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*FIX INCLUDED* Conrad Verner Paragon style | Kirrahe mail?


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#101
amcnow

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I dig it!

I'll apply this fix as soon as I get home; got an ME1 playthrough in progress. Kudos!

#102
Elite Midget

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Strange how you could do this yet Bioware's ME Team couldn't...

#103
Shadowman15

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AdmiralCheez wrote...

GLORIOUS.

THIS IS CAUSE FOR CELEBRATION.


But the priiiizze..... :wizard:

Modifié par Shadowman15, 28 avril 2011 - 05:28 .


#104
Eternz

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Is there a step by step guide or just download that program? i saw a lot of coding jargon that scared me

#105
dcal31

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Great job. Also, if you wanted to work for Bioware, I'd say a resume with that file attached would be a good way to start out. (Not that I represent them or anything, just a suggestion).

#106
Epic Legion

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Eternz wrote...

Is there a step by step guide or just download that program? i saw a lot of coding jargon that scared me


First post:

0. (X360 only) Move your save file to USB stick and extract it using Modio (more details in "Modding is possible" thread)
0. Backup your save file

1. Go here: http://b4rt.rootnode....php/site/index
2. Register new account (no email activation required) and login
3. Open "My saves" tab
4. Upload your save file (.xbsav for Xbox 360, .pcsav for PC)
5. Click "Plot table" button
6. Untick "[Conrad] (3) Intimidated Conrad (Renegade)"

Correct: http://i54.tinypic.com/2m349r8.jpg
Incorrect: http://i53.tinypic.com/2uxy438.jpg

7. Scroll down and save changes
8. Go to "My saves" tab again and export your save in Xbox or PC format



#107
Dean_the_Young

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Hate to be a spoiler here, but-

A warning to everyone who's enjoying the fix? Be on the lookout for problems if you import this file to ME3: Bioware's known about this problem since the game came out, but has shown no inclination to change it. Don't count on them planning to account for any Conrad Verner carryover except for the 'Renegade' ones: just because a fan provided a fix doesn't mean they'll plan out a unique Paragon ME2's continuation for Conrad that no one else could get without this mod-fix.

#108
Fiery Phoenix

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I emphasize Dean's post above, which I've said a few pages back.

#109
Epic Legion

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If ME3 won't read flags correctly (again...) I will provide small fix to revert this change.

#110
Someone With Mass

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I think I read somewhere that BioWare is going to fix the problem with an ending to it in ME3 that's both Paragon and Renegade.

#111
Pepper4

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DO WANT
Is this working for PC save files as well?

#112
Kaiser Shepard

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Epic Legion-sir, is there any chance you might be able to fix the Galactic News import flags I spoke of earlier as well?

#113
Dagon

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cool, Shepard getting PIMP SLAPPEDImage IPB

just wish i could slap her backImage IPB

#114
Epic Legion

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Kaiser Shepard wrote...

Epic Legion-sir, is there any chance you might be able to fix the Galactic News import flags I spoke of earlier as well?


I don't know. So far no results, but still trying.

#115
Thrombin

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Epic Legion wrote...

Eternz wrote...

Is there a step by step guide or just download that program? i saw a lot of coding jargon that scared me


First post:

0. (X360 only) Move your save file to USB stick and extract it using Modio (more details in "Modding is possible" thread)
0. Backup your save file

1. Go here: http://b4rt.rootnode....php/site/index
2. Register new account (no email activation required) and login
3. Open "My saves" tab
4. Upload your save file (.xbsav for Xbox 360, .pcsav for PC)
5. Click "Plot table" button
6. Untick "[Conrad] (3) Intimidated Conrad (Renegade)"

Correct: http://i54.tinypic.com/2m349r8.jpg
Incorrect: http://i53.tinypic.com/2uxy438.jpg

7. Scroll down and save changes
8. Go to "My saves" tab again and export your save in Xbox or PC format



What's Modio and where do you get it from?

Also, is the idea to manipulate the ME1 save or a ME2 save?  I can't copy the ME2 saves to a USB stick.

#116
Ninjapino

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www.gameinformer.com/b/news/archive/2011/04/21/mass-effect-a-q-amp-a-for-hardcore-fans.aspx

Look at question/answer #3.  Apparently they're addressing the problem in ME3 in some capacity.  :)

#117
Thrombin

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Ninjapino wrote...

www.gameinformer.com/b/news/archive/2011/04/21/mass-effect-a-q-amp-a-for-hardcore-fans.aspx

Look at question/answer #3.  Apparently they're addressing the problem in ME3 in some capacity.  :)



To be honest, I agree with the previous poster who reckoned Walters was just being flippant. I can't see anyway they could address the issue in ME3 or any need to.

Regards

Julian.

#118
Splinter Cell 108

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Will this cause any problems when I get to import my save into ME3?

#119
Xeranx

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Thank you for this. I think it's too late for the developers to factor this fix in, but (if they had any inclination) it would be nice if they could use it to fix the issue.

#120
Seboist

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Elite Midget wrote...

Strange how you could do this yet Bioware's ME Team couldn't...


Like with the ugly Garrus face texture bug from ME1, it's a case of "EA Syndrome". EA's whole MO is releasing a handful of patches when a game is newly released and then leaving it to rot soon after.

If ME and DA had the support Blizzard or Valve gave their games we wouldn't be experiencing any of this BS.

#121
didymos1120

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Splinter Cell 108 wrote...

Will this cause any problems when I get to import my save into ME3?


How is anyone here supposed to have any idea?

#122
Splinter Cell 108

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didymos1120 wrote...

Splinter Cell 108 wrote...

Will this cause any problems when I get to import my save into ME3?


How is anyone here supposed to have any idea?


I don't know but someone fixed it, I figured they might know if it could cause problems. I mean there has to be a reason why BioWare didn't fix it even if I think that reason was laziness anyways.  I just want to know if it's a good idea to do this. 

#123
Merchant2006

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Personally I don't think this will cause a lot of problems. You can have the paragon introduction to the scene but end it off with either telling Conrad to get lost/ he messed up big time/ charming him. It's the end result that counts.

#124
Dr Bob UK

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I've been waiting for this fix for a long time.

Thanks, OP.

#125
Xeranx

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Splinter Cell 108 wrote...

didymos1120 wrote...

Splinter Cell 108 wrote...

Will this cause any problems when I get to import my save into ME3?


How is anyone here supposed to have any idea?


I don't know but someone fixed it, I figured they might know if it could cause problems. I mean there has to be a reason why BioWare didn't fix it even if I think that reason was laziness anyways.  I just want to know if it's a good idea to do this. 


I figure it was a low priority fix.