Dragon Age II Item Pack DLC now available
#626
Posté 28 avril 2011 - 02:03
#627
Posté 28 avril 2011 - 02:06
#628
Posté 28 avril 2011 - 02:13
Killjoy Cutter wrote...
Ainmarh wrote...
Anyone have any sales numbers for the DLC so far? Would certainly be interesting to see how all the whining corresponds to actual "not buying", as I'm quite positive that it doesn't..
Funny how anyone who has any issues with the game is "whining", while anyone defending the game is a "fanboy".
Oh no, do not interpret me inaccurately; we all know there are issues with the game, but that was not at all the point. When I said whining I meant only--and exactly--that, whining.
#629
Posté 28 avril 2011 - 02:26
#630
Posté 28 avril 2011 - 02:26
killersinc wrote...
have some dignity.
When it comes to extra content, there are very, very few developers left with any dignity, as it were. Even Valve, the Jesus of gaming, launched Portal 2 with a shop full of useless, overpriced vanity items and has the Mann Co. stuff in TF2.
#631
Posté 28 avril 2011 - 02:35
This. I may be the only one who feels this, but certain DLC in Origins was actually pretty damn good and actually felt like there was purporse behind it instead of making a few extra buck. Witch Hunt was a GREAT way to end the Origins line, and Return to Ostagar added more depth and closure to what happened at Ostagar, but it didn't feel like an obvious, desperate ploy for money.killersinc wrote...
This is freaking sad. I know EA is driving the DLC to the freaking ground but have some dignity. I think it is time for a GAME company comes and and refuses the mold. Bioware did that at one time. Now they just sell out. This is just like ME2. Items that should have been in the main product but you wanted to rush the game through. I will be buying ME3 along with TOR will be the last bioware product I will get till this crap ends. DLC should add to the story not rob the story to make DLC.
I don't mind DLC, Bioware. But make it worth my time at least. I'm not going to fish out $5 for content as simple as armors and swords.
#632
Posté 28 avril 2011 - 02:36
#633
Posté 28 avril 2011 - 02:46
#634
Posté 28 avril 2011 - 03:17
- Resources are used to make this DLC that could have been used elsewhere. Someone will have to write the codex entries (you know there will be one), someone needs to modle the items (excluding the accessories that is) and someone will have to texture the items.
- It requiers next to no bug testing -- which means they can focus on fixing bugs.
- It requiers next to no coding -- which means the programmers can focus on fixing bugs.
A story DLC would require:
- Programmers working on senario specific code -- this is 50/50 as I would think they have a toolset that is good enough so that they can have a designer make, at least most of the scripting.
- Writers working on plot and dialogue.
- Voice Actors to come in and do their roles
- Level designers to make the DLC areas (unless they just reuse what they have -- come on, you guys set yourselves up for that one
) - Testing of the DLC to make sure nothing is broken or it breaks any part in the game.
Bug fixes soon™, Bigger DLC later -- hopefully.
- TSD
#635
Posté 28 avril 2011 - 03:19
#636
Posté 28 avril 2011 - 03:19
alexmasterson123 wrote...
killersinc wrote...
have some dignity.
When it comes to extra content, there are very, very few developers left with any dignity, as it were. Even Valve, the Jesus of gaming, launched Portal 2 with a shop full of useless, overpriced vanity items and has the Mann Co. stuff in TF2.
Just like to chime in on this topic in an unofficial way (if that's even possible with this looming tag under my name?). I view MTXs in general to be vanity purchases. In most cases these purchases are just to increase the fun and enjoyment for those users that it is applicable for. Personally, I play a lot of Heroes of Newerth in my spare time and I frequently buy from their online store - all of those purchases are vanity only but it makes it a little more fun for me to look different sometimes plus it allows me to support a company that I really believe deserves it (S2 Games). Now, I'm not saying one way or the other what your reasons for or against these MTX DLCs are or your support of BioWare in general, simply that it provides something that some people do want. If it's not your type of thing then that's okay.
Now when it comes to full adventure DLC, you can rest assured that we have taken a lot of feedback gathered from DA2 launch and created content in light of those opinions. I think everyone will be pleasantly surprised.
#637
Posté 28 avril 2011 - 03:20
#638
Posté 28 avril 2011 - 03:23
Bravo.
#639
Posté 28 avril 2011 - 03:24
Luke Barrett wrote...
Now when it comes to full adventure DLC, you can rest assured that we have taken a lot of feedback gathered from DA2 launch and created content in light of those opinions. I think everyone will be pleasantly surprised.
I was pleasantly surprised by these item packs. I'll be honest, I've defended BioWare's design and business choices from the getgo, but I didn't actually expect as many brand-new art assets as I got in the item pack. They're wonderfully designed, and if they set any sort of precedent for the quality of your "stuff packs," then I'll be thrilled to buy Item Packs #s 2, 3, and 4 as well.
As for story DLC, well... I wait with bated breath
#640
Posté 28 avril 2011 - 03:37
Sad Dragon wrote...
Why this is bad.Why this is not bad.
- Resources are used to make this DLC that could have been used elsewhere. Someone will have to write the codex entries (you know there will be one), someone needs to modle the items (excluding the accessories that is) and someone will have to texture the items.
You could also say that BioWare could have done something to appease the angry fans -- like giving this out for free or what not -- but wanting a story DLC at this point it a bit unrealistic, unless its content already in the game/made before the release.
- It requiers next to no bug testing -- which means they can focus on fixing bugs.
- It requiers next to no coding -- which means the programmers can focus on fixing bugs.
A story DLC would require:Of these point the last one is the most important -- for most people anyway -- as this will take time away from testing bug fixes and what not. Of course, if they have the resourced to do both then this DLC is even worse in my eyes but on this point I do give them at least the benifit of the doubt.
- Programmers working on senario specific code -- this is 50/50 as I would think they have a toolset that is good enough so that they can have a designer make, at least most of the scripting.
- Writers working on plot and dialogue.
- Voice Actors to come in and do their roles
- Level designers to make the DLC areas (unless they just reuse what they have -- come on, you guys set yourselves up for that one
)
- Testing of the DLC to make sure nothing is broken or it breaks any part in the game.
Bug fixes soon™, Bigger DLC later -- hopefully.
- TSD
Not sure I get your point.
I think the thing most of us are upset about is that BioWare gave us very little information of what these item packs include or exacyl what each set of armor look like.
The only way to determine this is to buy the stuff and be very disappointed with the poor quality.
#641
Posté 28 avril 2011 - 03:41
Luke Barrett wrote...
alexmasterson123 wrote...
killersinc wrote...
have some dignity.
When it comes to extra content, there are very, very few developers left with any dignity, as it were. Even Valve, the Jesus of gaming, launched Portal 2 with a shop full of useless, overpriced vanity items and has the Mann Co. stuff in TF2.
Just like to chime in on this topic in an unofficial way (if that's even possible with this looming tag under my name?). I view MTXs in general to be vanity purchases. In most cases these purchases are just to increase the fun and enjoyment for those users that it is applicable for. Personally, I play a lot of Heroes of Newerth in my spare time and I frequently buy from their online store - all of those purchases are vanity only but it makes it a little more fun for me to look different sometimes plus it allows me to support a company that I really believe deserves it (S2 Games). Now, I'm not saying one way or the other what your reasons for or against these MTX DLCs are or your support of BioWare in general, simply that it provides something that some people do want. If it's not your type of thing then that's okay.
Now when it comes to full adventure DLC, you can rest assured that we have taken a lot of feedback gathered from DA2 launch and created content in light of those opinions. I think everyone will be pleasantly surprised.
I think most of us will only be pleasantly surprised with brand new environments in these new adventures. If it's more recycled environments...well, then something will hit the fan!
Modifié par Dubya75, 28 avril 2011 - 03:41 .
#642
Posté 28 avril 2011 - 03:41
TLDR; I find myself not caring about equipment AT ALL in DA2, not buying, sorry.
#643
Posté 28 avril 2011 - 03:51
Luke Barrett wrote...
Just like to chime in on this topic in an unofficial way (if that's even possible with this looming tag under my name?). I view MTXs in general to be vanity purchases. In most cases these purchases are just to increase the fun and enjoyment for those users that it is applicable for. Personally, I play a lot of Heroes of Newerth in my spare time and I frequently buy from their online store - all of those purchases are vanity only but it makes it a little more fun for me to look different sometimes plus it allows me to support a company that I really believe deserves it (S2 Games). Now, I'm not saying one way or the other what your reasons for or against these MTX DLCs are or your support of BioWare in general, simply that it provides something that some people do want. If it's not your type of thing then that's okay.
Now when it comes to full adventure DLC, you can rest assured that we have taken a lot of feedback gathered from DA2 launch and created content in light of those opinions. I think everyone will be pleasantly surprised.
Thank you for your insight on this. I buy some vanity/cosmetic stuff when I like it also. I will purchase this armor/weapon pack because I like different armor and weapons. I never purchase the gifts DLC because that really does not appeal to me. Its cool to have all kinds of DLC and be able to pick and choose the ones we want.
That being said I'm ready for some story DLC. I'm on my 3rd last (no more classes) playthrough so I will be happy when I can have new adventures!
#644
Posté 28 avril 2011 - 03:53
This are really good news. Thank you for sharing that informationLuke Barrett wrote...
Now when it comes to full adventure DLC, you can rest assured that we have taken a lot of feedback gathered from DA2 launch and created content in light of those opinions. I think everyone will be pleasantly surprised.
#645
Posté 28 avril 2011 - 03:55
Dubya75 wrote...
Not sure I get your point.
I think the thing most of us are upset about is that BioWare gave us very little information of what these item packs include or exacyl what each set of armor look like.
The only way to determine this is to buy the stuff and be very disappointed with the poor quality.
I was more talking to those who are complaining about the pack in and of itself as they wanted a bigger DLC with dialogue.
Now I too would like such a DLC, very very very much infact but I'd rather have the original game patched so those who sufferes from game breaking buggs (I had none) gets to play the game before looking for bigger DLC.
As for little information about this pack. I agree. Would have liked to have seen some more pictures as well -- though that in and of itself didn't bother me to much as I dont really buy Item packs, but point still stands: some pictures would have been nice.
-TSD
#646
Posté 28 avril 2011 - 04:16
Voixcalme wrote...
Okay, I installed them and went to my Hawke's "Special Deliveries" chest to collect the items, but nothing was there. Am I doing it wrong?
Each item set has its own separate chest. You should have a "quest" for each set in your journal. If you loaded a savegame in the same room as the chest, try leaving the room/area and coming back again.
#647
Posté 28 avril 2011 - 04:17
I beg you Bioware, don't ruin this franchise. This is not ME. DA should never become action-RPG, because in the long run, it's not profitable. There are better action-RPGs out there, and frankly your storytelling is not fitting for that. Sorry to be blunt, but your strength is not at the gameplay but at the world and the story.
#648
Posté 28 avril 2011 - 04:24
Luke Barrett wrote...
alexmasterson123 wrote...
killersinc wrote...
have some dignity.
When it comes to extra content, there are very, very few developers left with any dignity, as it were. Even Valve, the Jesus of gaming, launched Portal 2 with a shop full of useless, overpriced vanity items and has the Mann Co. stuff in TF2.
Just like to chime in on this topic in an unofficial way (if that's even possible with this looming tag under my name?). I view MTXs in general to be vanity purchases. In most cases these purchases are just to increase the fun and enjoyment for those users that it is applicable for. Personally, I play a lot of Heroes of Newerth in my spare time and I frequently buy from their online store - all of those purchases are vanity only but it makes it a little more fun for me to look different sometimes plus it allows me to support a company that I really believe deserves it (S2 Games). Now, I'm not saying one way or the other what your reasons for or against these MTX DLCs are or your support of BioWare in general, simply that it provides something that some people do want. If it's not your type of thing then that's okay.
Now when it comes to full adventure DLC, you can rest assured that we have taken a lot of feedback gathered from DA2 launch and created content in light of those opinions. I think everyone will be pleasantly surprised.
Thank you for posting, Luke. It's good to read that last bit, and I hope you're right. I haven't given up on the DA franchise -- the harshness of some of my posts has been driven by disappoinment in DA2 compared to what DA:O was and what DA2 could have been... not hate.
#649
Posté 28 avril 2011 - 04:30
I really liked DA2, despite its flaws. Please, give us a decent expansion pack...
#650
Posté 28 avril 2011 - 04:36




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