I've been around Bioware forums for quite a long time, and nothing changes when a new game comes out. There are some who hate it immediately, after playing for an hour, and some who are willing to give it a chance and play it all the way through before giving their opinion.
Not everyone should play rpgs (imo). Rpgs are more slanted toward those who like dialogue, plot, and npc interaction, not just swinging a sword, or wielding a staff. If there is the right balance of both then I consider it a successful rpg, but not necessarily perfect. I have never played a "perfect" game, no, not even BG2, although it came close, and so did Origins, again my opinion.
I was expecting a game similar to Origins when I started DA2 and was disappointed at first because of many changes... no changing npc armor, no set place to talk to them, no party banter between my pc and npcs while traveling, the ending left me hanging, wondering if my choices really made a difference, etc. But I thought the story and the writing were totally up to the standards that Bioware has always set in their games. It took me a couple of playthroughs to realize that there was continuity and logic in the plot, it was just sort of sidetracked at times by the Fed-Ex type of some of the minor quests. The npc''s quests were meaningful, or in some cases, (Aveline's), were funny and sweet.
I didn't mean to write this long a comment, I just had to say that there were flaws in every game I've ever played, but in Bioware's games the flaws were outweighed by the excellent writing and plot.
I'm not looking for perfection, just enjoyment, and every Bioware game I've played had a lot that appealed to me, so I would replay them for that reason. I'm playing DA2 for the third time, and I learn something new each time I play it. I would rate it a very worthwhile game for being the kind of rpg I like.
Modifié par schalafi, 30 avril 2011 - 05:23 .