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Swedish LEVEL magazine - 10 page ME3 article described (no scans)


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#1
Guest_Arcian_*

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Guys, I just bought the 61st issue of the swedish video-gaming magazine LEVEL today, and they had ME3 as their main article.
Posted Image

(the upper text says, "Exclusive visit to Bioware" and the lower says, "10 pages about the big finale")
(for the record, this cover image came from LOADING.se, a site run by the staff of LEVEL)

I thought I'd transcript the most interesting stuff for you (unfortunately it is impossible for me to scan the images, so I'll have to describe them until someone else can put them up - and not here, anyway):

Basically the writer of the article actually got to meet the team face-to-face in Edmonton and saw (and heard) some very interesting stuff. Most of the initial info is just stuff *we've* already heard. They have the good old picture of Ashley, with a caption that clearly states that Shepard has split with Cerberus and that this means s/he has a chance to get back with Ashley/Kaidan and maybe reignite the romance from ME1. Nothing overtly new.

The picture of Shepard with an armored Kaidan to Shepard's right (the reader's left) and Liara on the opposite side is also in the article. The caption states that every single squaddie who survived ME2 will be back. It does not say if they're going to be playable or even permanent squaddies (aside from the Fantastic 4 that we already know of). 

The article also have the picture of the refurbished SR2's interior. The caption says that parts of the Cerberus crew will actually leave the ship, and that it will feel quite empty early in the game.

Casey Hudson goes on about the fact that Shepard won't play the role of a general, but that s/he will affect the outcome of the war through inspiring other through his/her actions. Casey also says one of the main inspirations for Shepard was Jimmy Doolittle, a WW2 fighter pilot who epically owned a lot of his enemies and became a big inspiration for other soldiers, and that they're playing that kind of angle with Shep in ME3.

The pictures of the rachni husk and the batarian husk is also in. The rachni is erroneously described as a "collector" in the picture caption.

In a text segment the article writer lets us know that Derek Watts, the art director, accidentally spoiled him with a plot twist of "Luke I am your father"-calibre. Fortunately the article writer decided to keep it for himself. Fun stuff to look forward to, in other words.

Another text segment describes... and boy, this is a big one for turian-lovers such as myself... that Palaven has been rendered completely inoperable as a military stronghold, and that the turians of Palaven (either militarily or as a whole) have been forced to evacuate to a nearby moon that apparently is very barren, to really accentuate the turians status as hardened survivors.

On the other page is a concept picture of the moon in question, with Palaven's dark side in the distance. Fires can clearly be seen on the planet's surface in the dark. Just below it is another picture which I can only assume is Palaven itself. Next to these two is a larger picture of a number of reapers attacking what seems to be a moon for some big, terrestrial planet with cloud formations. It may be Palaven again, i'm not sure.

The third picture has a caption in which the writer states that BioWare has some sort of plan on how to fight (in-game) the Reapers on their own scale, but that they want to keep it a secret other than that it will be "grand".
On the same page is a long description of the reinforcement of RPG-elements, in which Casey states that while they will satisfy the RPG-demand that most fans felt was lacking in ME2, that does not mean they will trim down on the shooter elements. He also says we will have more stuff to buy in the shops, and more stuff to do in the various menus.

There's a picture of Illium and a caption that states we will get to revisit the planet. Below that picture is a smaller picture of the North American continent burning (the ENTIRE continent, for emphasis), meaning the Reaper invasion ISN'T just restricted to Europe like I originally thought.

In the next segment, the article writer is introduced to Corey Gaspur, one of the game designers. Gaspur goes into detail on the new enemies, trying to emphasize their desire to create a greater variety of enemies, especially what he calls "reaper-zombies". Apparently these reaper zombies can have some of their body parts blown off. He also uses the batarian husk as an example of how different areas on the body can affect combat. For example, shooting the hand-cannon will disable his range attack, shooting his claw will prevent him from meleeing you, or you can just ignore both and go for the kill by shooting the more durable torso. This system is apparently going to be applied to more than just this type of enemy.

Casey explains that they are really going for a greater enemy variety, and that they will have cannibalizing husks, Cerberus mechs that can be blown apart in two pieces and new types of husks which will, and i quote, "be to the old [husk]version what 28 days later was to the Night of the Living Dead".

In the next segment they describe the salarian homeworld as a very damp and tropical place, comparing their architecture to the hanging gardens of Babylon. The article writer gets to play a combat sequence in an area by a waterfall, fighting Cerberus soldiers. The gameplay is positively compared to Gears of War, with emphasis on more fluid and faster combat. Casey reiterates that they are trying to make the game more difficult by making the enemies smarter and more tactical. "Normal is the new Veteran."

Next on they meet Parrish Ley, the lead cinematic director. This part isn't very interesting, they just talk about how they are improving the cinematic feel and so forth. Parrish shows the Tresher vs Reaper segment to the article writer, and they indicate that the krogan convoy in which Shepard is situated is supposed to distract the reaper so that turian ships can get clear shots at it.

On the next page is a picture of Anderson in a blue cap, with an ear-phone-thingy dressed in light combat armor with an assault rifle in hand. The caption suggests that he will have a much more combat-oriented role, but it does not say if he will be a squadmember in any capacity. My educated guess is that he will be a temporary squaddie.

The rest of the article is just a couple of quotes that describes BioWares feel of its grand scope, and how excited they are to finish the big project they started 10 years ago, and how well they feel the trilogy-concept have been implemented, emphasizing that the series is the first to have player decisions carry over for three games.

Well like I said in the beginning of the post I can't scan the images, so you'll have to take my (weak) word for it until someone can actually confirm it.

If this has already been posted, just shoot me. I did an extensive research and came up with nothing, so here it is.

EDIT: One thing I forgot to mention: they say that the factions of the galaxy are on the verge of civil war and  is that we might possibly have to choose between them in ME3, such as the quarians and geth, citing Kaidan and Ashley as an example but on a galactic scale. Gulp.

Modifié par Arcian, 27 avril 2011 - 06:04 .


#2
Fiery Phoenix

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Informative and very interesting read. Thank you.

#3
Vertigo_1

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Agreed, thanks for sharing this with us!

#4
Guest_Arcian_*

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No problems. I didn't actually expect to find any new info in the article when I bought it, but some of it like the status of Palaven and the turians, was new to me, so I decided to share.

#5
lovgreno

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Det där låter ju intressant. Att få besöka Palaven med Garrus är ett väldigt bra skäl att köpa spelet.

#6
Razagon

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Thanks a lot man.

#7
BinaryHelix101

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Nice... nice...

#8
Vez04

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Nice work man for shareing this with the rest of the comunnity. Some of this info was actually not leaked/known before now :)

Modifié par Vez04, 27 avril 2011 - 05:55 .


#9
Lieutenant Flashlight

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Arcian wrote...
Derek Watts, the art director, accidentally spoiled him with a plot twist of "Luke I am your father"-calibre.


Hmm... 

What could it be?

#10
Someone With Mass

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Wow, finally a magazine I can buy without having to wait like a month for it to arrive.

#11
Black_Arrow141

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Lieutenant Flashlight wrote...

Arcian wrote...
Derek Watts, the art director, accidentally spoiled him with a plot twist of "Luke I am your father"-calibre.


Hmm... 

What could it be?


Breaking Revelation.. The Illusive Man is Shepards father Posted Image.

#12
Big stupid jellyfish

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Tack så mycket.

I really enjoyed the reading.

#13
RainyDayLover

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Wow, I didn't know more than half of the stuff listed here. Thanks, OP!

#14
lovgreno

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Black_Arrow141 wrote...

Lieutenant Flashlight wrote...

Arcian wrote...
Derek Watts, the art director, accidentally spoiled him with a plot twist of "Luke I am your father"-calibre.


Hmm... 

What could it be?


Breaking Revelation.. The Illusive Man is Shepards father Posted Image.

Zaeed sounds possible too. Or maybe both of them.

#15
Epantiras

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Thanks for sharing!

#16
Eradyn

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Now where did I put my time machine...

#17
didymos1120

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So, I wonder if "Uh...they're all stuck on Palaven? Yeah, that's it: stuck on Palaven" is going to be the excuse for the lack of female turians.

I kid. I kid. Kind of.

#18
CannotCompute

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Arcian wrote...

Casey reiterates that they are trying to make the game more difficult by making the enemies smarter and more tactical. "Veteran is the new Normal."


"Normal is the new Veteran" ?

#19
Legbiter

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Arcian wrote...


In a text segment the article writer lets us know that Derek Watts, the art director, accidentally spoiled him with a plot twist of "Luke I am your father"-calibre. Fortunately the article writer decided to keep it for himself. Fun stuff to look forward to, in other words.


Shepard was brought back with Reaper tech would be my guess. Sort of "you are one of us Shepard, join with us and rule the galaxy."


Arcian wrote...

There's a picture of Illium and a caption that states we will get to revisit the planet. Below that picture is a smaller picture of the North American continent burning (the ENTIRE continent, for emphasis), meaning the Reaper invasion ISN'T just restricted to Europe like I originally thought.


Eh, Newfies can repopulate mainland Canada in case of a total write-off, so no biggie.

Modifié par Legbiter, 27 avril 2011 - 06:04 .


#20
Dune01

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Lieutenant Flashlight wrote...

Arcian wrote...
Derek Watts, the art director, accidentally spoiled him with a plot twist of "Luke I am your father"-calibre.


Hmm... 

What could it be?

Shepard is a reaper? 
LOL,I made my self laugh....

#21
Geth_Prime

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Thanks for posting this, but I have a question. Without posting any scans, can you tell me what the Normandy's new interior looks like? An answer would be much appreciated. Great find btw.

#22
Guest_Arcian_*

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CannotCompute wrote...

Arcian wrote...

Casey reiterates that they are trying to make the game more difficult by making the enemies smarter and more tactical. "Veteran is the new Normal."


"Normal is the new Veteran" ?

Yeah, sorry, my mistake. :P

#23
theSteeeeels

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Lieutenant Flashlight wrote...

Arcian wrote...
Derek Watts, the art director, accidentally spoiled him with a plot twist of "Luke I am your father"-calibre.


Hmm... 

What could it be?


soveriegns your dad?

im ashleys dad?

who is shepards dad??!

#24
CannotCompute

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Thanks a lot for the informative recap :)

#25
Gterror

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Very interesting reading indeed.
Thanks for sharing this with us.