*FIX INCLUDED* Conrad Verner Paragon style | Kirrahe mail?
#101
Posté 28 avril 2011 - 02:45
I'll apply this fix as soon as I get home; got an ME1 playthrough in progress. Kudos!
#102
Posté 28 avril 2011 - 04:06
#103
Posté 28 avril 2011 - 05:28
AdmiralCheez wrote...
GLORIOUS.
THIS IS CAUSE FOR CELEBRATION.
But the priiiizze.....
Modifié par Shadowman15, 28 avril 2011 - 05:28 .
#104
Posté 28 avril 2011 - 05:47
#105
Posté 28 avril 2011 - 05:47
#106
Posté 28 avril 2011 - 05:49
Eternz wrote...
Is there a step by step guide or just download that program? i saw a lot of coding jargon that scared me
First post:
0. (X360 only) Move your save file to USB stick and extract it using Modio (more details in "Modding is possible" thread)
0. Backup your save file
1. Go here: http://b4rt.rootnode....php/site/index
2. Register new account (no email activation required) and login
3. Open "My saves" tab
4. Upload your save file (.xbsav for Xbox 360, .pcsav for PC)
5. Click "Plot table" button
6. Untick "[Conrad] (3) Intimidated Conrad (Renegade)"
Correct: http://i54.tinypic.com/2m349r8.jpg
Incorrect: http://i53.tinypic.com/2uxy438.jpg
7. Scroll down and save changes
8. Go to "My saves" tab again and export your save in Xbox or PC format
#107
Posté 28 avril 2011 - 06:10
A warning to everyone who's enjoying the fix? Be on the lookout for problems if you import this file to ME3: Bioware's known about this problem since the game came out, but has shown no inclination to change it. Don't count on them planning to account for any Conrad Verner carryover except for the 'Renegade' ones: just because a fan provided a fix doesn't mean they'll plan out a unique Paragon ME2's continuation for Conrad that no one else could get without this mod-fix.
#108
Posté 28 avril 2011 - 06:14
#109
Posté 28 avril 2011 - 06:17
#110
Posté 28 avril 2011 - 06:20
#111
Posté 28 avril 2011 - 06:23
Is this working for PC save files as well?
#112
Posté 28 avril 2011 - 06:30
#113
Posté 28 avril 2011 - 06:56
just wish i could slap her back
#114
Posté 28 avril 2011 - 09:49
Kaiser Shepard wrote...
Epic Legion-sir, is there any chance you might be able to fix the Galactic News import flags I spoke of earlier as well?
I don't know. So far no results, but still trying.
#115
Posté 28 avril 2011 - 10:44
Epic Legion wrote...
Eternz wrote...
Is there a step by step guide or just download that program? i saw a lot of coding jargon that scared me
First post:0. (X360 only) Move your save file to USB stick and extract it using Modio (more details in "Modding is possible" thread)
0. Backup your save file
1. Go here: http://b4rt.rootnode....php/site/index
2. Register new account (no email activation required) and login
3. Open "My saves" tab
4. Upload your save file (.xbsav for Xbox 360, .pcsav for PC)
5. Click "Plot table" button
6. Untick "[Conrad] (3) Intimidated Conrad (Renegade)"
Correct: http://i54.tinypic.com/2m349r8.jpg
Incorrect: http://i53.tinypic.com/2uxy438.jpg
7. Scroll down and save changes
8. Go to "My saves" tab again and export your save in Xbox or PC format
What's Modio and where do you get it from?
Also, is the idea to manipulate the ME1 save or a ME2 save? I can't copy the ME2 saves to a USB stick.
#116
Posté 28 avril 2011 - 11:18
Look at question/answer #3. Apparently they're addressing the problem in ME3 in some capacity.
#117
Posté 28 avril 2011 - 11:38
Ninjapino wrote...
www.gameinformer.com/b/news/archive/2011/04/21/mass-effect-a-q-amp-a-for-hardcore-fans.aspx
Look at question/answer #3. Apparently they're addressing the problem in ME3 in some capacity.
To be honest, I agree with the previous poster who reckoned Walters was just being flippant. I can't see anyway they could address the issue in ME3 or any need to.
Regards
Julian.
#118
Posté 28 avril 2011 - 11:46
#119
Posté 29 avril 2011 - 03:51
#120
Posté 29 avril 2011 - 03:57
Elite Midget wrote...
Strange how you could do this yet Bioware's ME Team couldn't...
Like with the ugly Garrus face texture bug from ME1, it's a case of "EA Syndrome". EA's whole MO is releasing a handful of patches when a game is newly released and then leaving it to rot soon after.
If ME and DA had the support Blizzard or Valve gave their games we wouldn't be experiencing any of this BS.
#121
Posté 29 avril 2011 - 04:43
Splinter Cell 108 wrote...
Will this cause any problems when I get to import my save into ME3?
How is anyone here supposed to have any idea?
#122
Posté 29 avril 2011 - 05:13
didymos1120 wrote...
Splinter Cell 108 wrote...
Will this cause any problems when I get to import my save into ME3?
How is anyone here supposed to have any idea?
I don't know but someone fixed it, I figured they might know if it could cause problems. I mean there has to be a reason why BioWare didn't fix it even if I think that reason was laziness anyways. I just want to know if it's a good idea to do this.
#123
Posté 29 avril 2011 - 11:13
#124
Posté 29 avril 2011 - 12:17
Thanks, OP.
#125
Posté 29 avril 2011 - 12:43
Splinter Cell 108 wrote...
didymos1120 wrote...
Splinter Cell 108 wrote...
Will this cause any problems when I get to import my save into ME3?
How is anyone here supposed to have any idea?
I don't know but someone fixed it, I figured they might know if it could cause problems. I mean there has to be a reason why BioWare didn't fix it even if I think that reason was laziness anyways. I just want to know if it's a good idea to do this.
I figure it was a low priority fix.





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