Rockpopple wrote...
Honestly, I've always wanted creators to have a vision and stick to it. Listening to fan opinion is great and all, but like you said, there's just too much varying opinions to figure out "what the fans want."
I honestly think if any creator has fans, it because the fans took the good and bad of what was created in the first place, so instead of being moved this way or that by the fandom, creators should always stick to their vision.
People are just too hard to please either way. And they're generally afraid of change. I know a lot of people get their dander up when I say this, but it's true. When people have something they like, they generally don't want any changes to it, and you can't evolve without change. I have the same complaint about the way "the fandom dictates" in video games as they do in comic books. I'm actually a bit more militant about it in comic books, actually. =P
Ah well. All that being said, I'm glad you guys take the time to come around and check things out here. I hope whatever you get from it ultimately helps.
I look at it another way. Creators should never be ciphers; they should pursue their creative visions. They should, however, always be open to criticism, be ready to re-assess their work, take inspiration wherever they can, and be willing to recognize, take and use better ideas should they come along. That goes for everybody in every line of work, actually, including games and comics. That doesn't mean you just take orders from whoever's barkin' at 'cha, but be open to anything that you can use to improve, and never dismiss offhand or condescend.
separate..
I love creative collaboration, right up there with drawing on the page. I only worked at the physical level of boom and camera, some editing when I worked in tv years back (been injured the last five years), so I've never gotten to do it professionally, but I've directed a student video, planned some other things that there wasn't time to complete, and developed a few comic books up through conceptual, character design and some script work. It's addictive, in a good way. :-) Love it much. I hope someday before too dang long I'll be able to get back into creative work somewhere, or finally fully realize my own stuff, and get to that high professional level. I can't really see myself doing anything else long term. All to say, I empathise with those guys. :-)
I can be too long winded, so I'll stop now..