and it works. Where it is running now runs full screen with no problems all settings on max ;)

#6
DKill

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double post so delete content

Modifié par DKill, 19 novembre 2009 - 12:49 .


#7
DKill

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this is my system

AMD Athlom ™ 64x2 dual core Processor 5600+ 2.80 Ghz

4 GB Ram

Window 7/ 64 bit Ultimate

Videao card NVIDIA GeForce 9500 GT

MY rpoblem is that when i press play on welcome screen i get a black screen with a blue ring (cursur) Indicating that is loading but nothing happen eventually say program not responding.



Would like Bioware to get some support on this is really frustating that i just bought the game and i cant played in my computer.

#8
DKill

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bump

#9
EJ42

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Those of you saying that you're running it with no issues might consider the case that many of us have run into. When I originally installed on my Win7 64-bit setup, it seemed to be working just fine. However, I have now gotten pretty far into the game, and I run into intermittent issues where cutscenes (only cutscenes) will begin to stutter until my system entirely locks up.



Copying the save file over to my XP32 setup will allow me to get past the hangup, and then I can copy back over to Win7 to continue just fine. I'll get through several other cutscenes, then eventually run into another case where I get stuck in a hard-lock case until I get past it on my XP32 setup again.



There is something really wrong with how this game interacts with Win7 64-bit. I have no problems with any other game that I've tried.

#10
Groumph099

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Have you filled a support ticket?



Have you tried the Nvidia beta drivers?

#11
DKill

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i have tried the Nvidia Beta drive abut not summit suport ticket can anyone point me where to fill trhis support ticket please.

#12
JamieHeather

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EJ42 wrote...

Those of you saying that you're running it with no issues might consider the case that many of us have run into. When I originally installed on my Win7 64-bit setup, it seemed to be working just fine. However, I have now gotten pretty far into the game, and I run into intermittent issues where cutscenes (only cutscenes) will begin to stutter until my system entirely locks up.

Copying the save file over to my XP32 setup will allow me to get past the hangup, and then I can copy back over to Win7 to continue just fine. I'll get through several other cutscenes, then eventually run into another case where I get stuck in a hard-lock case until I get past it on my XP32 setup again.

There is something really wrong with how this game interacts with Win7 64-bit. I have no problems with any other game that I've tried.


Running on Win7 64-bit Ulitimate here too, not a single problem since i reinstalled DA:O with stuttering, locking up, ctd or anything, so i would give reinstalling a try, maybe something borked in the reg files that is causing issues for other people.

#13
EJ42

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JamieHeather wrote...

EJ42 wrote...

Those of you saying that you're running it with no issues might consider the case that many of us have run into. When I originally installed on my Win7 64-bit setup, it seemed to be working just fine. However, I have now gotten pretty far into the game, and I run into intermittent issues where cutscenes (only cutscenes) will begin to stutter until my system entirely locks up.

Copying the save file over to my XP32 setup will allow me to get past the hangup, and then I can copy back over to Win7 to continue just fine. I'll get through several other cutscenes, then eventually run into another case where I get stuck in a hard-lock case until I get past it on my XP32 setup again.

There is something really wrong with how this game interacts with Win7 64-bit. I have no problems with any other game that I've tried.


Running on Win7 64-bit Ulitimate here too, not a single problem since i reinstalled DA:O with stuttering, locking up, ctd or anything, so i would give reinstalling a try, maybe something borked in the reg files that is causing issues for other people.

I do have the toolset installed, so maybe that's causing some problems.  I have the toolset installed on my XP32 setup as well, and I have no issues there at all.

#14
DKill

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bump keep it coming guys i need a resolution for this matter before i hit my computer with an axe


#15
AtraAngelis

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I am running windows 7 x64 ultimate. No issues at all with DO:A.

Edit: I do not have any overclocking on my system and as for playing on it. Im at lands meet. Playing whole time on W7 and no issues.

My specs.


GTX260
E6600 2.4ghz
Nforce 680i
4 gigs corsair
Creative XF-I

Modifié par AtraAngelis, 19 novembre 2009 - 04:13 .


#16
zacrobmer

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No issues on Win7 Ultimate here. I am about 90% done with teh game and have 65+ hours logged.




#17
EJ42

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zacrobmer wrote...

No issues on Win7 Ultimate here. I am about 90% done with teh game and have 65+ hours logged.

You don't tell what chipset you're using.  Also, do you have the toolset installed?

#18
zacrobmer

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X48 (ASUS P5E), No toolset that seems to cause way to many issues.

#19
Dankus Ession

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Do you have the latest chip-set? BIOS (careful with BIOS) updates can sometimes cause issues like this too. Might consider upgrading your BIOS.

Anti-virus programs and viruses and spy-ware can do the same thing. Try clearing your temporary internet folder. If you are running Windows OS try this site. It actually is very very good.  You might try a different antivirus program.  AVG Free Edition and Avast Home Edition are great and take up way less computer resources than Mcafee or Nortons.

http://onecare.live....ter/cleanup.htm

You only need to run the Cleanup Scan.

Download and run a program called Malwarebytes.  It is an extremely good program for removing malware.

You also should check your startup items and remove any and all you don't need.  You do this by going to Start and typing "msconfig" and unchecking all the boxes next to items you don't need running in the background.  Google any item that you are unsure of.  Nearly all startup items can be removed.

Make sure you have the latest Windows 7 updates as well.

After you do all that try backing up all your saved files and uninstall and reinstall if you still are having problems.

Modifié par Dankus Ession, 19 novembre 2009 - 06:07 .


#20
EJ42

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I started playing DAO on Windows XP32. Then, I started with a blank HDD to install Win7 64-bit on. DAO was the first thing I installed. Other than Avast!, Comodo, Office 2007, Paint Shop Pro, and a few other games, DAO the only thing installed on the system. I haven't even done much web browsing aside from the Bioware site on the Win7 setup.



There is no chance that I have any malware on my system. I'm leaning toward the toolset or some DAO bug that just doesn't hit everyone the same. I basically installed Win7 early Saturday morning, then copied my save games over from my WinXP32 system, and started playing. By sometime on Sunday, I started having the cutscene hang issue, but only with cutscenes that automatically start right after a battle ends.



I'm thinking there is something busted in the way the game handles the transition from battle to cutscenes. Since a spell, such as Blizzard, will continue through the duration of the cutscene, I'm thinking something about the combat engine doesn't properly shut down before the cutscene starts. There may be something going on there that causes the game engine to bump all cores to 100% while something goes off into the weeds.