David Gaider wrote...
That and the fact that Origins also sold awesomely because it was an awesome game.
Very true. And it sold awesomely as well.
You guys didn't need to monitor it and explain stuff, the game did most of the talking for itself (IMO).
Excellent reviews and customer/fans loving it made it sell very good much longer than an average AAA game, which generally peak very early... DA:O kept selling at a good rate for a while.
Without getting too much into why you took a different approach to DAII, I do hope the eventual 3rd game will be more akin to the original game and I think that would tell in the sales.
CoD people are still gonna play CoD, not DA2.
Uncharted/AC people are still gonna play their games, not DA2.
The problem is... If the RPG people don't play DA2 cos the game doesn't feel right to them... Sales drop.
(and that's the biggest problem with DA2 IMO... It will never appeal enough to "other genre" people, and it steps away enough from the RPG core to alienate a LOT of the RPG fans - not all, not generalizing, but obviously a lot)
In the end, I don't think you should make excuses for DA:O being a huge hit.
You guys made it, and it was a masterpiece of "old-school" RPGs... Which still have a huge fan base throughout the world - as shown by high sales for a lot of RPG titles, single player or MMO.
Modifié par Corto81, 28 avril 2011 - 04:23 .