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The Mako made 'Mass Effect' unique


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#276
Gatt9

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JaegerBane wrote...

Lunatic LK47 wrote...
Like how you lost whatever credibility
by calling us babies or bad gamers? Gotta love
double-standards. Consider yourself dead on arrival if we happen to meet
in real life. Don't you have something better to do with your high
horse?


A word to the wise - there's little point in trying to criticise someone's credibility when you've resorted to calling people 'pricks'.
Hypocrisy doesn't make anyone look good.


It's his debating tactics,  if you counter-point anything he says,  you get cussed at.  He seems unable to form any kind of counter-arguement other than swearing at you,  and then taking any chance he can get to throw your name in some random post about how worthless you are.  Take a look through the last couple pages of the thread about the mission complete screen,  it's another good example of his inability to post in an adult fashion.

Personally,  I *really* can't figure out why Bioware lets him get away with it.  It doesn't reflect well on them when threads consist of someone cussing at the other posters instead of forming counterpoints.

#277
Hunter-Wolf

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Rurik_Niall wrote...
A true testiment to how much that brick on wheels sucks.


Hmmm .. not really .. maybe something else sucks (no offense really :whistle:)

Ahglock wrote...
Sorry I wasn't clear.  Once you understand
how that floating piece of paper works I don't see people dieing in it.
 You hide behind cover or far enough away that targets don't shoot at
you or can't hit you and you lob missiles until they are all dead.  If
this was a complicated strategy I could see issues, but it is so obvious
I doubt anyone playing the game didn't figure it out really quick.  If
you want to ram them, strafe the targets out of cover or other risky
tactics sure you can die.  


Well .. true that's how the hammerhead wroked .. but that doesn't change the fact that it's combat sucked compared to the Mako .. not only did the Mako had a zoom function and two different weapons (one does direct damage and the other splash) but it also had shields and repair functionality .. there is no compasrion between the Hammerhead and Mako in terms of combat enjoyment ... there are many viable tactics to use with the Mako .. with Hammerhead it is jsut spam attack mindlessly and dash around some piece of cover .. blah. :sick:

#278
Lunatic LK47

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JaegerBane wrote...
A word to the wise - there's little point in trying to criticise someone's credibility when you've resorted to calling people 'pricks'.
Hypocrisy doesn't make anyone look good.


And there's little point in debating with someone if you dismiss problems like they don't exist. Don't pretend you're innocent here. I know how you operated on the old boards.

#279
Lunatic LK47

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Gatt9 wrote...


It's his debating tactics,  if you counter-point anything he says,  you get cussed at


Uh, no. I gave you at least SEVERAL links about the use of Special Forces in real life hostage situations. You apparently cherry-pick whatever you wanted to read, ******.

Personally,  I *really* can't figure out why Bioware lets him get away with it.  It doesn't reflect well on them when threads consist of someone cussing at the other posters instead of forming counterpoints.




Like how GodWood gets away with spamming legitimate topics by spamming pics of an infant crying? Nice set of double-standards, moron.

Modifié par Lunatic LK47, 01 mai 2011 - 09:24 .


#280
slimgrin

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Hunter-Wolf wrote...

with Hammerhead it is jsut spam attack mindlessly and dash around some piece of cover .. blah. :sick:


Hell, you don't even have to aim with the HammerHead, game does it for you. Giant orange arrows from the sky point to your next way point, like some stupid racing game. A grating siren goes off when you're on fire...

Seriously, I would never have guessed how dumbed down things could get in an RPG until I met the HammerHead. Better off Bioware ditches vehicles altogethor than bring that P.O.S back.

Modifié par slimgrin, 01 mai 2011 - 09:34 .


#281
mcsupersport

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JaegerBane wrote...

slimgrin wrote...
It was the enviromments that were the real issue, I'm surprised some people still aren't getting this. The Mako handled like a military vehicle, allowing me to zoom in, use 2 weapon types, plough through weaker enemies. It was a great addition to the game and took some skill to use. But Bioware likes to recylce stuff, and the planets in ME1 not only got repetitive, but they were poorly designed, so that you had to scale near vertical cliffs to get anywhere ( especially when finding minerals).  


Indeed. There was, more often than not, a fairly mild route to wherever you needed to go to accomplish a mission (Casbin, Nodacrux etc) but if you wanted to get all minerals etc, you has no choice but to crawl around areas that chucked the Mako about like a pinball. That was the problem. On flat or mildly irregular terrain, it wasn't that bad.

So instead they gave us the papermache HammerHead, which not only has POINTLESS combat mechanics, but effectively transports the player back to a dingy arcade in 90's. 


One man's heaven is another man's hell. I'm not sure how you've deduced the combat mechanics were 'pointless', but I'd argue that if you loved one, you'd have hated the other.


Even on Casbin and Nodacrux there are paths that are easier and ones that are 90 degree cliffs.  If you figure out the map, and use the map to plot a path you can usually miss most of the pinball time, not all, but then riding around in a flat area is kinda boring too.  The thing is also they made it a challenge for those who wanted to do ALL the minerals rather than just a walk in the park.  What would be the point if they had all the minerals piled up where you land and the bad guys just around the corner??

I am not trying to say the physics were great or the controls were the best ever, but they were decent and with practice and understanding not difficult.  One of the silly things I found was if you did manage to get the Mako turned over on it's back hitting your jets flipped you back, which is silly since it should have driven you deeper into the ground.  The other was a glitch were the Mako got hung up on a railing into a base and couldn't get off requiring a restart from last save(ie restarted map) to fix.

#282
JaegerBane

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Lunatic LK47 wrote...

JaegerBane wrote...
A word to the wise - there's little point in trying to criticise someone's credibility when you've resorted to calling people 'pricks'.
Hypocrisy doesn't make anyone look good.


And there's little point in debating with someone if you dismiss problems like they don't exist. Don't pretend you're innocent here. I know how you operated on the old boards.


*chuckles*

The 'old boards'? As far as I was aware I didn't 'operate' any differently on the old boards, exactly what are you referring to? You weren't one of those self-appointed freedom fighters who were threatening to sue Bioware over BDtS, were you? :P

Modifié par JaegerBane, 01 mai 2011 - 09:44 .


#283
deuce985

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If the Mako is anything like ME1 where you have to drive up mountains, looking for a way to get to a resource for 15 minutes, I'll pass. The Mako was the worst thing about ME1. Driving in huge, bland, boring worlds and fighting jagged mountains every minute just to get somewhere. If it is similar to the Hammerhead in ME2? Well, that is a lot better. Personally, I'd rather them keep the way they did ME2 with side-quests. Make them smaller, more focused and varied, including varied level design. Because ME1 had some incredibly generic side-quests, including level design.

#284
JaegerBane

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Lunatic LK47 wrote...

Gatt9 wrote...


It's his debating tactics,  if you counter-point anything he says,  you get cussed at


Uh, no. I gave you at least SEVERAL links about the use of Special Forces in real life hostage situations. You apparently cherry-pick whatever you wanted to read, ******.


Oh, the irony.

Modifié par JaegerBane, 01 mai 2011 - 09:50 .


#285
Lunatic LK47

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JaegerBane wrote...


Oh, the irony.


No apologies are ever going to be given here. Someone acting like an idiot is someone acting like an idiot. He still would have acted the same way even WITHOUT my name-calling.

Modifié par Lunatic LK47, 01 mai 2011 - 10:01 .


#286
Gatt9

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Lunatic LK47 wrote...

Gatt9 wrote...


It's his debating tactics,  if you counter-point anything he says,  you get cussed at


Uh, no. I gave you at least SEVERAL links about the use of Special Forces in real life hostage situations. You apparently cherry-pick whatever you wanted to read, ******.


Personally,  I *really* can't figure out why Bioware lets him get away with it.  It doesn't reflect well on them when threads consist of someone cussing at the other posters instead of forming counterpoints.




Like how GodWood gets away with spamming legitimate topics by spamming pics of an infant crying? Nice set of double-standards, moron.


Your "Links" were to a marketing PR piece for CoD,  that's not  a valid source.

#287
Lunatic LK47

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Gatt9 wrote...



Your "Links" were to a marketing PR piece for CoD,  that's not  a valid source.


Iranian Embassy Raid in London in 1980s? That ****ing existed. Who did the ****ing work? S.A.S. en.wikipedia.org/wiki/Iranian_Embassy_Siege

Dutch Kommandos in the 1975 (Marine Special Forces)? That ****ing existed. http://en.wikipedia....etherlands_1975

U.S. Navy SEAL snipers halt hostage situation in Somalia April 2009. http://news.xinhuane...t_11178786.htm.

Lufthansa Flight 181 hijacking in 1977? British S.A.S. and German GSG9 joint operation. en.wikipedia.org/wiki/Landshut_%28hijacking%29

I remember specifically linking those SIX MONTHS AGO. You VOLUNTARILY IGNORED THEM, idiot.

#288
Gatt9

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Lunatic LK47 wrote...

Gatt9 wrote...



Your "Links" were to a marketing PR piece for CoD,  that's not  a valid source.


Iranian Embassy Raid in London in 1980s? That ****ing existed. Who did the ****ing work? S.A.S. en.wikipedia.org/wiki/Iranian_Embassy_Siege

Dutch Kommandos in the 1975 (Marine Special Forces)? That ****ing existed. http://en.wikipedia....etherlands_1975

U.S. Navy SEAL snipers halt hostage situation in Somalia April 2009. http://news.xinhuane...t_11178786.htm.

Lufthansa Flight 181 hijacking in 1977? British S.A.S. and German GSG9 joint operation. en.wikipedia.org/wiki/Landshut_%28hijacking%29

I remember specifically linking those SIX MONTHS AGO. You VOLUNTARILY IGNORED THEM, idiot.


That's because single operations aren't important.  Recruiting requirements,  disciplines used,  and unit composition is important.

Or to put it another way, The Air Force carries out aerial assualts,  I can list countless aerial assaults,  but that doesn't mean every Air Force member is a pilot.  There are a great many disciplines in the branch.

Pointing out a few special forces ops that included direct combat doesn't make all special forces ops combat related.

Regardless,  what exactly does this have with the topic at hand?

I also have to point out,  I wasn't posting here 6 months ago.

#289
JaegerBane

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Lunatic LK47 wrote...

JaegerBane wrote...


Oh, the irony.


No apologies are ever going to be given here. Someone acting like an idiot is someone acting like an idiot. He still would have acted the same way even WITHOUT my name-calling.


And someone who can't argue without shouting and bawling is someone who can't argue without shouting and bawling. Regardless of what someone else who disagrees with them may or may not be doing.

#290
Lunatic LK47

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Gatt9 wrote...


Or to put it another way, The Air Force carries out aerial assualts,  I can list countless aerial assaults,  but that doesn't mean every Air Force member is a pilot.  There are a great many disciplines in the branch.


Uh, no. You specifically said "Special Forces only does search and destroy missions and nothing else. Only cops do hostage rescues." I remember that topic clear as day on one of the RPG elements topics, and you VOLUNTARILY IGNORED THESE LINKS UNTIL NOW.

Pointing out a few special forces ops that included direct combat doesn't make all special forces ops combat related.


Uh, being competent in combat is mandatory depending on the nature of the mission. Read any book written by ex Navy SEAL Dick Couch or any former Delta Force member.

#291
Lunatic LK47

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JaegerBane wrote...

And someone who can't argue without shouting and bawling is someone who can't argue without shouting and bawling. Regardless of what someone else who disagrees with them may or may not be doing.


And someone who can only cherry-pick responses is someone who can cherry-pick responses, seeing the other side as invalid regardless of civility being used or not. What's next, racism doesn't exist in America just because you don't experience it?

#292
JaegerBane

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Lunatic LK47 wrote...

JaegerBane wrote...

And someone who can't argue without shouting and bawling is someone who can't argue without shouting and bawling. Regardless of what someone else who disagrees with them may or may not be doing.


And someone who can only cherry-pick responses is someone who can cherry-pick responses, seeing the other side as invalid regardless of civility being used or not. What's next, racism doesn't exist in America just because you don't experience it?


You don't seem to be understanding the point people were making - you're acting like a spoilt kid and you seem to think that trying to pick holes in other people's posts somehow excuses your behaviour.

It doesn't. I doubt most of the people here even know what you and Gatt are talking about, but given he's trying to debate and you're yapping about dick-sucking contests, three guesses as to who comes across looking like the guy who's got nothing intelligent to say.

#293
Lunatic LK47

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JaegerBane wrote...

It doesn't. I doubt most of the people here even know what you and Gatt are talking about, but given he's trying to debate


Uh, no. What I saw in his conduct in the past is anything but debating, one-track mind and all thinking his position is right and anyone who thought otherwise is wrong, especially with something like "What an RPG should be." Whatever flames I had for him is completely justified, same way whatever flames I had with the "Mako is perfect, u suck" parties.

The day I put up with Chaos Gate's comment like this:

Sorry, but if you f***** up in the Mako, then it was entirely your fault. Stop being such a baby.


is the day Hell Freezes Over and when Pigs fly. Don't you ****ing dare tell me to keep civility with ****s and "take the moral high ground".-_-

Modifié par Lunatic LK47, 02 mai 2011 - 11:22 .


#294
TomY90

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Unique is another word for no good the driving disjointed the action and the story.

I do agree that if they had alot less driving only for the exploration it would be great but they did not it was for virtually everywhere

#295
JaegerBane

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Lunatic LK47 wrote...
The day I put up with Chaos Gate's comment like this:

Sorry, but if you f***** up in the Mako, then it was entirely your fault. Stop being such a baby.


is the day Hell Freezes Over and when Pigs fly. Don't you ****ing dare tell me to keep civility with ****s and "take the moral high ground".-_-


Oh good god, spare us the bellyaching. If your ego is so fragile that being called a baby sets off all this crap then you've got bigger issues then Gatt's posts, but ultimately it's got bugger-all to do with the subject of this thread and we're sick to death of hearing you whine about it.

#296
JaegerBane

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TomY90 wrote...

Unique is another word for no good the driving disjointed the action and the story.

I do agree that if they had alot less driving only for the exploration it would be great but they did not it was for virtually everywhere


I'm not sure it 'disjointed' either Feros or Noveria. If anything it made them feel like expansive and rich sites rather than a tiny little area intended to hold a quest.

#297
Hunter-Wolf

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deuce985 wrote...

If the Mako is anything like ME1 where you have to drive up mountains, looking for a way to get to a resource for 15 minutes, I'll pass. The Mako was the worst thing about ME1. Driving in huge, bland, boring worlds and fighting jagged mountains every minute just to get somewhere. If it is similar to the Hammerhead in ME2? Well, that is a lot better. Personally, I'd rather them keep the way they did ME2 with side-quests. Make them smaller, more focused and varied, including varied level design. Because ME1 had some incredibly generic side-quests, including level design.


You do realise you are crtisizing the level design not the vehicles themselves .. Mako as a vehicle is way supperior to Hammerhead ... random planets in ME1 where horrible indeed .. but like JaegerBane said, the Feros and Noveria sections (and all story related Mako sections) where excellent and made them feel like real planets.

Mako + ME2 level designs or ME1 story sections will work just fine.


JaegerBane wrote...
I'm not sure it 'disjointed' either Feros
or Noveria. If anything it made them feel like expansive and rich sites
rather than a tiny little area intended to hold a quest.


True .. i never had that feeling in ME2 .. Noveria Specially felt like a real planet when you traveled from the trade port to the rachnai infested research facility ... good times ^_^

But frankly the final sequance with the Mako before it got wrecked (racing the clock to get to the conduit and the whole journey to get there) was pretty damn epic.

Modifié par Hunter-Wolf, 02 mai 2011 - 03:25 .


#298
javierabegazo

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LOCKDOWN

This has degenerated into kindergarten bickering and insults. Bans handed out to multiple offenders