Any chance of Winter Forge or Universal Dye Kit for DA2
#1
Posté 26 avril 2011 - 09:59
I loved being able to keep armor and weapons that i liked upgraded...and to change the looks of them
loving the mods so far btw
#2
Posté 27 avril 2011 - 05:51
#3
Posté 27 avril 2011 - 05:59
However, any decent UI would use a dialogue, and that's something we can't do without an updated toolset.
#4
Posté 27 avril 2011 - 08:02
#5
Posté 27 avril 2011 - 03:01
#6
Posté 27 avril 2011 - 03:08
#7
Posté 27 avril 2011 - 03:11
Leave, please.
#8
Posté 27 avril 2011 - 03:29
Modifié par SmokeyNinjas, 27 avril 2011 - 04:00 .
#9
Posté 27 avril 2011 - 03:32
BioWare have stated on numerous occasions that community modding increases DLC sales.
That item pack is something that we can already do very easily.
#10
Posté 27 avril 2011 - 03:47
#11
Posté 27 avril 2011 - 04:07
#12
Posté 27 avril 2011 - 05:06
ishmaeltheforsaken wrote...
though I disagree with the characterization of the item pack as "crappy"
They dont come in high res textures so they look crap in comparison to the rest of the game.
Not quite as crap for console players i guess:whistle:
Modifié par SmokeyNinjas, 27 avril 2011 - 05:07 .
#13
Posté 27 avril 2011 - 06:13
#14
Posté 27 avril 2011 - 06:25
Persephone wrote...
UDK was and is one of the best Mods ever released. And it's one of the main reasons why I am PRAYING for a toolset release in the upcoming months.
i feel the same about the Winter Forge...let me tailor my weapons and armor to exactly what i wanted....hopefully a DA2 toolset will allow both of us to be happier with our games
#15
Posté 27 avril 2011 - 06:29
#16
Posté 28 avril 2011 - 08:28
Modifié par borelocin, 28 avril 2011 - 08:31 .
#17
Posté 01 mai 2011 - 12:46
DA2 left me unimpressed and uninspired to say the least, so the odds of me releasing an adapted version are nil. However, the whole source was released a few months ago so someone else may decide to work on an DA2 version (provided BioWare releases a toolset) but that's about it. Also, even if someone did work on a DA2 version, several parts of TWF may prove either hard or impossible to adapt, and may need to be completely reworked. I'm thinking about anything using the modded craft interface since DA2 is completely different from DAO in that respect.
Modifié par Phaenan, 01 mai 2011 - 08:53 .
#18
Posté 01 mai 2011 - 04:22
Persephone wrote...
UDK was and is one of the best Mods ever released. And it's one of the main reasons why I am PRAYING for a toolset release in the upcoming months.
What if Bioware never releases a toolset, would you be disappointed?
#19
Posté 01 mai 2011 - 07:17
Stardusk78 wrote...
Persephone wrote...
UDK was and is one of the best Mods ever released. And it's one of the main reasons why I am PRAYING for a toolset release in the upcoming months.
What if Bioware never releases a toolset, would you be disappointed?
Sure I would be. But nothing has been decided/confirmed yet.
#20
Posté 01 mai 2011 - 07:33
Persephone wrote...
Stardusk78 wrote...
Persephone wrote...
UDK was and is one of the best Mods ever released. And it's one of the main reasons why I am PRAYING for a toolset release in the upcoming months.
What if Bioware never releases a toolset, would you be disappointed?
Sure I would be. But nothing has been decided/confirmed yet.
They will release one...in a year or two. Then DA3 might come out...
#21
Posté 02 mai 2011 - 09:50
Atmosfear3 wrote...
I'd say its unlikely they would update the toolset. Why would they do that when they can just sell you cheaply produced content like item packs?
This, and it's so sad couse this game really needs a modtool, but whit this many bugs we may never see a tool they need to use the time on patches for the xbox/ps3 users
Modifié par golak, 02 mai 2011 - 09:51 .
#22
Posté 03 mai 2011 - 11:03
Phaenan wrote...
As far as TWF is concerned, I'd say an adaptation (more of a rewrite) for DA2 is pretty unlikely.
DA2 left me unimpressed and uninspired to say the least, so the odds of me releasing an adapted version are nil. However, the whole source was released a few months ago so someone else may decide to work on an DA2 version (provided BioWare releases a toolset) but that's about it. Also, even if someone did work on a DA2 version, several parts of TWF may prove either hard or impossible to adapt, and may need to be completely reworked. I'm thinking about anything using the modded craft interface since DA2 is completely different from DAO in that respect.
not to pester a modder, who does great things for free for all of us, but surely if they release a toolset then clever people like yourself can make DA2 a better game





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