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Casey Hudson Interview: Mass Effect's Feedback


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#101
HBC Dresden

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Love these honest, down to earth interviews. No PR, just the devs/producers/writers/etc. themselves. Pretty cool.

#102
mjh417

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Casey Hudson is the man, and Bioware rules. Another two awesome interviews, though pretty much everything said I heard before in other places, still a good watch though

#103
Loup Blanc

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Love Casey's interviews. Really interesting. The man is very down to earth, and while he does not speak out very often, it counts when he does. Mike Laidlaw could take lessons from him.

#104
Beerfish

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JL81 wrote...

Love Casey's interviews. Really interesting. The man is very down to earth, and while he does not speak out very often, it counts when he does. Mike Laidlaw could take lessons from him.


I think both Casey and Mike do a good job, one might look differently on Casey if he had as much face time as Mike.  the dude they have to keep 100 miles away from the screen is that Silverman dude. 

#105
jmacrosoft

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This entire series is AMAZING! Add it to the collectors edition. ;) ALSO, I really love how he referenced the Fornax stuff. Made me "lol".

#106
didymos1120

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Beerfish wrote...

the dude they have to keep 100 miles away from the screen is that Silverman dude. 


It's amazing how often the people who do PR for a living seem like the last people you'd actually want doing it.

#107
aragfore03

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Great interview from Casey Hudson. I really do appreciate these interviews and hope we see a couple more before the release of ME3

#108
Dougy Fresh

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i loved the explaination of Shepards name... its lets us know you care about what youre doing!! :)

#109
ANdrewJ

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Casey Hudson can be listened for hours long, just less "how that`s done" seriously, for others (like Blizzard Entertainement) to have no hope in repeating something like this.
Just little less disappointing points like EXEL part... that demotivates! Something about the actual development, technical details and how hard it all can be!

Yea, whole room was in laugh on fornax, but what so extreme after all?(YES, i saw it.) But in the end there is no place for porn where your LI will be.

So get this goddamn fornax from Deck 1 wall, you can make Kai Leng wielding 160 magazines of fornax as his primary weapon, three Voluses that run with those magazines around the citadel screaming "Bah... Blasto the Jellyfish multi-Dick epic erotic conquest... Volus edition..." or even Salarians that developing new ero-phage according to fornax creative illustrations... but DO NOT put it on DECK 1 wall!

Patrick Olejniczak works fit there very good, just make different ones, for every LI picture of them, not the debris of unnamed LOKI, the toilet mech.

#110
TheConfidenceMan

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Sounds like just another arm of the PR machine. He's better at it than Laidlaw, but they both have the same mandate to appeal to mainstream GTA/CoD audience. That's the real impetus behind all the changes made.

#111
suprhomre

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I love this man so humble and nice. ME3 is going to be the best game ever made.

#112
geekeffect

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Really love the first video of the interview with Casey, titled "How Mass Effect Began" (check the ME3 hub at GameInformer if you missed it).
It is really amazing how this trilogy came to be. I believe BioWare introduced two revolutionary elements that will influence the way storytelling will evolve in games in the future: the dialogue wheel and the saved-games migration. And I hope this last concept will not be abandoned, because it really takes the emotional attachment with the story and characters to a whole different level.
And, also, I hope we will see more of the Mass Effect universe in the future. One can only speculate as to the sate of humanity by the end of the events in ME3. But how great would it be to go back a few centuries later, and see how the alien societies evolved, and new conflicts and challenges. This is a great new universe with a rich and fulfilling lore. It will live on...

#113
Mr.Tacito

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There really isn't going to be a trilogy like Mass Effect again.

I've just realised, the day Mass Effect 3 is out, it's going to be a very sad day! Image IPB

#114
Lancer-1289

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Modifié par Chris Priestly, 28 avril 2011 - 07:59 .


#115
Sailears

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Fantastic interviews, can't believe I missed these ones too.


Big lol at the fornax comment... :D

#116
Robbiesan

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Great interviews Casey. Like has been said here a lot, you are the man. Keep at it. We the fans really apprecaite all you folks do for us. ME is the best and most re-playable game I have had the pleasure of enjoying. Looking very forward to ME3, and any other ME based games.

LOL @ fornax. yeah, I had to google that :)

#117
DJ CAVE SLAVE

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morrie23 wrote...

Another great interview, I really like the fact that the devs are looking at the forums. The weapon mods sound sweet as well. I look forward to build the ultimate weapon in ME3. Plus, the Fornax comment, comedy gold!

HI DEVS!

#118
Canadish

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DJCS wrote...

morrie23 wrote...

Another great interview, I really like the fact that the devs are looking at the forums. The weapon mods sound sweet as well. I look forward to build the ultimate weapon in ME3. Plus, the Fornax comment, comedy gold!

HI DEVS!


I lol'd :D

Great interviews though. I hate to admit it, because I know its PR...but I am getting hyped. This Casey fella seems legit.
Hearing about the thought process behind the the creative choices is always fun, and the Mass Effect team have always seemed to had a good feel for whats too much and too little.

The Dragon Age 2 lead devs should take lessons from this guy. Might not sound like used car salesmen.
You know...or just make GOOD games so they dont have to lie ;)

#119
Sandbox47

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I like Casey. A lot. I wonder if Garrus is based on himself?

#120
Lancer--1289

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Image IPB

http://masseffect.wikia.com

http://masseffect.wi...talk:Lancer1289

#121
Kandid001

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didymos1120 wrote...
It's amazing how often the people who do PR for a living seem like the last people you'd actually want doing it.


QFT.

And great interview.

#122
PSUHammer

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ANdrewJ wrote...

Casey Hudson can be listened for hours long, just less "how that`s done" seriously, for others (like Blizzard Entertainement) to have no hope in repeating something like this.
Just little less disappointing points like EXEL part... that demotivates! Something about the actual development, technical details and how hard it all can be!

Yea, whole room was in laugh on fornax, but what so extreme after all?(YES, i saw it.) But in the end there is no place for porn where your LI will be.

So get this goddamn fornax from Deck 1 wall, you can make Kai Leng wielding 160 magazines of fornax as his primary weapon, three Voluses that run with those magazines around the citadel screaming "Bah... Blasto the Jellyfish multi-Dick epic erotic conquest... Volus edition..." or even Salarians that developing new ero-phage according to fornax creative illustrations... but DO NOT put it on DECK 1 wall!

Patrick Olejniczak works fit there very good, just make different ones, for every LI picture of them, not the debris of unnamed LOKI, the toilet mech.


I have absolutely no idea what you just said.  I tried, but failed.

Modifié par Hammer6767, 30 avril 2011 - 02:31 .


#123
petipas1414

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This is awesome.

Casey rocks!

#124
xentar

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Well, the ME2 -> ME3 part was suspiciously combat-centered...

#125
The Spamming Troll

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ah so "casey hudson" is the name of the dude i wanna be when i grow up. good to know.