SilentNukee wrote...
Honestly, who care about the graphics? What makes a game: its story and its gameplay. Especially for RPGs.
Sometimes not even the story. People say DA 2 didn't have a story? Play Storm of Zehir. It's a great exploration and open world-ish RPG. Not like a Bethesda game, but an open world pen and paper type experience. The overworld map also harkens back to other, older RPGs.
But I think graphics are less the problem than art style.
Fallout 1/2 has **** graphics by today's standards, but don't ever tell me that it's art style and direction sucks.
What people are objecting to, aren't the technical graphics, that belongs on the Crysis forums. What people don't like is the new art direction as seen in the Elves, Qunari, Darkspawn, etc.
Personally, I like the new Qunari look, makes them more distinguishable. Hate the Clownspawn look. Kill it with fire.
Mixed on the Elves. I don't really like it, but it's not bad either. Maybe a half way point between the Origins design and the Kirkwall design so they don't necessarily contradict the look of either game, but also don't look like Aerie and the Na'vi had children.





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