YohkoOhno wrote...
I doubt it is as bleack as Ian says. I do agree the numbers are less than DA1 and between this and the negative feedback there are course corrections Bioware must take. (I don't think even with Laidlaw's statements anybody expected 5-10 million of sales--that sounded like hopeful and wishful thinking, and I doubt EA bet their product selling that much) But consider the following.
The game's sold over 1 million units so far. They'll probably end up selling 2 million in 52 weeks. That will likely offset returns. And this isn't counting digital sales.
The game likely took less money to make.
They spent less on advertising and marketing, which is what they did to introduce a new property.
The Dragon Age property still has value in any event. Bioware didn't make the IP just for RPGs. I'm sure thoughts of everything from FPS to RTS to social games were considered. Even if EA decided to cancel the RPG, I could see them continuing the storylines akin to an Assassin's Creed hero--heck, Bioware doesn't own the property, EA does.
Everything on sales without true numbers given by EA, is just what it is, speculation. We can assert certain conditions to the numbers though. Development time was much shorter than Origins, probably around the 2 year mark, maybe less if going by former employees comments on various forums. That there saved a ton of money where even half the sales of Origins would till mean a big profit. However, they did not spend less on marketing and advertising than Origins. DA2 may have been one of the biggest recent marketing campaigns after the Battlefield series. I don't ever remember Origins getting the kind of marketing that DA2 did.





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