A fight that is well designed and require you to do certain things and you see it works...
For me first place is the first Ogre (not the training one) on NM - making him trample his own, throw rocks at them or avoiding the slam - it feels great . Also there is no easy spec nor DLC items to trivialise the encounter...
And my second Ancient Rock Wraith - some setups got it easier but overally its good encounter - my main complain would be that with certain dps the roll ball phase can be denied (should be untargetable when pulling himself back whole or pull back faster the more damage receiving )
And then there is nooothing ... High dragon migth be more interesting if he would move and fireballs in add phase avoidable. Orsino and Meredith both disappointment.
Modifié par Att3r0, 27 avril 2011 - 09:25 .





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