One of the features that has brought me into ME was that it was an Action RPG with ability to explore galaxy with your own ship. Well and Liara...
Modifié par Tamahome560, 27 avril 2011 - 10:52 .
Modifié par Tamahome560, 27 avril 2011 - 10:52 .
It was not.Mesina2 wrote...
Babli wrote...
Mako was fine. Sure it could use more tweeks but the main problem was terrain on planets.
But remeber driving Mako on Ilos? One of the best parts in the game.
Even on Ilos, Mako was annoying.
Modifié par PARAGON87, 27 avril 2011 - 03:20 .
Modifié par Destroy Raiden , 27 avril 2011 - 03:51 .
Modifié par RinpocheSchnozberry, 27 avril 2011 - 04:52 .
Khemical wrote...
Naysayers, never. Mako Forever.
yeah, personally i found more issue with the way every planet had ridiculous jagged mountains all over them.Schneidend wrote...
The Mako was great. Durable, powerful, maneuverable once you decided to stop sucking and get used to the controls. The environments you had to traverse with the Mako, however? Boring, bland, and sometimes had huge mountains that simply could not be negotiated.
Make the Hammerhead made out of armor instead of paper, and keep awesome vistas like Overlord's (also, the giant laser cannon mini-boss was fun) and we'll be golden. In fact, just repaint the Mako with Cerberus colors and upgrade its look and boosters so we can still do cool platforming stuff.
Modifié par Annaka, 27 avril 2011 - 05:12 .
Yes please. I would like a banner for this. Anyone can make?RinpocheSchnozberry wrote...
Khemical wrote...
Naysayers, never. Mako Forever.
I don't agree with your point, but this totally deserves to go on a banner for your cause. Love it.:lol:
Weiser_Cain wrote...
I liked it, I like it a hell of a lot more than planet scanning.
Khemical wrote...
Yes please. I would like a banner for this. Anyone can make?
Back to the Mako.
Mako Good Stuff:
-Open exploration.
-Beautiful enviroments.
-Big gun made things go boom.
-Armor could take a beating.
-Could climb anything.
-Thresher Maws.
Mako Bad Stuff:
-Awkward controls in combat and tight spaces.
-Slow shield recharge.
-Cookie cutter buildings/objects.
-Scale issue. Mako was huge in Normandy hanger. Shrinks once on planet. Always bothered me.
-Replaced with Hammerhead. (Vicious name for a paper-mache hovertank)
-Thresher Maws.
So there you have it. Keep the open exploration, beautiful alien environments and the big gun, adjust the controls and shield recharge rate and it should be good.
Modifié par Phaedon, 27 avril 2011 - 06:28 .
Modifié par lovgreno, 27 avril 2011 - 06:41 .
Yep.lovgreno wrote...
I always had a blast driving that insane weichle so I would like it back. There are however many things that could be improved as Phaedon said better than me abve this post. So a new and improved Mako would be welcome.
Modifié par Legbiter, 27 avril 2011 - 06:46 .
Mr.Kusy wrote...
I like how people ignore that the only well desinged maps for Mass Effect 1 were those that you played in Mako...
Modifié par elitecom, 27 avril 2011 - 07:02 .