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Casey Hudson Interview: Mass Effect's Feedback


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#51
CannotCompute

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Great interviews :)

Lol'd @ the Fornax talk.

#52
Reever

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Black_Arrow141 wrote...

Fornax part made me laugh.


DominusVita wrote...

lol, casey... Fornax: "It's extreme". That's an understatement...


I had to laugh there too xD

Nice of them giving us an insight in the development process! Can´t wait for the next vid!

#53
RyuGuitarFreak

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Very cool. Casey is an easy man to listen to.

Hope to see more more projects from him in the future after ME trilogy.

#54
Guest_PurebredCorn_*

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Ha, Fornax! Lol
These interviews are really great.

#55
Phaedon

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Black_Arrow141 wrote...

Latest from Game Informer. 2 more Interviews with Casey.

Click here

Guy is awesome. Bioware 'are' the best.

Yes, yes they are. :wub:



(Subtle fanboyism/indoctrination attack)

#56
mcsupersport

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I like the idea that you can climb in combat, jump over stuff with one button and the idea that they mixed cover up so you don't know you are entering a combat area by the low walls everywhere. The modded weapons are a true bonus. They stated elsewhere that skills will now have more evolutions so it also sounds like they are including more RPG elements that we all wanted. It will take a game/demo release to answer all questions, but so far it sounds like this is going to be a great game.

#57
Fates end

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Great Interview. Casey Hudson (and the rest of Bioware) are pretty epic : )

#58
IntrepidProdigy

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Great interview, it really gave us some better insight on their process of organization and the degree on which they implement our feedback. Really cool, also....Fornax, eh? Seems like Casey has a guilty pleasure, haha.

#59
LisuPL

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BioWare wins.
Did I already mention, that BioWare wins?

#60
Homebound

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i wonder if casey is readin this right now?
*creepy twilight zone music*

#61
gorrillasnake

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Posted Image


Hellbound555 wrote...

i wonder if casey is readin this right now?
*creepy twilight zone music*



#62
Vez04

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gorrillasnake wrote...

Posted Image


Hellbound555 wrote...

i wonder if casey is readin this right now?
*creepy twilight zone music*


This.

#63
Legbiter

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Great stuff in there about the cover system in ME 3. And Fornax.

Thanks Casey.

#64
Abramis brama

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The first video really made me hopeful about ME3. Better customization, better combat, better mission design = awesome.

#65
Beerfish

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Excellent interviews. Nice explanations on how they do certain things. I will wonder aloud again...."I wonder if they use a toolset to create Mass Effect like Dragon Age? hint hint."

#66
Catsith

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Well, he's probably reading this so.. thank you Casey for being humble and taking our constructive criticisms of ME2 to heart. More RPG, less obvious battlefields, a Dragon Age/Star Control 2 style storyline... these are exactly the kinds of things I wanted for ME3, so thank you!

#67
Homebound

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i deep dark part of my being wants me to do everything in my power to lure casey in actually posting in the forums now.

#68
gorrillasnake

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then lets lure him out..and make posters of him(not making fun of him.... just saying big bro is watching)

Hellbound555 wrote...

i deep dark part of my being wants me to do everything in my power to lure casey in actually posting in the forums now.



#69
gorrillasnake

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i mean Casey Huson can be anyone on the forums.........O_o...
i know that im not casey

#70
didymos1120

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Beerfish wrote...

Excellent interviews. Nice explanations on how they do certain things. I will wonder aloud again...."I wonder if they use a toolset to create Mass Effect like Dragon Age? hint hint."


Whatever customization they've done, it's still a licensed engine.  I imagine that makes releasing a toolset even more of a pain than usual.

#71
GHOST OF FRUITY

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It'll be a real shame when the gameinformer hub finishes up. There's been some great features, and the interviews with Casey Hudson especially have been fantastic. The passion he has for Mass Effect is very evident in those interviews. The way he describes how ME3 is shaping up makes me really believe that 3 will end the trilogy on a very high note.

#72
Beerfish

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didymos1120 wrote...

Beerfish wrote...

Excellent interviews. Nice explanations on how they do certain things. I will wonder aloud again...."I wonder if they use a toolset to create Mass Effect like Dragon Age? hint hint."


Whatever customization they've done, it's still a licensed engine.  I imagine that makes releasing a toolset even more of a pain than usual.


Good point, ah well wishes can be wishes.  I think they would get some terrific stuff if that ever happened.

#73
Tamahome560

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Love them interviews :)
Lol Fornax...

#74
tallon1982

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I'm totally loving the interviews and all the bits of info Game Informer has been putting up. It's nice getting insight like this and I laughed about the Fornax stuff. I don't intend on using google for that phrase anytime soon haha

#75
ANdrewJ

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I bet they were so casual about fornax because they have HQ prints of it hanging on the walls inside the development rooms... *cough*

So now that is obvious, it were obvious, for example Eric Adams told that he is chatting with fans from new/fake accounts, so you really never know who you are talking to. (Phaedon, are you Casey Hudson/Dereck Watts? :) )

So to say - let`s keep polite guys (lets do less of that "word",  that was written on the white board in garrus video, i have doubts that was left accidental :) ) with more ideas and wishes.
Let`s make their job of reading forums more pleasant. :)

Modifié par ANdrewJ, 27 avril 2011 - 07:17 .