- was it a sacrifice made to the gods of developement schedule?
- was it a casualty of what many people described as a "consolization" of the series?
- was it being witheld so that the integrity of the core game was protected, at least until the initial sales calmed down?
Was it because the toolset provided free access to content that Bioware could charge you money for?
Do any of the people who jumped down my throat when i cursed bioware for shoehorning DA2 into a Mass Effect with swords want to chime back in here?
When people asked why the developers removed the ability to equip companions, the "party line" was that equipping companions with found items and armor somehow detracted from that character. Fine. I didn't like it but fine.
( I happen to think that wearing the same outfit for the better part of a decade is worse.... but whatever.)
Then the first DLC content is released, and shocker of all shockers.... Its New armor and items for you and your companions!... for the low low price of 5 bucks.
This is not, as many PC users feared, a consolization of the series. Bioware just realized they could squeeze another five bucks out of you. Before anyone else says it... Bioware is in the buisness of making money. Good for them.
Modifié par Saintthanksgiving, 27 avril 2011 - 10:38 .





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