Wrong. Given a certain development time/money, a multiplayer mode causes a inferior single player (shorter, less polished etc.) .lolwut666 wrote...
Eh... I don't see what's wrong with Co-Op. If you don't like, don't use it. No point objecting to it.
Why so scared about ME3 Co-op
#26
Posté 26 avril 2011 - 11:44
#27
Posté 26 avril 2011 - 11:45
ScepticMatt wrote...
Wrong. Given a certain development time/money, a multiplayer mode causes a inferior single player (shorter, less polished etc.) .lolwut666 wrote...
Eh... I don't see what's wrong with Co-Op. If you don't like, don't use it. No point objecting to it.
Good point.
But if they *do* manage to add multiplayer without compromising the overall product, then what's the problem?
#28
Posté 26 avril 2011 - 11:47
#29
Posté 26 avril 2011 - 11:47
Fat Headed Wolf wrote...
Huh? Good point. If I played with someone who wouldn't rush me I suppose it wouldn't be that bad.
I have been bested, good sir.
Not at all! You made very solid points that in this iteration of ME and the time before release cannot be overcome.
I think what Kenpachi said basically summed it up. I hope to see some kind of co op version of ME in the future... I don't really need the muliplayer ( maps and capture flag and all the other modes)
Thanks again for posting!
#30
Posté 26 avril 2011 - 11:49
#31
Posté 26 avril 2011 - 11:49
#32
Posté 26 avril 2011 - 11:52
ScepticMatt wrote...
Wrong. Given a certain development time/money, a multiplayer mode causes a inferior single player (shorter, less polished etc.) .lolwut666 wrote...
Eh... I don't see what's wrong with Co-Op. If you don't like, don't use it. No point objecting to it.
Well, usually those games are aimed at people who only play multiplayer and thus the developers do not spend the time to create a complete campaing mode. In this case in the way I envision the co op would be a supplemental supportive role and not the meat and bones of the game. I think that technically at this stage and because of the series importing of save games from previous ME titles would make it hard.
However, I think it would really make for a great gaming experience.
Modifié par DarknessxVega, 27 avril 2011 - 12:02 .
#33
Posté 26 avril 2011 - 11:53
#34
Posté 26 avril 2011 - 11:56
xSolclaim wrote...
The thing with your suggestion OP Is that the way you make it ( with the squad ) it would feel like i was playing just any other shooter game. while my friend did all the fun stuff. I don't see many people who would rather sit through someone else's game and just shoot stuff, when thats like the complete opposite of what ME is about btw, When I could play my own single player experience and actually get to be the one making choices. The other games work because they were designed to the ground up, or are linear and choice less anyways. Where as ME was designed from the ground up to be all about the player and choices, I personally wouldn't find just shooting things and watching the story unfold as enjoyable as playing it.
You would not want to play as legion and actually use his powers at will to help Shepard?
To your points, yes it is true some people would not want to just play a supporting role and that is why it would only be optional.
For me, I would love to play all the characters and from their third person view and watch Shepard tear up the place from a different point of view. I think that would be soooo awsome! I would like to run over enemies like grunt. Use Mordins special attacks etc.
But that is just me and my imagination! LOL
Modifié par DarknessxVega, 27 avril 2011 - 12:01 .
#35
Posté 26 avril 2011 - 11:59
Haristo wrote...
I don't want to because the console gameplay is based on a pause System asking you to open radial menus to select your biotics, tech and attacks. I don't want to be restrained to the hotkeys...
The way I see co op in Me is that you would still be able to use the pause system because you are Shepard and in control of the game aka the Host, However if I was playing supporting role my game would also pause. Maybe some would not like that. I would welcome that if I got the chance to play as Kasumi or Legion or any of the other characters.
#36
Posté 27 avril 2011 - 12:00
Legbiter wrote...
No co-op or multiplayer in my single player RPG's, thanks.
No problem, it would only be optional. you would not have to touch it at all!
#37
Posté 27 avril 2011 - 12:00
[quote]ScepticMatt wrote...
[quote]lolwut666 wrote...
Eh... I don't see what's wrong with Co-Op. If you don't like, don't use it. No point objecting to it.[/quote]
Wrong. Given a certain development time/money, a multiplayer mode causes a inferior single player (shorter, less polished etc.) . [/quote]
Good point.
But if they *do* manage to add multiplayer without compromising the overall product, then what's the problem? [/quote]
Can some one answer this man's question!!!!!!!
Modifié par DarknessxVega, 27 avril 2011 - 12:01 .
#38
Posté 27 avril 2011 - 12:07
#39
Posté 27 avril 2011 - 12:07
[quote]lolwut666 wrote...
[quote]ScepticMatt wrote...
[quote]lolwut666 wrote...
Eh... I don't see what's wrong with Co-Op. If you don't like, don't use it. No point objecting to it.[/quote]
Wrong. Given a certain development time/money, a multiplayer mode causes a inferior single player (shorter, less polished etc.) . [/quote]
Good point.
But if they *do* manage to add multiplayer without compromising the overall product, then what's the problem? [/quote]
Can some one answer this man's question!!!!!!![/quote]
Clearly there is no problem IF it was managed to be added without compromising anything else. Thats like asking what is the problem of adding a spoon to a wrench, if the wrench remains fully functional and the price doesn't change There really is none, (Bad example ftw) But thats simply not a reality. Adding co-op would compromise the overall product. and if it didn't people would still blame it for doing that anyways.
#40
Posté 27 avril 2011 - 01:09
ME2 on the other hand NEEDS coop. its a boring game on its own.
i hope ME3 doesnt need coop.
#41
Posté 27 avril 2011 - 01:15
co-op in a new ME game out side of the trilogy...sure! I WOULD LOVE A Ghost Recon (original game) style game (sans the fps...stick to the 3/4 view). each player commands up to 3 or 4 bot teammates to carry out various tasks on a map to complete the missions
RTS...im down..especially Homeworld style
MMO...hell no
FPS...so long as it doesnt touch the Call of Duty idea of fps im fine. i prefer DICE fps stuff.
i want a game where i can personally lead a group of asari commandos on a village! being a fellow asari would be cool too!
i forget the point of this topic.
#42
Posté 27 avril 2011 - 01:16
#43
Posté 27 avril 2011 - 01:17
#44
Posté 27 avril 2011 - 01:22
But if there's a different game in Mass Effect universe, sure, why not?
#45
Posté 27 avril 2011 - 02:18
#46
Posté 27 avril 2011 - 04:00
Think of it this way: If they increase the budget to develop a multiplayer mode, they could still use that extra money to improve the single player instead. Other than that, I have nothing against added multiplayer if the single player is awesome. Only few have managed that though, IMO.lolwut666 wrote...
But if they *do* manage to add multiplayer without compromising the overall product, then what's the problem?
#47
Posté 27 avril 2011 - 04:09
lolwut666 wrote...
But if they *do* manage to add multiplayer without compromising the overall product, then what's the problem?
The problem is that is almost impossible. You'd have to develop the multiplayer, taking away time and resources used for making the main game, you'd have to alter the gameplay to have something working online too (you won't be albe to stop the action for picking the right strategy while you're playing with other users for example) and also the multiplayer contents would occupy a certain amount of memory, forcing to reduce the singleplayer contents to have more disk space for MP too.
It's not like that everyone who plays ME is allergic to the multiplayer, but simply we want all the avaiable resources focused on the important things, wich MP is not. If you want a CoD in space there's always the modding comunities where ask.
Modifié par Alienmorph, 27 avril 2011 - 04:10 .
#48
Posté 11 juin 2011 - 01:37
to the people who say that this is Shepards story etc. Playing with FRIENDS ( I emphasize friends) in a co op mode (where they can jump in and out at will with your permision) would not affect YOUR version of shepard's universe.
I am sure the developers could to that.
the goal of co op is to make the game and action more dynamic not to take away from shepard's decisions.
so this would be a unique form of co op. I would not want a canned co op version that others use. It should be unique and Bioware would not have it any other way, right?
Lastly, if you don't want to play it in co op mode it would be completely optional.
regarding the technical aspect. for ME3 it probably is too late to make it into the unique game. But some of the technical objections, for example the issue with memory, I do not think that would be a problem. It would be a feature that needs to be implemented from the ground up.
#49
Posté 11 juin 2011 - 01:40
why do people keep saying that resources are taken away from making the main game. that is up to the developer. Making co op does not necessarily equate to less of an experience in the main game. Things like that do happen but that is the developer making the call.
#50
Posté 11 juin 2011 - 05:17
Modifié par AlanC9, 11 juin 2011 - 05:20 .





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