noxsachi wrote...
Mmm, I will agree that yeah plenty of grey characters exist, its just that more or less alongside those grey choices are the white ones.
Like Redcliffe really should've been, kill Conor or kill his mother to save him. Thats a grey choice and carries alot of drama with it. However the warden can just run to the Circle and fix everyone, a white choice that many players will do, because hey, everyone is happy. I myself always do this because I mean I like getting the chance to make myself feel all warm and fuzzy.
But grey, dark, whatever fantasy is about not allowing those warm and fuzzy choices to exist at all. Its supposed to be uncomfortable. Its sorta like with why they didn't let you save your mother in All that Remains. Is letting her die more interesting for the story? I think so. But 90% of us are going to save her if that was an option because that big group of us wants to be big godamned heroes.
One of the lessons of grey fantasy is that big godamned heroes don't exist. Or that those that try to be a hero end up very dead, very fast.
Fair enough, I agree, especially in recent big fantasy novels, it's all very grey and nobody's safe (Martin, Abercrombie, Erikson, Bakker, etc.).
I don't mind the "white "choice though, as long as it feels real.
For example, I always save the boy and the mother in Redcliffe if I had done Mage Tower by then.
It makes sense.
If, in that playthrough, I hadn't, then I leave the Mage Tower out of it and make the tough decision who to sacrifice.
But yeah, the dark/grey fantasy - speaking of RPG games here - isn't about getting forced sick/discusting content into the game regardless of what the player does (Leandra in DA2 IMO), but to set a believable wrold and belieable characters where you decisions and behaviour matter.... WIth realistic consequences.
I felt very involved and immersed in DA:O cos that was the case, and I still feel a part of it every time I play Origins.
On my 7th playthrough, I'm still excited at the Ostagar scene, POd and satisfied when I do Arl Howe in, exact revenge on Loghain etc.
I just don't feel any connection to my DA2 character like that, or my companions, or the world.
It feels dead and it feels fake...
In DA2, characters exist to give me quests, and the wold exists for me to quest in.
In DA:O, you quest and you live and have relationships in a world that feels "real".
Modifié par Corto81, 27 avril 2011 - 10:59 .





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