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*FIX INCLUDED* Conrad Verner Paragon style | Kirrahe mail?


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#151
Paragon Gabriel

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Hope there are more of this flags. This is getting quite interesting

#152
Epic Legion

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Slayer299 wrote...

What did you need to do to enable the Capt. Kirrahe email?


Just added it to my online tool. "[Virmire] Kirrahe alive (*NEW*, triggers email)"

#153
beltsquid

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So wait, does ME2 simultaneously flag Kirrahe as both alive and dead or something? Because Mordin's dialogue changes based on his status.

#154
Epic Legion

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beltsquid wrote...

So wait, does ME2 simultaneously flag Kirrahe as both alive and dead or something? Because Mordin's dialogue changes based on his status.


There are two flags about Kirrahe in ME2.

First one is used in Mordin conversation (and is imported correctly), second one is used in email (not imported at all, always disabled).

#155
Computer_God91

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I'm having a hard time figuring out how to get my xbox saves onto my computer. Whenever I use my flash drive all that shows up is Data0001 - 0003

#156
nranola

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Oh snap, slap to the face! xD The only thing keeping me from enabling this fix is the work-around the developers are apparently cooking up for the Conrad Verner mishap, assuming they declare the bug to be canon.

#157
wolfennights

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Does the slap still happen if you're femshep?

cus I kinda wanna see that. XD

#158
nranola

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wolfennights wrote...

Does the slap still happen if you're femshep?

cus I kinda wanna see that. XD

It does. I've seen vids. xD

#159
Computer_God91

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nranola wrote...

Oh snap, slap to the face! xD The only thing keeping me from enabling this fix is the work-around the developers are apparently cooking up for the Conrad Verner mishap, assuming they declare the bug to be canon.


Let's hope not. If they see this fix maybe they'll just have another Anderson or Udina choice. One way this could happen is Shepard is in an interview and the reporter or whoever accuses shepard of sticking a gun in Conrads face and then you can either deny or accept it, then that would fix the flags.

#160
didymos1120

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nvm

Modifié par didymos1120, 04 mai 2011 - 07:48 .


#161
didymos1120

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Epic Legion wrote...

Just found another interesting flag. After enabling it I received email from Cpt. Kirrahe.


Looks like they cut it because they changed how the Collectors disabled people.  There's actually a left-over reference to these colony-wide stasis fields in the Codex, and you can find some cut squadmate comments about them in the TLK file (no idea who would have said what, and the audio for them doesn't exist):

"Something's encased the whole colony."

"What the hell is that over the colony?"

"Looks like something's encased the whole colony." (same line occurs three times)

"Looks like something's wrapped around the whole damn colony."

"What is that? Some kind of bubble?"

"What is that? Some kind of energy field around the whole colony?"

Modifié par didymos1120, 04 mai 2011 - 07:57 .


#162
SpartanCommander

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Wow I hope you can help with the many other plot problems like why the Consort mission always displays that you Fully helped her out and that you didn't help her at all.

I also know that the problem with the ME 1 for the Serta mission involved a save game bug. I hope you can fix that problem and the other's as well. Good luck.

#163
RyuGuitarFreak

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bump, and I have a problem. I did everything, exported, and the save just won't load.

Epic Legion, can you help?

#164
SKiLLYWiLLY2

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Any idea whether or not this could cause import problems for ME3?

#165
AbsolutGrndZer0

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SKiLLYWiLLY2 wrote...

Any idea whether or not this could cause import problems for ME3?


Well, it shouldn't since the flag will be ignored in ME3. Basically, the devs said that since it was too late to go back and fix Mass Effect 1 bugs when they found out it was glitched, they ARE going to make the Renegade option standard and when he appears in ME3, you'll realize Conrad is not playing with a full deck...   So, odds are ME3 will ignore the flag since they won't even be taking the time to rmke the Paragon option for Conrad.

Modifié par AbsolutGrndZer0, 30 août 2011 - 01:51 .


#166
Loki330

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There's also that paragon mission, with the staff drugged out of their minds i me1. If you save them all it still acts (even in me1 iirc) like you've killed them all.

#167
ShinsFortress

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That is another thing that bugs me, pun intended. Conrad and UNC: Besieged Base. Here, I'm not asking for Bioware to fix it, I'm asking why such a basic boolean thing (it works/it doesn't work) makes it past Quality Control?

Modifié par ShinsFortress, 17 septembre 2011 - 10:30 .


#168
Edwardloyd

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AbsolutGrndZer0 wrote...

SKiLLYWiLLY2 wrote...

Any idea whether or not this could cause import problems for ME3?


Well, it shouldn't since the flag will be ignored in ME3. Basically, the devs said that since it was too late to go back and fix Mass Effect 1 bugs when they found out it was glitched, they ARE going to make the Renegade option standard and when he appears in ME3, you'll realize Conrad is not playing with a full deck...   So, odds are ME3 will ignore the flag since they won't even be taking the time to rmke the Paragon option for Conrad.


Damn I didn't know that. That sucks... :(

#169
Dr Bob UK

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Bumping this because it's pretty ****ing important to have some consistency in your ME story experience.

#170
xPandaHunterx

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Modifié par xPandaHunterx, 01 mars 2013 - 02:57 .


#171
Flumburken

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Is it possible you could make an update to fix the bug problem with UNC: Besiege Base by making it not become a failure even if you succesed the mission flawlessly?