Ever notice how the Arishok's big wind-up attacks connect seconds after you run away from him, in stark contrast to the physical attacks of every other creature in the game?
Is that a bug or a feature?
Arishok's attacks--bug or feature?
Débuté par
Zeevico
, avril 26 2011 03:15
#1
Posté 26 avril 2011 - 03:15
#2
Posté 26 avril 2011 - 04:41
Noticed that to. As all the other attacks require actually hitting you, i would think this would be a strange "feature". Propably a design oversight. I just explain it to me by thinking of it as the Arishok's death glare.
#3
Posté 26 avril 2011 - 04:48
Its in the same class of attacks as the golem's Slam attack. Its so slow it requires auto hit.
It doesnt do much damage anyway.
It doesnt do much damage anyway.
#4
Posté 26 avril 2011 - 04:54
It only hits you if you're in front of it, if you dodge to the side it shouldn't (most of the time).
#5
Posté 27 avril 2011 - 10:32
Forst1999 wrote...
Noticed that to. As all the other attacks require actually hitting you, i would think this would be a strange "feature". Propably a design oversight. I just explain it to me by thinking of it as the Arishok's death glare.
I always thought of it as a shockwave of death.
#6
Posté 28 avril 2011 - 02:00
na, i used to even get hit from behind him, i assumed it was an aoe attack around him, with animation of a frontal attack.





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