Dragon Age II Item Pack DLC now available
#126
Posté 26 avril 2011 - 08:08
#127
Posté 26 avril 2011 - 08:08
#128
Posté 26 avril 2011 - 08:08
MrAnthonyDraft wrote...
ItQuah Quah wrote...
/reads some comments..
...... wait.. 5 bucks is a mayor waste of your money? OH NOEZ! YOU WONT BE EATING CHOCOLATE! FOR A WEEK!
/facepalm.
seriously..
Indeed, it's nothing if you're employed. Yet a lot of people like to start bringing up rants about value from time to time.
But this game doesn't need this stuff, unless the game plays differently with these weapons and armor then the vanilla one. What it needs is enhanced toolset to support modding comunitty and story related DLCs.
Hell even additional quests DLC would be kind of cool.
Now THAT'S what I would pay for--a DA2 toolset. Not some ... items.
#129
Posté 26 avril 2011 - 08:09
cmessaz wrote...
*thinks MorrigansLove clearly needs to follow his own sig advice*
*thinks cmessaz shouldn't judge morriganslove when he/she doesn't even know him*
Modifié par MorrigansLove, 26 avril 2011 - 08:10 .
#130
Posté 26 avril 2011 - 08:10
#131
Posté 26 avril 2011 - 08:10
MrAnthonyDraft wrote...
gingerific wrote...
Why couldn't this be released as free DLC because it's not like it adds anything significant to the game or just wait and include it in a real addon
I'd say 1) because it's optional and really doesn't change anything;
2) because BioWare or EA need more money.
Take your pick.
speaking of EA, I have a question. How can people blame EA for DA2 being an excuse for money when EA was part of DA:O development and that took 5 years to make? I'd like some light to be shed on this so I can understand better, because people say EA ruined the DA series. They were instrumental it seems in it even beginning
#132
Posté 26 avril 2011 - 08:10
Shasow wrote...
Now THAT'S what I would pay for--a DA2 toolset. Not some ... items.
Indeed. A toolset and iso view I would pay $5 for, maybe.
#133
Posté 26 avril 2011 - 08:14
EA bought Bioware when DAO was almost complete, it was ment to come out a year before it's relase daste but it was delayed fdor the console ports so the main team worked on the dlc and expansion.The Ethereal Writer Redux wrote...
speaking of EA, I have a question. How can people blame EA for DA2 being an excuse for money when EA was part of DA:O development and that took 5 years to make? I'd like some light to be shed on this so I can understand better, because people say EA ruined the DA series. They were instrumental it seems in it even beginning
#134
Posté 26 avril 2011 - 08:15
LadyVaJedi wrote...
I think the players that are on the ps3 should get if for free.
why's that?
#135
Posté 26 avril 2011 - 08:16
#136
Posté 26 avril 2011 - 08:17
#137
Posté 26 avril 2011 - 08:17
SmokeyNinjas wrote...
LadyVaJedi wrote...
I think the players that are on the ps3 should get if for free.
why's that?
Maybe because the PSN is still down. Not BioWare's fault though so don't expect anything.
#138
Posté 26 avril 2011 - 08:19
#139
Posté 26 avril 2011 - 08:19
do these items level with your character?
#140
Posté 26 avril 2011 - 08:20
GreyWarden36 wrote...
have a question
do these items level with your character?
Nope.
#141
Posté 26 avril 2011 - 08:20
I assume because they just finished it, got it certified by Microsoft and Sony, and because it's a Tuesday, which is when new content becomes available on XBox marketplace.Dante Angelo wrote...
Looks alright but why are they just now announcing this
#142
Posté 26 avril 2011 - 08:22
#143
Posté 26 avril 2011 - 08:22
#144
Posté 26 avril 2011 - 08:23
The Angry One wrote...
GreyWarden36 wrote...
have a question
do these items level with your character?
Nope.
Some do. The nifty Rogue cutlass-daggers and companion items for example.
#145
Posté 26 avril 2011 - 08:23
The Ethereal Writer Redux wrote...
speaking of EA, I have a question. How can people blame EA for DA2 being an excuse for money when EA was part of DA:O development and that took 5 years to make? I'd like some light to be shed on this so I can understand better, because people say EA ruined the DA series. They were instrumental it seems in it even beginning
As I undersd this, the publisher, which is EA in this case, funds the company it bought and has right to put release dates as it pleases. Also the ublisher has right to cut, enhance funding if it pleases.
I'm not sure, but it is how I think the publisher and developer works.
#146
Posté 26 avril 2011 - 08:24
GreyWarden36 wrote...
have a question
do these items level with your character?
well i got them post endgame but some equipment have improves with lvl up on them. not all tho.
#147
Posté 26 avril 2011 - 08:24
=> the fugitive mage robe which i am just trying in a current playthrough looks little lower res than the rest of the game. im not 100% sure though, thus not an extensive test..
//DA2running v1.02, high res pack installed, anisotropic 8x, alias off, 1680x1050
//ati 58xx, newest dirvers, win7 enterprise, 8gb ram, raid0 2TB
Modifié par Woodstock-TC, 26 avril 2011 - 09:05 .
#148
Posté 26 avril 2011 - 08:26
Mr.House wrote...
EA bought Bioware when DAO was almost complete, it was ment to come out a year before it's relase daste but it was delayed fdor the console ports so the main team worked on the dlc and expansion.The Ethereal Writer Redux wrote...
speaking of EA, I have a question. How can people blame EA for DA2 being an excuse for money when EA was part of DA:O development and that took 5 years to make? I'd like some light to be shed on this so I can understand better, because people say EA ruined the DA series. They were instrumental it seems in it even beginning
oh ok
yep they're money hungry mindless zombie ****s just like the ACLU. Well, the mindless zombie bit anyway
#149
Posté 26 avril 2011 - 08:27
http://www.gamefaqs....age-ii/58933564
The above link provides a list of the items that come with this pack. Here's hoping there's some truth in it.
Rogue
Jarvia's Shank
42 Physical Damage
one rune slot
+3 Dex
+8% critical chance
+10% crit damage
Improves with level up
32 + damage vs demons and undead
(+ 3 dex being the only static effect)
Beraht's Revenge
42 Nature Damage
one rune slot
+87 attack
+3 attack speed
Improves with level up
5% chance to regen 3% health
Hood's Message to the King (bow)
134 Fire Damage
2 rune slots
+13% critical chance
+32% crit damage
Improves with level up
+80 damage vs demons and undead
The Rascal's Scale, by Coinheart (chest piece)
89 armour
+1 all attributes
+5 crit chance
+5% attack speed
Level 6 Req
The Black Fox's Jerkin (chest piece)
234 Armour
2 rune slots
+2 all attributes
+6 crit chance
+5 attack speed
level 15 req
The Black Sheep's Visor (helm)
39 armour
1 rune slot
+1 cun
+2% crit chance
+5% crit damage
+2 stam/mana regen
Jasmine Cutty's Wrap (helm)
134 armour
2 rune slots
+3 cunning
+5% crit chance
+13% crit damage
+2 stam/mana regen
level 17 req
Caster's Skeleton Gloves (gloves)
28 armour
+1 Dex
+3% crit damage
Bonus to lockpicking
level 9 req
Lion's Claws (gloves)
40 armour
2 rune slots
+2 dex
+3% crit damage
Bonus to lockpicking
level 13 req
Simon's Lament (boots)
35 Armour
+2% crit chance
+2% attack speed
Bonus to disarm traps
level 7 req
Rat Red's Longboots (boots)
59 armour
one rune slot
+2% crit chance
+2% attack speed
Bonus to disarm traps
The light that Pierces (amulet)
+2 all attributes
+13% damage resistance
+13% magic resist
immunity to knockback
improves with level up
Sebastian Only
Eye of the Bearded Dragon (amulet)
+8% crit Chance
+32 healing to this character
+6% attack speed
immunity to stun
improves with level up
Varric only
Ladies Choice
+2 Dex
+5% attack speed
+13% damage resist
improves with level up
Isabela only
Warrior
The Blade of the Archon (2 handed)
21 Physical Damage
+2 Str
+5 Crit Chance
+5% attack speed
+6 damage vs demons and undead
The Empress's Point (2 handed)
40 Physical Damage
2 Rune Slots
+4 Str
+13% crit chance
+11% crit damage
+24 damage s demons and undead
level 17 req
Edge of the Night (W+S)
33 Spirit Damage
2 Rune Slots
+8 attack speed
+18% magic resist
+20 damagev s demons and undead
improves with level up
Courage (Shield)
248 Armour
2 Rune Slots
+38 Health
+8% damage resist
Beregrand's Breastplate
97 Armour
one rune slot
+1 all attributes
+8% damage resist
level 6 req
The Golden Prince's Raiment
254 Armour
2 rune slots
+2 all attributes
+44 health
+10% damage resist
level 15 req
Helm of the Exile
42 armour
2 rune slots
+10 health
+23 attack
+2% critical chance
+3% magic resist
The Golden Mask
144 armour
3 rune slots
+42 health
+62 attack
+3% crit chance
+9% magic resist
level 17 req
The Gauntlets of Summer
43 armour
+1 str
+9 health
+21 attack
+1% attack speed
level 13 req
The Ancestor's Greaves
38 armour
+9 health
+11 defense
+7% healing to this character
level 7 req
Golden Greaves
64 armour
one rune slot
+13 health
+16 defense
+8% healing to this character
level 11 req
The Lost Memory (amulet)
+1 Str
+ 173 attack
+8% crit chance
+6% attack speed
Improves with level up
Fenris only
The Guardian's Weighted Backhander
+2 Con
+87 attack
+3 attack speed
+10% damage resist
immune to critical hits
Improves with level up
Aveline only
Recruit's Band of Distinguished Service
+1 all attributes
+4% crit chance
+8% damage resist
+8% magic resist
Improves with level up
Carver only
Mage
Malcolm's Honor
46 Spirit Damage
+3 to all attributes
+13% crit chance
+10 Stamina/mana regen
Improves with level up
+41 damage vs demons and undead
The Fugitive's Mantle
90 armour
2 rune slots
+2 magic
+24 stamina/mana
Malcolm's Bequest
215 armour
2 rune slots
+3 magic
+44 mana/stamina
+117 attack
level 15 req
The Fugitive's Crown
33 armour
one rune slot
+5% fire damage
+5% cold damage
+5% electric damage
+5% spirit damage
+5% nature damage
level 6 req
Apostate's Mask
123 armour
2 rune slots
+42 stam/mana
+3 stam/mana regen
+10% fire damage
+10% cold damage
+10% electric damage
+10% spirit damage
+10% nature damage
level 17 req
The Fugitive's Gauntlets
26 armour
one rune slot
+7 mana/stamina
+2 magic resist
level 9 req
Black Silk Gauntlets
36 armour
one rune slot
+9 stamina/mana
+4% magic resist
immunity to knockback
level 13 req
The Long Trek
32 armour
+9 health
+9 stam/mana
+11 defense
level 7 req
Orlesian Silk Boots
54 armour
one rune slot
+26 health
+13 stam/mana
+16 defense
level 11 req
Ring of the Awakened (actually an amulet)
+3 magic
+6 stam/mana regen
+16% fire damage
+16% cold damage
improves with level up
Anders only
The Inner Eye (ring)
+2 all attributes
+14% electrical damage
+14% nature damage
Blood Magic: Each point of health provides 1 additional mana
improves with level up
Merrill only
A Private Memento (amulet)
+4 Will
+15% fire damage
+15% cold damage
+8% magic resistance
improves with level up
Bethany only
(note that the above is only at level 20)
#150
Posté 26 avril 2011 - 08:28




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