*FIX INCLUDED* Conrad Verner Paragon style | Kirrahe mail?
#26
Posté 27 avril 2011 - 03:44
#27
Posté 27 avril 2011 - 03:44
#28
Posté 27 avril 2011 - 03:46
BiowEArFiery Phoenix wrote...
Funny, fans are fixing the developer's work. No one tells me BioWare couldn't do this themselves, because they damn well could.
#29
Posté 27 avril 2011 - 03:47
THIS IS CAUSE FOR CELEBRATION.
#30
Posté 27 avril 2011 - 03:48
Mr.House wrote...
BiowEAr
DUN DUN DUN
I truly thought I'd die withouut seeing it. At least that makes me happy. What would make me really happy is to see it distributed via Xbox Live.
#31
Posté 27 avril 2011 - 03:51
#32
Posté 27 avril 2011 - 03:51
Fiery Phoenix wrote...
Funny, fans are fixing the developer's work. No one tells me BioWare couldn't do this themselves, because they damn well could.
Just like how fans fixed the ugly Garrus face texture in the PC version.
#33
Posté 27 avril 2011 - 03:51
#34
Posté 27 avril 2011 - 03:59
... I wonder if the other missing dialogue can be restored as well.
#35
Posté 27 avril 2011 - 04:00
Fiery Phoenix wrote...
Could this guy fill us in on how he solved the problem? I've often heard it would require patching ME1, that is, fixing ME1 and THEN fixing ME2, which basically means playing through the two games again for the changes to take effect.
#36
Posté 27 avril 2011 - 04:03
EDIT: haha your sarcasm is palpable Pwener.
Modifié par JukeFrog, 27 avril 2011 - 04:05 .
#37
Posté 27 avril 2011 - 04:13
Fiery Phoenix wrote...
Could this guy fill us in on how he solved the problem? I've often heard it would require patching ME1, that is, fixing ME1 and THEN fixing ME2, which basically means playing through the two games again for the changes to take effect.
He said he was going to post the procedure tomorrow.
Still, I can't help but find it ironic that he was able to fix this when the devs said it would be too much effort on their part.
#38
Posté 27 avril 2011 - 04:16
Thats what it seemed like what they're doing from what the interview said.
#39
Posté 27 avril 2011 - 04:18
Yup, so even if you do manage to fix this in your ME2, ME3 will still assume the Renegade route. The beauty of unofficial patches...Niniva wrote...
Its too bad that from the looks of one of the ME3 interviews, the Renegade event is being taken as canon and it'll be a case of Conrad having been confused if you are paragon.
Thats what it seemed like what they're doing from what the interview said.
Modifié par Fiery Phoenix, 27 avril 2011 - 04:19 .
#40
Posté 27 avril 2011 - 04:19
Fiery Phoenix wrote...
Yup, so even if you do manage to fix this in your ME2, ME3 will still assume the Renegade route. The beauty of unofficial patches...Niniva wrote...
Its too bad that from the looks of one of the ME3 interviews, the Renegade event is being taken as canon and it'll be a case of Conrad having been confused if you are paragon.
Thats what it seemed like what they're doing from what the interview said.
So Bioware has forced a "canon" decision on us this.
#41
Posté 27 avril 2011 - 04:20
PrinceLionheart wrote...
So Bioware has forced a "canon" decision on us this.
Surprised?
See; Arrival & Lair of the Shadow broker
#42
Posté 27 avril 2011 - 04:22
Pwener2313 wrote...
PrinceLionheart wrote...
So Bioware has forced a "canon" decision on us this.
Surprised?
See; Arrival & Lair of the Shadow broker
I guess that will explain why Cerberus is after you, even if you decided to try and help them out on every matter.
#43
Posté 27 avril 2011 - 04:23
Apparently so -- instead of going back and fixing it.PrinceLionheart wrote...
(...)
So Bioware has forced a "canon" decision on us this.
Now, I admit I'm glad they're at least doing something about it, but this is only a good solution, not a better solution. A better solution would be to go back to the source of the problem and take the necessary corrective measures.
#44
Posté 27 avril 2011 - 04:27
Don't blame Bioware or EA for this....Blame Microsoft for sitting on this and making the jump though hopes to do anything newto ME1.Fiery Phoenix wrote...
Apparently so -- instead of going back and fixing it.PrinceLionheart wrote...
(...)
So Bioware has forced a "canon" decision on us this.
Now, I admit I'm glad they're at least doing something about it, but this is only a good solution, not a better solution. A better solution would be to go back to the source of the problem and take the necessary corrective measures.
#45
Posté 27 avril 2011 - 04:28
#46
Posté 27 avril 2011 - 05:16
Mr.House wrote...
If the ME team fixed any import bugs or quest bugs I would be amazed.
They'll be building igloos in hell before that happens, but it's nice to know it can be fixed. I still hope they run w/ the glitch in ME3.
#47
Posté 27 avril 2011 - 05:20
dreman9999 wrote...
Don't blame Bioware or EA for this....Blame Microsoft for sitting on this and making the jump though hopes to do anything newto ME1.Fiery Phoenix wrote...
Apparently so -- instead of going back and fixing it.PrinceLionheart wrote...
(...)
So Bioware has forced a "canon" decision on us this.
Now, I admit I'm glad they're at least doing something about it, but this is only a good solution, not a better solution. A better solution would be to go back to the source of the problem and take the necessary corrective measures.
This is standard EA M.O. They release patches for a few month(s) while the game's new and then leave it to rot soon after.
If only we could get the patch support Valve and Blizzard provide. *sigh*
#48
Posté 27 avril 2011 - 05:40
AVPen wrote...
So can this Fix be applied to a current playthrough (based on a ME1 Import) and it'll correct the Paragon Conrad scene, or does it have to be applied first and then you have to create a new ME1 Import playthrough in order for the scene to correct itself?
Can be applied to any ME2 save (obviously, before talking to that asari).
#49
Posté 27 avril 2011 - 05:45
For the next week, you my friend are my own personal God-Saint.Epic Legion wrote...
AVPen wrote...
So can this Fix be applied to a current playthrough (based on a ME1 Import) and it'll correct the Paragon Conrad scene, or does it have to be applied first and then you have to create a new ME1 Import playthrough in order for the scene to correct itself?
Can be applied to any ME2 save (obviously, before talking to that asari).
#50
Posté 27 avril 2011 - 06:25
Epic Legion wrote...
Can be applied to any ME2 save (obviously, before talking to that asari).
Thanks for the clarification
And thanks again for this awesome fix
Modifié par Lyaria, 27 avril 2011 - 06:27 .





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