MGIII wrote...
And what makes ME's emphasis on gender roles much more necessary than any other game, which includes RPGs with gender options as well.
Explained before. Marketed as space shooter with humorless male protagonist. Alternative to this personality important. If main protag had been shown as charming, witty, compassionate in trailer, might have been more appealing even without female protag. Still, female protag kills two birds with one stone, is a sign that devs care about females and offers potential for an alternate personality and customizeability.
MGIII wrote...
CulturalGeekGirl wrote...
Anyway, that wasn't my main point. I also said Halo doesn't appeal to female RPG fans. I think Mass Effect can appeal to both Shooter fans and RPG fans. It has already reached the Shooter fans. I'm not just saying advertise the customizeability. A lot of RPG fans like dialogue and party interactions. A few shots of banter with Garrus, or the Tali Hug, that kind of stuff could be golden.
Well, now we're straying away from appealing to women and promoting femShep, and entering into the realm of roping in the greater RPG crowd, predominately those playing MMORPGs and JRPGs. Which is an addendum to the original premise at the most. There are a higher percentage of women in those genres, but the fundamentals of those games differ from ME.
Disagree. Have stated this before: JRPGs incorporate many styles of gameplay. Some even have shooter-like aspects: Dark Cloud, Ocarina of Time, etc. Many RPGs feature fast-paced, action-heavy gameplay, not very different from Mass Effect. See also: Fallout 3, which is marketed better to women, in my experience; also an RPG shooter. Ads reveal both shooter aspect and the game's inherent humor and atmosphere. Also, got prominent female nerd (Felicia Day) to appear, talk about and endorse it. Good marketing. Savvy.
MGIII wrote...
CulturalGeekGirl wrote...
What a game has to do to attract me is advertise the quality of its execution, not the simplicity of its premise.
Marketing is supposed to get you interested in the game, which is why you have to sell its premise. ME's actual gameplay is essentially a limited version of Gears of War's combat and cover system, with powers mixed in. You're better off showing the epic moments of the game.
Execution does not equal combat system. Once again, when I see a trailer for Fallout 3, I think 'this game has humor and atmosphere!" Most trailers for ME3 fail to show off its strong writing and choice, which are what makes its execution different from any other game.
MGIII wrote...
MaleShep = FemShep, unless inflection and the romance options are really that big a deal for you. We've discussed this before.
And I disagree. Voice and character model are hugely important in defining any animated or video game character's personality. That's why they got Keith David for Anderson, and modeled Anderson to resemble Keith David. If Anderson was played by and modeled after Gilbert Godfried, do you think you'd view him in the same way? I wouldn't! To give a female example, so you know this isn't gender based: I would probably not want to play a game where the main character was modeled after and voiced by Paris Hilton. But I'd play one where the main character was modeled after and voiced by Alyson Hannigan.
MGIII wrote...
And you mentioned that the ads do not show character interaction. Well, I just looked at the Launch Trailer, and there was plenty of Shepard-squadmate interaction, and even some squadmate-squadmate interaction. The only way the demographic we're discussing can look at that trailer and not get an inkling of what ME is about on a personal and character building level is if they are put off by the focus on action sequences, or are put off by the protagonist being a male. In either case, the character interaction inherent in ME is clearly on display in that trailer alone.
I'll agree that that trailer is a lot better than anything else I've seen so far, other than the Mordin FFTL trailer. The weird thing is I know I saw a lot of ads and trailers for ME1 and ME2, but I never saw that one. Maybe I just got unlucky. That said, if you see that trailer and click on the website, and the website says nothing about dialogue or an RPG, then why would you think it's an RPG? The ME2 Website doesn't have the word dialouge or RPG anywhere on the front page or the Game Information page. The only reference is this:
"Control your conversation with physical moments of intense action," which does not sound like an RPG element, it sounds like a description of action-based quicktime events. If I can't tell that there's dialogue or an RPG in your dialogue-heavy RPG after looking at your website for TWENTY GODDAM MINUTES, something is very wrong. So no, that trailer alone doesn't specifically convey that it's an RPG. It hints at character interaction of some kind, but the website offers no confirmation. And again, an unappealing main character
of any gender is enough to make someone not play a game. I don't want to play
X-Blades either! My dislike of X-Blades isn't based on the girl's outfit, or her lines... her tone of voice and inflection are just infurating and make me hate her (also seriously watch that Unskippable I linked. It is hilarious). I'm not saying that MaleShep is always unappealing, but those trailers aren't cut to make him look interesting
to me.
"A rogue alien agent is carrying out a deadly vendetta against humanity, and you're the only one who can stop him. You and your team of aliens must discover his link to the sinister force behind a cycle of galactic extinction, and stop that cycle from starting again." = "kill aliens; save humans."
ME, and most sci-fi games, are literally TIM's wettest dreams. (there are a few inconsistencies with your summary, but they are negligible)
^That is no less of "kill aliens; save humans" than:
"You are the lone force capable of thrawting a zealous conglemerate of aliens hellbent of stamping humanity out of existence. Armed with the greatest resource at humanity's disposal, a super-intelligent A.I, you must uncover ancient technologies left by the charismatic race known only as the Forerunners--who have mysteriously disappeared--in order to combat these foes. And in the process, unleash a threat much more sinister than ever imaginable..."
or
"A powerful foe has risen from the depths of Sera to threathen humanity's existence. With his hardened squad of elite soldiers, Marcus Fenix is our best hope to drive back these invaders and stay alive. But as they delve into the depths of Sera itself, they discover the threat is much more powerful than originally believed.
So, ME's story is pretty par for the course. It's interesting which is what is most important.
I was trying to keep my summary of Mass Effect as short as possible, but your other summaries are a bit longer, so I'll revise mine.
"Humanity seeks to join the council, the rulers of a long-established galactic community, but the aliens say humanity must earn their place. When a rogue agent of the council attacks human colonies you must gather allies both human and alien and take on a mission to take him down. Can you discover his connection to the cycle of galactic extinction, defeat his army of sentient machines, and secure humanity's place in the galaxy?"
The big thing in Mass Effect is that there are peaceful aliens that are your friends. This is what sets it apart from your other summaries - there are aliens who are on your team. There are aliens you get help from. This is HUGE for me. It's the difference between Star Trek and Independence Day. Both are things I like, but I'd rather play in a Star Trek universe than an Independence day one. Now, I'll admit that the ME2 launch trailer (that I've somehow never seen before today) does totally show you having aliens on your team, as do the alien-based FFTL videos, and that's good. It shows they've realized they have to set Mass Effect 2 apart from Halo and Gears in some way, narratively.
I just think that some of the print ads could focus on the diverse squad thing a bit more. A poster like this would have made me research Mass Effect, because it gives me something to focus on other than the big crewcutted bro.
Modifié par CulturalGeekGirl, 30 avril 2011 - 03:28 .