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Why so scared about ME3 Co-op


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#1
DarknessxVega

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Greetings to all,

It might be too late for Bioware to add Co-op to ME3 but I have read some replies to some of the previous co op request and it seems that there are many people that have little imagination when it comes to implementing something like this and the excellent reasons to do it.

A few points to clarify some of the comments against co op that I have read here.
1. Co op would be optional. You don't want to play ME3 co op don't.
2. I would not be about 3 Shepards running around. It would be about supporting the Host computer or console player ( ridiculus to think i would be 3 or 2 commanders running around!) 
3. When shepard is in a converstion the other players do not have to intervene they can become spectators of the scene and in a fun way try to influence the host player.
4. However, if Bioware chooses on selected scenes the co op players could make a coment or an action.

I would like an open minded discussion because this is how I envision ME3 (or Bioware makes a coop edition later on):

Imagine that you are commander Shepard and you have two of your favorite squadmates being controlled by a other players.
Lets say Garrus and Jacob and Shepard is an Adept.
A coordinated attack would go as follows. Garrus and Shepard take down the enemy's shield with consecutive overloads and while Jacob wears down the armor with inferno amo. Once all defenses are removed, Jacob applies pull followed by Shepard applying warp and Garrus finishing off the enemy with at concusive shot!
Or lets say Shepard, Grunt and Kasumi and Shepard is a Soldier.
Shepard is being attact by mechanical dogs and Grunt (just imagine yourself doing this move) does a Krogan charge and saves Shepard while (imagine your self doing this move) Kasumi is killing weakened enemies with her fully powered rapid shadow strike!

The possibilites are truly innumerable!!!!!!

Modifié par DarknessxVega, 26 avril 2011 - 10:52 .


#2
DarknessxVega

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If indeed is too late for Bioware to implement this, I would consider purchasing a standalone version of ME 3 that has co op, even if it is the same identical game.

#3
KenKenpachi

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Yeah that worked out sooooooooo well in Fable 3 didn't It?

#4
DarknessxVega

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KenKenpachi wrote...

Yeah that worked out sooooooooo well in Fable 3 didn't It?



Well, I cannot talk about Fable because I did not play any of the games. Mr. Molleniux (or however his name is spelled) had a completely different thing in mind when making co op in fable 3. His focus was more in the human interacions of both players. I do not think that is necessary for an ME co op game.

Mollenioux cannot even come close to Bioware's success in implementing choice in their games.

What about co op successes like  Red Dead, Lost Planet 2 and Borderlands. ?

#5
jakal66

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Nah..doesn't need it...although Splinter cell conviction had a great coop...too bad the rest of the game sucked ...

But really I don't think we need a coop system

#6
KenKenpachi

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LP your more or less just tagging along and its a scripted story. Red Dead I can't say anything on, but it had little choice from what I played of it. And Borderlands I didn't find to be a good game reguardless.

RPG's are hard to take in that direction unless its heavily scripted. I mean...like lets say you team with someone, and he just runs off and gets killed or starts a conversation and ends it like you don't want it to?

But I'm old School RPGer I prefer my Solitude in my RPG's. Great writing and party banter or conversations and story make an RPG good, throwing in multiplayer just doesn't fit with that formula imo. And yeah Fable 3 went with another viewm, but saddly you'll run into ass hats in most games, thats why all of my online titles are set to invite only, and I never use it.

Having all the civies killed in a town I owned including my wife didn't set well with me. And in SR2, doing a mission and being blown out of the sky by a "Co-op partner" didn't either. Single player style games like that are better off left that way.

#7
lolwut666

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Eh... I don't see what's wrong with Co-Op. If you don't like, don't use it. No point objecting to it.

I don't think it's necessary, but if BioWare decides to include it, whatever.

#8
Fat Headed Wolf

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jakal66 wrote...

Nah..doesn't need it...although Splinter cell conviction had a great coop...too bad the rest of the game sucked ...

But really I don't think we need a coop system


How could a game that allows you to smash one man's head through a urinal and to stab another with an American flag possibly suck? 

#9
DarknessxVega

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KenKenpachi wrote...

LP your more or less just tagging along and its a scripted story. Red Dead I can't say anything on, but it had little choice from what I played of it. And Borderlands I didn't find to be a good game reguardless.

RPG's are hard to take in that direction unless its heavily scripted. I mean...like lets say you team with someone, and he just runs off and gets killed or starts a conversation and ends it like you don't want it to?

But I'm old School RPGer I prefer my Solitude in my RPG's. Great writing and party banter or conversations and story make an RPG good, throwing in multiplayer just doesn't fit with that formula imo. And yeah Fable 3 went with another viewm, but saddly you'll run into ass hats in most games, thats why all of my online titles are set to invite only, and I never use it.

Having all the civies killed in a town I owned including my wife didn't set well with me. And in SR2, doing a mission and being blown out of the sky by a "Co-op partner" didn't either. Single player style games like that are better off left that way.



I want to make a distinction between multiplayer (which I do not want or think would be fun) and co op. co op is playing along and following the lead of the player who controls Shepard.
Multiplayer to me means death matches and capture the flag stuff that would not add to the fun of playing as the different characters of ME.

I agree with your points as far as what traditional RPGs bring and the fact that a complex co op RPG would need to be heavily scripted.
For this we would not need to make it complex, I would just limit it to allowing you and a good friend  that you can invite to jump in and shot some bad guys with you no  more no less. I think that is not impossible with todays tech. 

Question for you and thanks for posting but, you don't think it would be cool to play as grunt? or your favorite character?

#10
Fat Headed Wolf

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What about co op successes like Red Dead, Lost Planet 2 and Borderlands. ?


I don't think any of those examples really work. Red Dead was completely isolated from the single-player, LP2 was just a mindless "OMGZ DA MUNSTER BE SO BIGZ" shooter (they ruined that franchise, by the way), and Borderlands was designed from the ground-up as a Co-Op focused game.

#11
DarknessxVega

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jakal66 wrote...

Nah..doesn't need it...although Splinter cell conviction had a great coop...too bad the rest of the game sucked ...

But really I don't think we need a coop system



You are right, ME is an excellent adventure and it would not need co op, However, I have a lot of friends that always ask me if its co op and would buy it if it was.

#12
Babli

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No multiplayer in ME 3 confirmed. B)

#13
Captain_Obvious

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As long as it doesn't take resources away from the single player story, I don't care. I won't play co-op (PSN down, credit card info "possibly" compromised, anyone), but I will play single player.

#14
DarknessxVega

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Fat Headed Wolf wrote...


What about co op successes like Red Dead, Lost Planet 2 and Borderlands. ?


I don't think any of those examples really work. Red Dead was completely isolated from the single-player, LP2 was just a mindless "OMGZ DA MUNSTER BE SO BIGZ" shooter (they ruined that franchise, by the way), and Borderlands was designed from the ground-up as a Co-Op focused game.



You are right, the reason why chose to use those as examples is because they where succesful implementations of co op and as you clearly state each in its own way.  By the way, that comment about splinter cell was funny!

#15
ItsFreakinJesus

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Mass Effect 3 doesn't need co-op. Other games in the franchise, however, sure.

#16
Vez04

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I'd rather have ME3 SP instead of MP (Co-Op) becouse, what if you team up with a person who for exsample is like ''WTF DUDE WHY DIDENT YOU KILL THAT KROGAN?!!! you need to learn to play ME seriously!'' then oh shi. your Fu.ed becouse you just brought yourself in a critical situation, not everyone out there will be polite to you/or a new player/not agreein with most of your decisions when teaming up online (And thats sadly how alot or well most are on the internet in Online Team Up Gaming).

So thats basically why i dont want Co-op in ME.

Modifié par Vez04, 26 avril 2011 - 11:36 .


#17
DarknessxVega

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Babli wrote...

No multiplayer in ME 3 confirmed. B)



Yea im happy that multiplayer is not going to be added. I am talking about co op, which is totaly a different mechanic in story. multiplayer modes are out side of story.


What about the premise, I mean, when we play ME we are controlling other characters, why not let a good friend play along with you and control the other player? or your self, I mean you completed the mission and are curious as to how a vanguard fights. You jump into my game and pic a character and help me take them down and while watching Shepard doing it vanguard style?

#18
Fat Headed Wolf

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@Darkness

I wasn't taking anything away from those games, I just wanted to point out they were different than what you were proposing.

Maybe it's just me, but when I play Co-Op I want to play something pretty mindless. Shoot 'til dead, Repeat. Mass Effect seems like my buddies would be hurrying me through dialouge.

Like Half-Life 2 is a great shooter, but would be a lot worse in Co-Op. For atmospheric shooters/RPG's, like Mass Effect, I don't know.

Modifié par Fat Headed Wolf, 26 avril 2011 - 11:32 .


#19
DarknessxVega

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Thanks to all for your input, some of these are legit points.

#20
DarknessxVega

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Vez04 wrote...

I'd rather have ME3 SP instead of MP (Co-Op) becouse, what if you team up with a person who for exsample is like ''WTF DUDE WHY DIDENT YOU KILL THAT KROGAN?!!! you need to learn to play ME seriously!'' then oh shi. your Fu.ed becouse you just brought yourself in a critical situation, not everyone out there will be polite to you/or a new player when teaming up online.

So thats basically why i dont want Co-op in ME.



I can see that happening if you don't have any friends to play with that you are cool with. That is why it would be optional.

#21
KenKenpachi

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DarknessxVega wrote...

Question for you and thanks for posting but, you don't think it would be cool to play as grunt? or your favorite character?



Hmm...in a manner it might, but thats like...Grunt is grunt you know, I'm Shepard, I like to justrun around do things like I want, and watch Grunt be Grunt, and say Grunt things. Its like say FF7 I liked VV, but I don't want to play as him I just like to hear his imput. And with RPGs I'ld rather control and order my team mates, set up combo's traps etc. I mean yeah it adds another human in, but Its like say with Grunt and a few others I have to order them into place else they pretty much always run in front of my AR charge. I constantly play as the soldier class and love getting up close and personal. thats why I'm hoping for some Melee weapons in ME:3 which has been hinted at, fits my play style, I lay down heave fire or get up close, I'm not a sniper or a jedi.

And because of that I don't want to keep using medgel to fix up another human player.  Plus the way ME works if you die thats it. And Friendly fire happens in that game. So could be reverse. I mean it might could work, but the question is this.

Is it worth it?

Do we clear up all these problems to add in a feature most won't use (a good number of RPG players generally have a dislike for multiplayer of any sort.) Or do we put the funding to improving AI. Games are costly to make now, and short of DLC have horrible returns. I think adding in co-op would be a waste of funds and time.

#22
DarknessxVega

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Fat Headed Wolf wrote...

@Darkness

I wasn't taking anything away from those games, I just wanted to point out they were different than what you were proposing.

Maybe it's just me, but when I play Co-Op I want to play something pretty mindless. Shoot 'til dead, Repeat. Mass Effect seems like my buddies would be hurrying me through dialouge.

Like Half-Life 2 is a great shooter, but would be a lot worse in Co-Op. For atmospheric shooters/RPG's, like Mass Effect, I don't know.



Yes, I am sorry if it seemed that I was saying that. I did not mean to imply that. In fact I did not feel you were trying to take away.
Ok so lets take a person like you and me who love ME. I don't think we would have a problem with dialogue because I am watching it too. However, if it could be made where you just drop in and out ( I know that is very hard to do) then that would solve someone getting bored. But you are right some people might just not have the patience.!

Thanks for posting.

#23
Fat Headed Wolf

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DarknessxVega wrote...

Fat Headed Wolf wrote...

@Darkness

I wasn't taking anything away from those games, I just wanted to point out they were different than what you were proposing.

Maybe it's just me, but when I play Co-Op I want to play something pretty mindless. Shoot 'til dead, Repeat. Mass Effect seems like my buddies would be hurrying me through dialouge.

Like Half-Life 2 is a great shooter, but would be a lot worse in Co-Op. For atmospheric shooters/RPG's, like Mass Effect, I don't know.



Yes, I am sorry if it seemed that I was saying that. I did not mean to imply that. In fact I did not feel you were trying to take away.
Ok so lets take a person like you and me who love ME. I don't think we would have a problem with dialogue because I am watching it too. However, if it could be made where you just drop in and out ( I know that is very hard to do) then that would solve someone getting bored. But you are right some people might just not have the patience.!

Thanks for posting.


Huh? Good point. If I played with someone who wouldn't rush me I suppose it wouldn't be that bad. 

I have been bested, good sir. 

#24
DarknessxVega

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KenKenpachi wrote...


And because of that I don't want to keep using medgel to fix up another human player.  Plus the way ME works if you die thats it. And Friendly fire happens in that game. So could be reverse. I mean it might could work, but the question is this.

Is it worth it?

Do we clear up all these problems to add in a feature most won't use (a good number of RPG players generally have a dislike for multiplayer of any sort.) Or do we put the funding to improving AI. Games are costly to make now, and short of DLC have horrible returns. I think adding in co-op would be a waste of funds and time.


That is a GREAT point!.   Is it worth it, specially at this stage and I would have to fully agree with you. That is why I am sure I won't see it in this version of ME. I think you are right and it is best to polish  the final entry of the trilogy.

I think that sums it all.

Thanks again everyone. by the way Kenpachi is one of my fav is Bleach!

Modifié par DarknessxVega, 26 avril 2011 - 11:43 .


#25
Abramis brama

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I don't want them to divert any resources from single-player experience to co-op or any kind of multiplayer thing I won't even ever use.