Mage Tutorial Video - Learn how to DOMINATE! Lesson 3 - Nexus Golem Super Gauntlet (w/ audio commentary) video added!
#426
Posté 11 mai 2011 - 09:44
#427
Posté 11 mai 2011 - 09:45
I have an identical wilmod battle speed run. I am using "Dual haste" and packing speed gear + the speed talent. If you like I can upload it as I don't intend to use it in my video so you can compare the speed difference.
Modifié par Jack-Nader, 11 mai 2011 - 09:46 .
#428
Posté 11 mai 2011 - 09:50
Bethany Haste
Anders Haste
Arm of Adruil (+3% atk speed)
Beraht's Revenge (+3% atk speed)
Rogue DLC Armor (+5% atk speed)
Rogue DLC Boots (+2% atk speed)
Speed (+10% atk speed)
Try it yourself.
As for the Abominations, you mean you've never had an enemy spawn and run WAY faster than they have any business going to get into the fight? Unless you're talking about them moving SLOWER, which is from Cullen's Lieutenant attack, which hits my party and I too.
Modifié par AreleX, 11 mai 2011 - 09:52 .
#429
Posté 11 mai 2011 - 09:51
Backstab is an avoidance attack which will 1 shot normals.tonnactus wrote...
SuicidialBaby wrote...
.
you really need to stop speaking from ignorance; Chain is 20% standing crit for 1 ability point, Explosive Strike is stellar damage, Twin Fangs cooldown is incredibility short for the damage, DW does more damage than Archery.
Backstab and lacerate are crap,twin fangs was mentioned(good),with explosive strike you have to build up the chain first.
All of this abilties are still single target abilities,and only one of it could be used for a cross class combo.(explosive strike)
If pinning shot wouldnt be still bugged(but still work as least as crowd control),archery would have 3 abilities that could be used for that.Bursting Arrow could also be used to obscure companions.
For me,thats a lot of advantages.(and "safety" as someone who deals damage from a distance)
Lacerate is bugged.
Dead enemies are no threat.
#430
Posté 11 mai 2011 - 10:45
#431
Posté 12 mai 2011 - 12:08
#432
Posté 12 mai 2011 - 12:11
#433
Posté 12 mai 2011 - 03:30
Hahaha!!AreleX wrote...
I never said one or the other was better, I said that I'd rather watch mr afk play than use a bow.
Also, your attack speed looks about right. My Isabela was a little bit slower but you had ~10% faster attack speed so it works out. I think it must be Cullen's aura making attack speeds speed up and slow down..
But for an odd example, compare your attack speed at 37secs (where you have an absolute crazy attackspeed without haste) to all the other times - though maybe that's what happens when you step out of the aura?
Jack-Nader wrote...
Working on that deep roads dragon atm.. 1 minute 6 is my best time so far. It's very sloppy tho.. i'm going to have to mess about with party configurations and see if I can't lock this dragon down more so my DW rogue can wail on it. I waste a good chunk of time just dodging his attacks.
Haha i think i got ~55secs
It was my first vid/when I realised all those nightmare speedruns weren't actually that fast after all.. (though maybe i'll change my mind when I see your 34sec xebenkeck). Warning, the video quality is even worse than usual.
I think the only way to kill it really fast is to get an archer's lance CCC into it. I only got mine in at the very end though, so it wasn't quite as useful. My goal for my next run is to get two brittle-archer's lances into it while it's hex of tormented and mark of deathed. Should hopefully be competitive with rumination's 31secs.
With a dw rogue (without assassinate CCC) or carver (because he's a douche) I don't think it's possible to get that fast a time.
Modifié par mr_afk, 12 mai 2011 - 04:06 .
#434
Posté 12 mai 2011 - 06:20
mr_afk wrote...
But for an odd example, compare your attack speed at 37secs (where you have an absolute crazy attackspeed without haste) to all the other times - though maybe that's what happens when you step out of the aura?
Exactly. That is where it became ridiculously obvious. IMO he should go back and check his fraps. I am betting that his fraps is consistant in his attack speed and somehow when the video has been processed it has royally goofed things up.
mr_afk wrote...
With a dw rogue (without assassinate CCC) or carver (because he's a douche) I don't think it's possible to get that fast a time.
I think I tend to agree. Problem with Dual wield rogue here is that he/she spends a good chunk of time stunned/knocked down or dodging attacks.
Modifié par Jack-Nader, 12 mai 2011 - 06:31 .
#435
Posté 12 mai 2011 - 07:02
#436
Posté 12 mai 2011 - 07:06
and here's the original speed run thread
Have you got any methods to reduce procrastination? I seem to have reached new heights.
haha oh well, I'll just start after a bit more dragon age
Modifié par mr_afk, 12 mai 2011 - 07:13 .
#437
Posté 12 mai 2011 - 07:12
*Wow.. That is a sick deep roads dragon run.
Modifié par Jack-Nader, 12 mai 2011 - 07:14 .
#438
Posté 12 mai 2011 - 07:16
But nevermind, should be good. I'll just go kill the arishok then I'll go finish it off.
edit: yeah, rumination's speed run is pretty amazing. I still haven't determined whether that extra cold staff dps and cold spells will be better than an extra archer's lance... In terms of spike damage, two archer's lances will do a lot more - but i'm pretty sure that alone won't kill the dragon so you'll have to dps it a bit.. but then again, archers have huge dps even if they don't have elemental weaknesses, so perhaps that would swing the favour towards the 2rogue 2mage setup.
Modifié par mr_afk, 12 mai 2011 - 07:19 .
#439
Posté 12 mai 2011 - 07:32
* he's level 13 too
Modifié par Jack-Nader, 12 mai 2011 - 07:38 .
#440
Posté 12 mai 2011 - 07:43
And yeah same here. I don't see how it's possible to get to level 13 by then for me. I struggle to get level 13 by the ARW. I think it's because I always target the bosses first reducing the number of waves. It's a bit silly how it can make such a huge difference though.
Modifié par mr_afk, 12 mai 2011 - 07:45 .
#441
Posté 12 mai 2011 - 07:50
#442
Posté 12 mai 2011 - 08:00
The awakening import I use isn't optimised for experience either. But can't you use one of the save editor/creator things to check flags or whatever? I read about it somewhere but it's only for pc..
Modifié par mr_afk, 12 mai 2011 - 08:00 .
#443
Posté 12 mai 2011 - 08:25
I didn't do that for the video, though.(I usually end up at level 11 when I reach the dragon)
In the video, I gave myself EXP before I entered the Deep Roads by cheating with console commands. I shot the video to mainly show what a mage companion could do compared to a warrior companion(too much warrior
I'd love to beat that Brekker speed run that was posted earlier. Unfortunately, any vid I'd shoot right now would be tainted due to certain factors.
Anyways, 2 Archer's Lance < 1 Archer's Lance if you use 2 rogues + 2 mages for the dragon. The gist is that there's aggro problems and lack of skill points(Archer's Lance requires 6 points, 7 points total with AL) to consider. Its a lot more complicated than that, but I'm too lazy to get into the details.
You can definately do it faster if you use better gear. The only thing I min-maxed was the build.
Modifié par rumination888, 12 mai 2011 - 08:28 .
#444
Posté 12 mai 2011 - 09:09
I'll redo Brekker if you beat it, as I refuse to lose to you again.
Jack-Nader wrote...
mr_afk wrote...
But for an odd example, compare your attack speed at 37secs (where you have an absolute crazy attackspeed without haste) to all the other times - though maybe that's what happens when you step out of the aura?
Exactly. That is where it became ridiculously obvious. IMO he should go back and check his fraps. I am betting that his fraps is consistant in his attack speed and somehow when the video has been processed it has royally goofed things up.
I'm not going to argue about this any more. Try it yourselves. I posted my equipment.
Modifié par AreleX, 12 mai 2011 - 09:11 .
#445
Posté 12 mai 2011 - 03:06
Jack-Nader wrote...
IMO to get level 13 will depend on your dragona ge origins import. I don't have a completed one and so I always use the stock import options. I've been trying to find a guide which shows the best choices for DA:O but am out of luck so far. Better yet, if I could only find someone elses save game.
Check my sig.
There's a mod here: http://social.biowar...7/index/6421474 where you can create a highly customizable fake DA:O save that will import into DA 2, but it's only for PC.
Modifié par thendcomes, 12 mai 2011 - 04:35 .
#446
Posté 12 mai 2011 - 03:17
rumination888 wrote...
Getting to level 13 before the dragon depends on how many traps you disarm, and also when you disarm them. The higher your level, the more XP you earn.
Are you sure about this? I hope I'm not sticking my foot in my mouth but I'm pretty sure your level has nothing to do with it. Simple traps/chests grant 50xp, 100xp for standard, complex 150 and master 250? Something like that.
If it is possible to get to 13 before the dragon, you'd need to optimize your XP gain exceptionally well. Obviously doing all quests available to you is a no brainer, but that will get most players only to level 12.
- You'll need to import the correct decisions. eg. saving Amaranthine and Vigil's Keep grants a bunch of XP.
- Make the most xp-profitable choices in the quests you have (sometimes the most gold-profitable and xp-profitable are not the same, eg. Wayward Son).
- Disarming all traps and opening all chests is also important.
- The Lion of Orlais/Fallen Star would help arriving to level 13 to the tune of only ~1400 xp and ~500 respectively.*** Are there any more items with +xp% in Act 1? Luckily, +xp% items work even if equipped on party members not in the current party, at least on quest xp and chest/trap xp.
- You could also donate to the box in Lirene's Ferelden Imports (LOL) for 150xp at 1:1 xp:silver ratio, and another 100xp at 1:5 xp:silver ratio, so 250xp total.
*** (calculation: current level * 1000 = amount of xp needed to level up, so 1,000 + 2000 + ... + 12,000 = 78,000 total xp neeeded to reach 13. You get Lion of Orlais around level 4 or 5 and can afford Fallen Star around level ~8 at best?).
Modifié par thendcomes, 12 mai 2011 - 04:34 .
#447
Posté 12 mai 2011 - 06:27
#448
Posté 12 mai 2011 - 06:58
Modifié par thendcomes, 12 mai 2011 - 06:58 .
#449
Posté 12 mai 2011 - 10:05
thendcomes wrote...
Are you sure about this? I hope I'm not sticking my foot in my mouth but I'm pretty sure your level has nothing to do with it. Simple traps/chests grant 50xp, 100xp for standard, complex 150 and master 250? Something like that.
Hmm.. you're probably right.
#450
Posté 12 mai 2011 - 11:14





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