Filament wrote...
Well, what's done is done as far as the issue of it being rushed/incomplete/etc, I'm not sure how many people really expect them to go back and finish it now.
Awesome, if enough people adopt this air of resignation five minutes after release and start paying for DLC, game development will be this AWESOME before long:
1. License a game engine (say gamebryo) or use one you have from a previous game, get some box art done, do a splash screen, menu, an installer and obviously the DRM. (Maybe throw in any content we had lying around, but no pressure, man)
2. Sell the boxed game engine with the branding and skeleton content for 50 bucks a pop
3. Start work on some content - gotta get thet DLC out!
4. ...
5. Profit!
Wow, I wouldn't want to be the sort of idiot who bought into that process! Those suckers!
Oh, wait.
Modifié par Gotholhorakh, 27 avril 2011 - 08:50 .




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