So all our fears from when the game was announced came true...
#126
Posté 28 avril 2011 - 04:07
To be honest the change in Rpg depth (adding a voice acted protagonist, changing the companion systems and item and armor, all that sort of stuff) is a good thing.
The bad things were: Repetitive combat, reused environments, bad storyline/joining, bad armor designs and the non life like Kirkwall.
The old school Rpg fans are being too vocal and they act as if they are important and have a big following but to be honest they are only a minority/portion of the fanbase and I actually don't mind the changes in design and the voiced protagonist and all that stuff.
Sure it has it's disadvantages, I think my Warden is way more epic and has a way longer story than my Hawke and I think we got to know our companions better and all that but still DA 2 could have done that too, but they tried something different and the risk was too great and they suffered from it but I think Dragon Age 3 will be a great game trust me.
#127
Posté 28 avril 2011 - 04:47
oldmansavage wrote...
I never had any fear, hell I had never even been on Bioware forums. I had the game preordered and ready to rock out (still high on origins) plugged that beast in and was underwhelmed. I came here to get 60 dollars worth of ****ing.
Same here... I didnt play the demo, read the forums, or read any developer blogs/communications.
I expected DA:O 2, I was very disappointed. Funny thing in life about expectations... They are rarely met unless they are bad expectations.
EOF
#128
Posté 28 avril 2011 - 04:48
Merced652 wrote...
So no one is ever surprised, and certainly never pleasantly so. Good theory, champ.
Where did you get that I said this? Seriously? Explain it out to me. I'm trying understand. Keep provoking buddy.
#129
Posté 28 avril 2011 - 04:50
WazzuMan wrote...
I loved DA2. Considerably more than DA:O actually. Probably because it was more suited to me than its predecessor. There were many improvements to gameplay yet it was still the same universe with the same characters and names and all that. The only downer that got me is that you're not actually doing as much or seeing as much as with Origins. Variety is very important if you ask me.
Imagine for a moment that you've never heard of or played DA:O.
Now playing DA2, do you 'get' the flavor of the world of Thedas? Do you really get to understand how Maker-fearing folks are? Do you learn about the harrowing for mages, or the tranquil? I mean there's only like - ONE church in the entire game of DA:2...
Without having played and learned the lore from DA:O, Im not even sure that the game-world would be fully flushed out in DA:2
--Randall
#130
Posté 28 avril 2011 - 04:50
FedericoV wrote...
That's not a reason to dismiss criticism as a confirmation bias.
Re-read the first post and find the criticism in it for me beyond "I thought this game would suck and it indeed does suck."
It is the definition of confirmation bias.
#131
Posté 28 avril 2011 - 04:51
JabbaDaHutt30 wrote...
Define 'attack'. You can defend what you say while remaining perfectly affable..
Re-read a couple of your past posts. You should get the idea.
#132
Posté 28 avril 2011 - 04:52
DA:O set up DA 2, not the other way around.
#133
Posté 28 avril 2011 - 04:56
SkittlesKat96 wrote...
Actually it wasn't the changes that we disliked before the game came out that made me angry.
To be honest the change in Rpg depth (adding a voice acted protagonist, changing the companion systems and item and armor, all that sort of stuff) is a good thing.
The bad things were: Repetitive combat, reused environments, bad storyline/joining, bad armor designs and the non life like Kirkwall.
The old school Rpg fans are being too vocal and they act as if they are important and have a big following but to be honest they are only a minority/portion of the fanbase and I actually don't mind the changes in design and the voiced protagonist and all that stuff.
Sure it has it's disadvantages, I think my Warden is way more epic and has a way longer story than my Hawke and I think we got to know our companions better and all that but still DA 2 could have done that too, but they tried something different and the risk was too great and they suffered from it but I think Dragon Age 3 will be a great game trust me.
I agree with all this except the bad storyline, I'm rather enjoying the story.
#134
Posté 28 avril 2011 - 05:02
basically if you set out to try and enjoy something you probably will. if you set out to hate it or even just look for everything wrong with it you can just as easily do that. it just baffles me as to why so many people pre-ordered or bought something they were so certain they would hate. at what point do you look in the mirror and say " i am an idiot and clearly have no idea what i should spend my money on ".
#135
Guest_jojimbo_*
Posté 28 avril 2011 - 05:37
Guest_jojimbo_*
Stanley Woo wrote...
See confirmation bias. That explains a lot. the rest of it is to be expected and well within the big bell curve of like and don't like.
OH WOW! if ever there was proof of truth in the OP post, this is it.
you could also compare both Origins to a good hearty meal and DA2 to a microwave equivalent
there really is no replay with DA2, and any mission or quest DLC to come will confine the player to
Kirkwall? I do miss having the luxury of several cities and towns.
#136
Posté 28 avril 2011 - 06:08
#137
Posté 28 avril 2011 - 06:23
I don't want devs who post here to put their customer service hats on. I like that they talk to us like real people, not marketing bots. That's something you don't find on other boards and it's refreshing. So, for my money they can spout off a little. For what they get when they do come here, they're freaking saints.wyvvern wrote...
Reading all these (frankly) arrogant posts and interviews by Bio employees about how people who didn't like the game have confirmation bias, or should be playing it on hard, or didn't want to like the game in the first place, or are resistant to change, etc, I can't help but wonder if any of them ever worked in the CS field at all. Or if they care if their future products sales might suffer as a result of their comments.
(* Never trivialize your customer's complaints, even when they're trivial.)
tl;dr: The customer is always right, and when they're not you never tell them that.
#138
Posté 28 avril 2011 - 06:24
Other than the UI and Mass Effect dialogue wheel (only icon in middle is different), the dialogue is the same as Awakening in that 'almost' all player interaction with companions was done through (mostly timed) quests/events only really. Also the game feeling much smaller aka the world in which you play because of the limitation of size due to sticking with Kirkwall for most of game, in Awakening the less areas would be same in smaller amount to visit compared to Origins.
In the end I just think the game isn't a successor to Origins, just an expansion like Awakening (very expensive day one purchase expansion though very cheap now due to retailers dropping prices drastically recently). I do wonder if would be more or less painfull playing it if think along lines of it being more an Anders expansion pack, let's face it he is more important to the story than Hawke even if your Hawke never existed Anders would still be the main character. The only alternative would be Varric but given this feels more like an expansion than full game to me that could never rival Origins given the end result of what was produced personally, it makes more sense to have it linked/thought of as an expansion for Anders than Varric.
Modifié par Dragoonlordz, 28 avril 2011 - 06:50 .
#139
Posté 28 avril 2011 - 06:25
Dragoonlordz wrote...
I don't know why but DA2 feels more like an expansion to me, akin to Awakening. It certainly has more in common with Awakening than Origins.
well yea, same lead designers.. awesome buttans
#140
Posté 28 avril 2011 - 07:25
Addai67 wrote...
I don't want devs who post here to put their customer service hats on. I like that they talk to us like real people, not marketing bots. That's something you don't find on other boards and it's refreshing. So, for my money they can spout off a little. For what they get when they do come here, they're freaking saints.
Except that, aside from a certain measure of snarkiness, they don't say anything that's a whole lot different than what the "marketing bots" would say. They can't.
They just come in here and (by and large) try to explain to us how we're wrong for not liking the game. Or how we don't get how things work, which is why we don't like the game. Or even how we don't understand the real reasons why we don't like the game. Sometimes they throw in a platitude about how they're feeling our pain, other times they get irritable and say something insulting - but in the end, they're not having a real conversation with the fans.
And it's worse when it's someone like Stan Woo, who (as far as I know) had little or no input into the creative process - all you get from him is the attitude. At least when it's someone like David Gaider being a jerk, there's a (small) chance he'll drop his guard and let somehting interesting slip...
Modifié par mmu1, 28 avril 2011 - 07:26 .
#141
Posté 28 avril 2011 - 07:56
Stanley Woo wrote...
See confirmation bias. That explains a lot. the rest of it is to be expected and well within the big bell curve of like and don't like.
Wow, this is one of the most arrogant and patronising responses I've read on this forum. Considering that it has come from a moderator on this forum, it is extremely disappointing and shameful. I have lost a lot of respect for Bioware and the moderators on this forum from this post, and particularly this moderator.
Normally, despite the extreme opinions presented on both sides of the fence, (including some of the overly extreme emotional vitriol), the moderator's conduct themselves in a decent manner that is accommodating to all differing opinions no matter how extreme they are, so long as they are expressed civily.
You sir may attribute the OP's post about this game to nothing more than confirmation bias, but perhaps you have let your own "bias" show from your interpretation of this thread.
The arrogance absolutely astounds me. Do you think that perhaps some of the concerns expressed about this game don't come from an actual "bias" but things that are genuinely found in this game, and not from selective memory and pre established beliefs as you seem to imply? People did express concerns about the "streamlining" that would potentially appear in this game, and to deny that there wasn't some "streamlining" would be foolish. People did express concerns over the more action-oriented approach and lack of strategic tactical camera, and of course, this did occur. It's not so much opinion, but objective fact. Whether a person actually *likes* these changes is down to personal opinion, but the changes did occur and this is fact.
I really hope your attitude and opinions don't reflect those of Bioware as a whole. Because if they do, they have completely lost touch with a significant part of their customer base. Sure, many things are personal taste, and I won't deny that many people do like a lot of what is contained in this game, but to deny people's genuine concerns as being nothing more than "bias" reflects moreso on your own arrogance and bias.
Modifié par Ronin2006, 28 avril 2011 - 08:30 .
#142
Posté 28 avril 2011 - 08:05
#143
Posté 28 avril 2011 - 08:20
#144
Posté 28 avril 2011 - 08:28
OP:
We all came on here and started crying at how bad it looked and how horrible all the new ideas and changes sounded.
---> Seems my gut reaction was indeed true.
Stanley Woo:
A lot of that can be explained by confirmation bias.
Seems kinda clear-cut to me. I mean if you're going in with the expectation that this and that and the other thing is gonna suck, and the time comes and your feelings are validated, at least some of that has got to be explained by confirmation bias.
Modifié par Rockpopple, 28 avril 2011 - 08:33 .
#145
Posté 28 avril 2011 - 08:53
So, they're damned if they do or don't?mmu1 wrote...
Addai67 wrote...
I don't want devs who post here to put their customer service hats on. I like that they talk to us like real people, not marketing bots. That's something you don't find on other boards and it's refreshing. So, for my money they can spout off a little. For what they get when they do come here, they're freaking saints.
Except that, aside from a certain measure of snarkiness, they don't say anything that's a whole lot different than what the "marketing bots" would say. They can't.
Cut them some slack. I like their input and would like to see it continue.
#146
Posté 28 avril 2011 - 09:00
Rockpopple wrote...
It's... not really that difficult. Here, I'll try to illustrate what Stanley Woo was getting at:
OP:We all came on here and started crying at how bad it looked and how horrible all the new ideas and changes sounded.
---> Seems my gut reaction was indeed true.
Stanley Woo:A lot of that can be explained by confirmation bias.
Seems kinda clear-cut to me. I mean if you're going in with the expectation that this and that and the other thing is gonna suck, and the time comes and your feelings are validated, at least some of that has got to be explained by confirmation bias.
I look at this "bias" notion as yet another attempt to explain away a person's disappointment. On the very same shelf with all of the other excuses that have been used. "Unable to accept or deal with change" "Expecting DAO2" "Play it on hard" "DAO did will because it was released during a holiday" Now..."Confirmation Bias" So what's next? Has it ever occured to the authors of these "explanations" that it might just be a possibiity that the people who didn't like this game was due to.......................................THE GAME?
Really. I'm waiting to see what the next catch phrase or explanation will be.
Here's a thought....
What if you saw the screenshots and played the demo and had a bad feeling about what was to come? Then, have the game speak for itself, make a case for itself, and win people over all by itself? For me, if the game was high quality, this would have been the case. It may have indeed been the experience of some but judging by the need to make so many excuses for so many different reasons and other factors, this was not the general overall response, certainly not mine. A good game makes it's own case and doesn't need a host of excuses or defensive spin.
Case and point: DAO. Released on it's own. Sold well on it's own. Made it's own case. Created it's own following.
And launched an entirely new universe and lore. There wouldn't even be a DA2 to discuss without it. Now, could DA2 accomplish all of this by itself without DAO? We'll never know, but I seriously doubt it.
I think it's great when Bioware responds to us in these forums or in interviews. What's not so great is when some company spokespersons, which they all are to some extint, uses this as an opportunity to dismiss opposing opinions and views with excuses and catch phrases, sometimes even insults. I saw a great interview with Casey Hudson and he was very clear about fan feedback and how everyone's opinion is valid and important to him whether he agrees with them or not. He had a great attitude and disposition about the series (ME) and it's fans. I have absolutely no fears with ME3 or with Bioware as a whole. This discussion shouldn't be about Bioware in general. This is just one team or division. I don't feel DA2 represents the course of ALL rpgs that follow, at least I certainly hope not.
Too bad we don't get the same consideration shown by the ME team with the DA franchise.
Modifié par cljqnsnyc, 28 avril 2011 - 11:14 .
#147
Guest_jojimbo_*
Posté 28 avril 2011 - 09:20
Guest_jojimbo_*
was the game bad? definately NO, i enjoyed it
was it as good as origins? not the same league RPG, Origins is classic.
should Bioware revert to classic origins style of depth,feel,GUI for DA:3 - YES
at the end of the day,DA2 had some really good things going for it, the art style i loved,
i missed the green colours, and grassy knolls, there was a barren feel about it.
I also missed the luxury of different cities and towns to explore,however the
repetetive dungeons were better,
Are Bioware losing the plot - YES
no matter how good the game is or opinion you hold about it,Origins it is not,
no matter how much Gaider and Laidlow defend it, they missed the boat.
can they fix this up, YES
will they...I think they have shown their hand already for what the future holds,
with their latest cool DLC
btw what happened to the beautiful music score?
#148
Posté 28 avril 2011 - 10:48
#149
Posté 28 avril 2011 - 10:49
Emo much?
#150
Posté 28 avril 2011 - 11:06




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