Talon, That's not really old Wizardry, think from the early 80s. I mised Final Fantasy because I don't play consoles. I'm 41 years old, there was an era of RPGs before Bioware.
Regarding RPGs--The peak of Bioware's games happened during the peak of the storytelling period of Tabletop RPGs. In fact, people thought that Storytelling was the most important thing and criticized D&D for focusing on story over mechanics. Some thought that TSR would end up more like White Wolf.
Then came 1999 and D&D 3e. They actually started talking about builds, min-maxing, etc. They actually took inspiration from Diablo for magic items. This sort of reversed a trend in the industry. The games you mentioned came out during the peak of the TSR days. Now, ten years have passed, D&D 4e is a lot more like WoW than any of the older rules, White Wolf is not publishing anymore, etc. Meantimes, games have changed. MMORPGs have taken off, you see much more discussion about builds and DPS and other things. MMORPGs had some story, but it seems most players didn't want to fool around with that. There's movement for higher RPG story, but it seemed to get lost in these games.
I think the rise and popularity of games like Diablo, Everquest, World of Warcraft, etc, as well as the metrics and trends in gaming show that most people who liked RPGs are more into the builds and mechanics rather than the story. And the line really blurs now that gaming has mixed real-time action with RPG rules. Why worry about turns when the computer can do it?
I should say I do think story is more important, at least for me, and that's where Bioware excels. However, if it turns out 90% of Bioware's audience is more into mechanics and is actually a lot more like a shooter player than a interactive story player, I think it would be foolish business wise to ignore that. So I don't have a big problem with Laidlaw's statements. I personally wouldn't like to see that part of these games dwindle, as they would lose appeal to me, but maybe there's a hidden truth most RPG fans might not see.
Modifié par YohkoOhno, 30 avril 2011 - 06:25 .