Sylvius the Mad wrote...
Stanley Woo wrote...
See confirmation bias.
Which is why we should always measure things to determine whether we like them.
I've been saying this for years.
And I agreee with you totally, but.....
Except Stanley's wiki link is non sequitur to what most complaints are regarding the differences between the style and game play of the two games. I most certainly didn't have some preconcieved thought on what DA2 should be from a story arc, art style or having the same exact effects on my vision of Dragon Age world taht was Fereldan. What I did expect was what they advertised and packaged the game as an RPG, while they attemtped to assuage those who posted their fears from the experiences of the demo, as their fears were unsubstantiated.
Assuaged that I was coming from those at Bioware, none if this was true from their end for "my" experience" and it was to my dismay in the end product. I thought the demo was really bad, yet I continued on with my pre-order based on their statements to alleviate those fears. All they had to do was market it for what it plays as, that being an action/adventure game so I could make a proper decision if this is what I want form the Dragon Age experience I had already with Origins. It's not the game where it literally is advertised that I can shape the world. I feel they mislead me and that is not hyperbole, nor ad hominem that I exude in my statement here.
From their DA2 site, this is what the game advertises from the first bullet point:
"Embark upon an all-new adventure that takes place across an entire decade and shapes itself around every decision you make."
Did it really do this at all, did I really shape anything as an RPG would mostly allow for the genre?
Seriously, the only thing I feel I have in common with the "confirmation bias" is that from my experiences from previous Bioware game releases, if that can be counted as such. I do think that some who did post their biases towards the game, may very well be based on those who already posited their experiences here and elsewhere and used those reasons as an excuse. But there are those who truly had an expectation, bought the game and really felt burned. There are those who didn't buy the game because they already have their definitions of what an RPG is to them, and they rightfully and correctly passed on the game based on their own preferneces, that DA2 was not the game it was marketed to be. I would hardly call that "confirmation bias".