lolwut666 wrote...
@FemShep fans
It's not a competition, yo.
Don't waste your breath; they've been told this countless numbers of times and they just want to feel persecuted. Logic and reason has no place in their world.
lolwut666 wrote...
@FemShep fans
It's not a competition, yo.
TS2Aggie wrote...
lolwut666 wrote...
@FemShep fans
It's not a competition, yo.
Don't waste your breath; they've been told this countless numbers of times and they just want to feel persecuted. Logic and reason has no place in their world.
TS2Aggie wrote...
lolwut666 wrote...
@FemShep fans
It's not a competition, yo.
Don't waste your breath; they've been told this countless numbers of times and they just want to feel persecuted. Logic and reason has no place in their world.
Modifié par CulturalGeekGirl, 29 avril 2011 - 09:17 .
Modifié par JamieCOTC, 29 avril 2011 - 10:29 .
Modifié par MaynPayn, 29 avril 2011 - 10:48 .
JamieCOTC wrote...
I've never been persuaded into buying a game by ads or cover art, but I have been dissuaded by them. I didn't buy ME1 for almost two years because I thought you had to play the dude on the box and every ad sported Sheploo. The ads and art didn't even make me want to know more about the game. If it wasn't for a forum post somewhere about femshep, I would never bought ME1.
Modifié par MGIII, 29 avril 2011 - 11:29 .
MGIII wrote...
JamieCOTC wrote...
I've never been persuaded into buying a game by ads or cover art, but I have been dissuaded by them. I didn't buy ME1 for almost two years because I thought you had to play the dude on the box and every ad sported Sheploo. The ads and art didn't even make me want to know more about the game. If it wasn't for a forum post somewhere about femshep, I would never bought ME1.
So, what you're saying is that because it was a guy being promoted in all the ads, you didn't give ME a fair shake? For no other reason: not because you didn't like the sci-fi setting, or the promises of an epic story, or the fact that it's a quality, universally praised Bioware game. No, you passed judgment on an entire game because you thought a male was the lead role.
I wonder if I expressed a similar sentiment if femShep was promoted in all the ads, would I not be considered a misogynist.
This is truly where the hang-up between both sides of this argument originates. Why is it that in order to appeal to female gamers, you have to be able to play as a woman? Y'know, not make a great story with personal choices and compelling characters, and have large cinematic appeal. No, just be able to play as a woman. They won't even consider the game if they think you have to play as a male.
I can understand the feeling of being misrepresented, and seeing a female lead in a game provides bonus points. It just seems shallow to me to dismiss entire games just because there isn't a female lead or playable character. And that it's the ignorance of these consumers that needs to be ammended, and not Bioware's marketing. (which does an excellent job of giving a feel for what ME is actually about)
Modifié par CulturalGeekGirl, 30 avril 2011 - 12:06 .
JamieCOTC wrote...
I've never been persuaded into buying a game by ads or cover art, but I have been dissuaded by them. I didn't buy ME1 for almost two years because I thought you had to play the dude on the box and every ad sported Sheploo. The ads and art didn't even make me want to know more about the game. If it wasn't for a forum post somewhere about femshep, I would never bought ME1.
Modifié par Babe Mause, 29 avril 2011 - 11:58 .
CulturalGeekGirl wrote...
You keep taking single posts out of context in the larger discussion... which is perfectly understanable, considering how much text there is in this thread. Allow me to contextualize.
CulturalGeekGirl wrote...
It's not all about dudes vs. ladies.
CulturalGeekGirl wrote...
But the genre of "space shooter" is one that often does a pretty terrible job at being appealing to women who like dialogue and nuanced characters. Halo and Gears of War are fine games, but they're not games I like. They're not games that have a high percentage of female players (as far as I know). Much of the mainstream advertising makes Mass Effect look like Halo or Gears of War, games that a female RPG fan are less likely to be interested in - grim, space shooters headed up by generic stoic dudes. Bear in mind that the ME2 website doesn't even say the word RPG on the front page or Game Info page! It only mentions dialogue in the context of renegade interrupts, which makes it sound like the conversations are all just quicktime events!
CulturalGeekGirl wrote...
Very little of the advertising for mass effect showed that it was an RPG with nuanced dialogue and character development. There was little hint of any plot more complex than "kill some aliens, save the galaxy." I don't want to play a shooter where a grim emotionless dude kills aliens to save the galaxy. I want to play an RPG where an interesting character talks with aliens and investigates a galactic mystery. Mass Effect is BOTH of those games at the same time. They already advertise to the people who want an emotionless shooter. They don't advertise to the people who want a character-based RPG.
Letting people know the main character is customizeable and can be a woman gives the first hint that this game is not Gears or Halo. Game design companies that are paying attention to both women and men often make female playable characters, and so a female playable character is a hint that maybe this company is paying attention to both genders. That is what we need... hints, other than the Bioware name, that this game is not Gears or Halo. Which are both great games... just not games that I want to play.
Modifié par MGIII, 30 avril 2011 - 12:16 .
MGIII wrote...
CulturalGeekGirl wrote...
You keep taking single posts out of context in the larger discussion... which is perfectly understanable, considering how much text there is in this thread. Allow me to contextualize.
I did not take anything out of context. I already responded to the other points.CulturalGeekGirl wrote...
It's not all about dudes vs. ladies.
By the sound of multiple posts here, that seems to be exactly the case. Only you and Shimmer raised other points by what I've seen.CulturalGeekGirl wrote...
But the genre of "space shooter" is one that often does a pretty terrible job at being appealing to women who like dialogue and nuanced characters. Halo and Gears of War are fine games, but they're not games I like. They're not games that have a high percentage of female players (as far as I know). Much of the mainstream advertising makes Mass Effect look like Halo or Gears of War, games that a female RPG fan are less likely to be interested in - grim, space shooters headed up by generic stoic dudes. Bear in mind that the ME2 website doesn't even say the word RPG on the front page or Game Info page! It only mentions dialogue in the context of renegade interrupts, which makes it sound like the conversations are all just quicktime events!
I know for a fact that there's an entire clan of women that play, adore, and love Halo. Namely, the PMS clan. And they like the game because it has a coherent and epic story, great gameplay, and a blast to play with friends. Y'know, because that's what games are there for, to have fun.
Bioware could do well to advertise the customizability of ME more. I said as much already. You repeat these points I've already addressed.
And the reason Mass Effect is similar to those games is because pretty much the exact same premise for its story: humanity's existence is in peril, only you can save them. And that's how it's marketed.CulturalGeekGirl wrote...
Very little of the advertising for mass effect showed that it was an RPG with nuanced dialogue and character development. There was little hint of any plot more complex than "kill some aliens, save the galaxy." I don't want to play a shooter where a grim emotionless dude kills aliens to save the galaxy. I want to play an RPG where an interesting character talks with aliens and investigates a galactic mystery. Mass Effect is BOTH of those games at the same time. They already advertise to the people who want an emotionless shooter. They don't advertise to the people who want a character-based RPG.
Letting people know the main character is customizeable and can be a woman gives the first hint that this game is not Gears or Halo. Game design companies that are paying attention to both women and men often make female playable characters, and so a female playable character is a hint that maybe this company is paying attention to both genders. That is what we need... hints, other than the Bioware name, that this game is not Gears or Halo. Which are both great games... just not games that I want to play.
I thought that the whole "fight for the lost" campaign where they would have the characters talk about being loyal to you was very indicative of a character driven game. I dunno, that's just me.
And ME's plot is exactly no more complex than "kill some aliens; save the galaxy." That's what the plot condenses to, and what should be marketed when you have to sell a game in thirty seconds or less.
TheScrogging wrote...
they should get rid of femshep instead. none of my friends including I, never use her because she sounds like a cow
centauri2002 wrote...
TheScrogging wrote...
they should get rid of femshep instead. none of my friends including I, never use her because she sounds like a cow
Double negative so that means you all play her. Good for you!
As for the whole MaleShep vs. FemShep, this isn't about that. No one's saying that MaleShep shouldn't be represented, no one's saying Sheploo shouldn't be the iconic Shepard. What's wrong with asking for a little representation? I don't see the problem. I'll say it again, we're not asking to have anything replaced, just a small item added - whether that be in the form of a secondary trailer or an alternative cover. Something like that.
MGIII wrote...
I addressed those points somewhere in this thread. I wonder if Shimmer could append some of the main points and their rebuttals to the OP, if only to cut down on repeated arguments.
MGIII wrote...
CulturalGeekGirl wrote...
You keep taking single posts out of context in the larger discussion... which is perfectly understanable, considering how much text there is in this thread. Allow me to contextualize.
I did not take anything out of context. I already responded to the other points.CulturalGeekGirl wrote...
It's not all about dudes vs. ladies.
By the sound of multiple posts here, that seems to be exactly the case. Only you and Shimmer raised other points by what I've seen.
MGIII wrote...
CulturalGeekGirl wrote...
But the genre of "space shooter" is one that often does a pretty terrible job at being appealing to women who like dialogue and nuanced characters. Halo and Gears of War are fine games, but they're not games I like. They're not games that have a high percentage of female players (as far as I know). Much of the mainstream advertising makes Mass Effect look like Halo or Gears of War, games that a female RPG fan are less likely to be interested in - grim, space shooters headed up by generic stoic dudes. Bear in mind that the ME2 website doesn't even say the word RPG on the front page or Game Info page! It only mentions dialogue in the context of renegade interrupts, which makes it sound like the conversations are all just quicktime events!
I know for a fact that there's an entire clan of women that play, adore, and love Halo. Namely, the PMS clan. And they like the game because it has a coherent and epic story, great gameplay, and a blast to play with friends. Y'know, because that's what games are there for, to have fun.
Bioware could do well to advertise the customizability of ME more. I said as much already. You repeat these points I've already addressed.
And the reason Mass Effect is similar to those games is because pretty much the exact same premise for its story: humanity's existence is in peril, only you can save them. And that's how it's marketed.
MGIII wrote...
I thought that the whole "fight for the lost" campaign where they would have the characters talk about being loyal to you was very indicative of a character driven game. I dunno, that's just me.
And ME's plot is exactly no more complex than "kill some aliens; save the galaxy." That's what the plot condenses to, and what should be marketed when you have to sell a game in thirty seconds or less.
Modifié par CulturalGeekGirl, 30 avril 2011 - 01:21 .
MaynPayn wrote...
This thread in general is only repeating itself by now, everyone pretty much agrees that there should be something that would advertise for femshep/cusomizable shep, just not an entire campaign and we are only discussing the little things anyways myself included.
Modifié par CulturalGeekGirl, 30 avril 2011 - 01:25 .
CulturalGeekGirl wrote...
MaynPayn wrote...
This thread in general is only repeating itself by now, everyone pretty much agrees that there should be something that would advertise for femshep/cusomizable shep, just not an entire campaign and we are only discussing the little things anyways myself included.
I wish it were so, but there are still quite a few posters who believe that Femshep should never be advertised, or that there's no real need to advertise her.
Also, a lot of people are reaching the false conclusion that "knowing you could play as a female made me want to learn more about this game" means "knowing you could play as a female is the only thing that's important to me." Those statements may seem similar, but they are not identical. You cannot generalize one from the other.
CulturalGeekGirl wrote...
I believe your conclusion here makes some very strong assumptions. Most posters here have not said "I never play games with male protagonists" just "I overlooked Mass Effect until I saw you could play as a female." These do not mean the same thing. That statement means only that Mass Effect, in particular, needed to convey this message in order to attract women, not that all games do.
CulturalGeekGirl wrote...
Anyway, that wasn't my main point. I also said Halo doesn't appeal to female RPG fans. I think Mass Effect can appeal to both Shooter fans and RPG fans. It has already reached the Shooter fans. I'm not just saying advertise the customizeability. A lot of RPG fans like dialogue and party interactions. A few shots of banter with Garrus, or the Tali Hug, that kind of stuff could be golden.
CulturalGeekGirl wrote...
Here we must part ways - I don't think that the premise of a game is the most important aspect of that game, advertising-wise. I think gameplay and characters are more important. The premise of every JRPG ever is collect X to save the world! I don't want to play 90% of those games. What a game has to do to attract me is advertise the quality of its execution, not the simplicity of its premise.
MGIII wrote...
I thought that the whole "fight for the lost" campaign where they would have the characters talk about being loyal to you was very indicative of a character driven game. I dunno, that's just me.
And ME's plot is exactly no more complex than "kill some aliens; save the galaxy." That's what the plot condenses to, and what should be marketed when you have to sell a game in thirty seconds or less.
CulturalGeekGirl wrote...
That said, all of them but Mordin's feature the character's interactions with Shep, and I just don't like that guy. He's just not my cup of ovaltine, and I can't finish a game where I hate the main character. I barely finished FFX, for that very reason. Luckily Tidus was the main character, and Yuna was more the LI. Still, do not care for her.
I also disagree about the plot thing. To me, Mass Effect's plot is this: "A rogue alien agent is carrying out a deadly vendetta against humanity, and you're the only one who can stop him. You and your team of aliens must discover his link to the sinister force behind a cycle of galactic extinction, and stop that cycle from starting again."
That is so much more compelling than "kill aliens, save humans," at least to me.
Modifié par MGIII, 30 avril 2011 - 01:47 .
MGIII wrote...
centauri2002 wrote...
TheScrogging wrote...
they should get rid of femshep instead. none of my friends including I, never use her because she sounds like a cow
Double negative so that means you all play her. Good for you!
As for the whole MaleShep vs. FemShep, this isn't about that. No one's saying that MaleShep shouldn't be represented, no one's saying Sheploo shouldn't be the iconic Shepard. What's wrong with asking for a little representation? I don't see the problem. I'll say it again, we're not asking to have anything replaced, just a small item added - whether that be in the form of a secondary trailer or an alternative cover. Something like that.
I addressed those points somewhere in this thread. I wonder if Shimmer could append some of the main points and their rebuttals to the OP, if only to cut down on repeated arguments.
MGIII wrote...
JamieCOTC wrote...
I've never been persuaded into buying a game by ads or cover art, but I have been dissuaded by them. I didn't buy ME1 for almost two years because I thought you had to play the dude on the box and every ad sported Sheploo. The ads and art didn't even make me want to know more about the game. If it wasn't for a forum post somewhere about femshep, I would never bought ME1.
So, what you're saying is that because it was a guy being promoted in all the ads, you didn't give ME a fair shake? For no other reason: not because you didn't like the sci-fi setting, or the promises of an epic story, or the fact that it's a quality, universally praised Bioware game. No, you passed judgment on an entire game because you thought a male was the lead role.
I wonder if I expressed a similar sentiment if femShep was promoted in all the ads, would I not be considered a misogynist.
This is truly where the hang-up between both sides of this argument originates. Why is it that in order to appeal to female gamers, you have to be able to play as a woman? Y'know, not make a great story with personal choices and compelling characters, and have large cinematic appeal. No, just be able to play as a woman. They won't even consider the game if they think you have to play as a male.
I can understand the feeling of being misrepresented, and seeing a female lead in a game provides bonus points. It just seems shallow to me to dismiss entire games just because there isn't a female lead or playable character. And that it's the ignorance of these consumers that needs to be ammended, and not Bioware's marketing. (which does an excellent job of giving a feel for what ME is actually about)
Modifié par JamieCOTC, 30 avril 2011 - 02:00 .
Guest_Imperium Alpha_*
Imperium Alpha wrote...
FemShep was dismissed by the Turian Councilor if i remember correctly...