Dragon Age 2 Week 8 sales - Updated
#76
Posté 28 avril 2011 - 05:26
#77
Posté 28 avril 2011 - 05:29
Merced652 wrote...
You should've just linked it back to his post on the 5 stages.
*Gigglesquee*
#78
Posté 28 avril 2011 - 05:37
berelinde wrote...
People DO want the franchise to succeed. That's why they're posting these figures. It's a "Learn from your fail" situation.
And you're missing the point. Dragon Age is not a PC-only franchise. People make a big deal about PC gamers being DA2 haters, but PC sales represent roughly 20% of the units sold.
If the franchise rises up to its potential. Otherwise I really don't care.
And your sales figures cut both ways. Maybe the console players are really more satisfied with the changes being introduced. I don't mean that as another flame war against them, but simply as a possibility of them being into a different kind of gaming experience.
#79
Posté 28 avril 2011 - 05:38
Siradix wrote...
Is Gaider trying to make us compare it to Awakening? They were both released March.
I'm just saying that if one is looking for data to serve as proof of anything other than confirmation bias, you might want to take more factors into account. I recognize that some folks are going to take any statement by a developer that isn't a mea culpa as some kind of "denial of the truth", but I'd say we're well aware of how DA2 is selling and how much of a success or failure that is for our company and Dragon Age's future potential. Whether the lesson we've learned is the one you think it should be will remain to be seen, I guess. Hopefully so.
#80
Posté 28 avril 2011 - 05:39
Sabriana wrote...
*looks at OP join-date*
*looks at username*
*reads "who cares about Europe?"*
*leaves*
this
#81
Posté 28 avril 2011 - 05:41
#82
Posté 28 avril 2011 - 05:46
David Gaider wrote...
I'm just saying that if one is looking for data to serve as proof of anything other than confirmation bias, you might want to take more factors into account. I recognize that some folks are going to take any statement by a developer that isn't a mea culpa as some kind of "denial of the truth", but I'd say we're well aware of how DA2 is selling and how much of a success or failure that is for our company and Dragon Age's future potential. Whether the lesson we've learned is the one you think it should be will remain to be seen, I guess. Hopefully so.
Would the lesson be don't release games outside of the winter quarter?
#83
Posté 28 avril 2011 - 05:50
David Gaider wrote..
I'm just saying that if one is looking for data to serve as proof of anything other than confirmation bias, you might want to take more factors into account. I recognize that some folks are going to take any statement by a developer that isn't a mea culpa as some kind of "denial of the truth", but I'd say we're well aware of how DA2 is selling and how much of a success or failure that is for our company and Dragon Age's future potential. Whether the lesson we've learned is the one you think it should be will remain to be seen, I guess. Hopefully so.
I believe that you DO see why people want negative things happening to the DA2 sales? Lets be frank here, David. Most of these people (us?) are those who played the game or the demo and think that it was awful and want you guys to go back to DA:O style gameplay with less or even better *NO* emphasis on fan-faction style writing. DA2 from its dialogue and story seems to have lost the maturity that was present in DA:O. Its more about romance simulators now, it would seem.
Modifié par SirShreK, 28 avril 2011 - 06:00 .
#84
Posté 28 avril 2011 - 05:52
BobSmith101 wrote...
David Gaider wrote...
I'm just saying that if one is looking for data to serve as proof of anything other than confirmation bias, you might want to take more factors into account. I recognize that some folks are going to take any statement by a developer that isn't a mea culpa as some kind of "denial of the truth", but I'd say we're well aware of how DA2 is selling and how much of a success or failure that is for our company and Dragon Age's future potential. Whether the lesson we've learned is the one you think it should be will remain to be seen, I guess. Hopefully so.
Would the lesson be don't release games outside of the winter quarter?
Good point, i mean if i'm apparently supposed to infer things this would be one of them. I'll also infer that dao was terrible despite having strong sales post x-mas because there was a full moon on January 30th, 2010. Its science!
Modifié par Merced652, 28 avril 2011 - 05:52 .
#85
Posté 28 avril 2011 - 05:53
#86
Posté 28 avril 2011 - 05:57
Elhanan wrote...
More from elsewhere:
http://gamasutra.com...llion_in_Q1.php
So...
105k units on steam
#87
Posté 28 avril 2011 - 05:57
David Gaider wrote...
but I'd say we're well aware of how DA2 is selling and how much of a success or failure that is for our company and Dragon Age's future potential. Whether the lesson we've learned is the one you think it should be will remain to be seen, I guess. Hopefully so.
Fair enough.
And don't take it as bashing, but rather as compliment... DA2 wasn't anything near the products are people used to seeing from BW.
You guys set the bar high, with immersive RPGs, excellent writing, witty dialogues, complex characters etc.
DA2 doesn't live up to it.
And I hope you realize that, cos otherwise, you're selling yourselves short.
You did do and you can do MUCH better.
#88
Posté 28 avril 2011 - 06:00
David Gaider wrote...
Not to suggest anything beyond this, but if one is going to compare the sales of the two games one might also wish to take into account the fact that Origins was released shortly before Christmas. Beyond that, whatever extrapolations you wish to make are up to you.
Poor excuse. Then you should have released this game shortly before Christmas too. It most definatly could have used the extra development time...
BOOYAH!
#89
Posté 28 avril 2011 - 06:03
v_ware wrote...
David Gaider wrote...
Not to suggest anything beyond this, but if one is going to compare the sales of the two games one might also wish to take into account the fact that Origins was released shortly before Christmas. Beyond that, whatever extrapolations you wish to make are up to you.
Poor excuse. Then you should have released this game shortly before Christmas too. It most definatly could have used the extra development time...
BOOYAH!
LOL, well played sir..
Modifié par Merced652, 28 avril 2011 - 06:03 .
#90
Posté 28 avril 2011 - 06:04
v_ware wrote...
David Gaider wrote...
Not to suggest anything beyond this, but if one is going to compare the sales of the two games one might also wish to take into account the fact that Origins was released shortly before Christmas. Beyond that, whatever extrapolations you wish to make are up to you.
Poor excuse. Then you should have released this game shortly before Christmas too. It most definatly could have used the extra development time...
BOOYAH!
The Order* Dictates...
*EA
Probably.
I agree with you though, needed more time.
Modifié par Niniva, 28 avril 2011 - 06:04 .
#91
Posté 28 avril 2011 - 06:04
I'm here all week! Try the veal!Merced652 wrote...
v_ware wrote...
David Gaider wrote...
Not to suggest anything beyond this, but if one is going to compare the sales of the two games one might also wish to take into account the fact that Origins was released shortly before Christmas. Beyond that, whatever extrapolations you wish to make are up to you.
Poor excuse. Then you should have released this game shortly before Christmas too. It most definatly could have used the extra development time...
BOOYAH!
LOL, well played sir..
#92
Posté 28 avril 2011 - 06:04
BobSmith101 wrote...
David Gaider wrote...
Not to suggest anything beyond this, but if one is going to compare the sales of the two games one might also wish to take into account the fact that Origins was released shortly before Christmas. Beyond that, whatever extrapolations you wish to make are up to you.
Would that balance out with the 400k pre-orders for DA2 ?
That Sig-Edition idea was pretty enticing back before christmas. It was then when I preordered DA2....
#93
Posté 28 avril 2011 - 06:10
Maverick827 wrote...
You are the ones asking them to compromise their artistic integrity
Exploding bodies =/= Artisitic Integrity
#94
Posté 28 avril 2011 - 06:11
Valcutio wrote...
I just hope they learn from this. Gamers aren't as stupid as they assumed.
I tell myself that, but then I see people more than happy to pay nine dollars for an item pack DLC and I wonder.
I don't think sales have meaning anymore, because games are being sold at heavy discounts and packaged with a better game.
#95
Posté 28 avril 2011 - 06:12
David Gaider wrote...
Siradix wrote...
Is Gaider trying to make us compare it to Awakening? They were both released March.
I'm just saying that if one is looking for data to serve as proof of anything other than confirmation bias, you might want to take more factors into account. I recognize that some folks are going to take any statement by a developer that isn't a mea culpa as some kind of "denial of the truth", but I'd say we're well aware of how DA2 is selling and how much of a success or failure that is for our company and Dragon Age's future potential. Whether the lesson we've learned is the one you think it should be will remain to be seen, I guess. Hopefully so.
Here's to hoping for an awesome DA3.
I am unfamiliar with the intel you guys have, but I do hope that the DA franchise will remain alive and kicking for many years to come.:happy:
#96
Posté 28 avril 2011 - 06:14
Everwarden wrote...
Valcutio wrote...
I just hope they learn from this. Gamers aren't as stupid as they assumed.
I tell myself that, but then I see people more than happy to pay nine dollars for an item pack DLC and I wonder.
Last time I checked, the DLC goes for five bucks. I didn't buy it, mind you. Where's the nine bucks DLC?
#97
Posté 28 avril 2011 - 06:18
Persephone wrote...
Everwarden wrote...
I tell myself that, but then I see people more than happy to pay nine dollars for an item pack DLC and I wonder.
Last time I checked, the DLC goes for five bucks. I didn't buy it, mind you. Where's the nine bucks DLC?
The gamers who paid 9 bucks might be considered the stupid ones. Because they bought the packs seperately.
#98
Guest_ChookAttack_*
Posté 28 avril 2011 - 06:19
Guest_ChookAttack_*
David Gaider wrote...
Not to suggest anything beyond this, but if one is going to compare the sales of the two games one might also wish to take into account the fact that Origins was released shortly before Christmas. Beyond that, whatever extrapolations you wish to make are up to you.
I'm not sure what point you are trying to make. Are you suggesting that you purposefully released a game at a time that minimised sales? I would assume that the release date would have been timed to maximise sales. Now, I realise that there are many other factors to take into consideration when timing a release, such as cost of extended developement time over extra sales generated, but your comment also disregards them so I feel okay with also doing so.
Aside from that, there are also factors that should swing the sales in DA2's favour, such as preorders from those who enjoyed DA1 and the fact that DA1 was the first in an untried IP.
I'm not 'hating' on DA2. I personally enjoyed it for what it was, an action game, but was disappointed in that it wasn't the style of game I was expecting. True, we were given warning that it was going to be different to DA1, but we were also reassured that it would be, at it's base, a similar gaming experience to DA1 but with improved game mechanics. For me, personally, it wasn't.
For what it's worth, I wish you nothing but success with your franchise, but I'm obviously not the audience you are targeting.
#99
Posté 28 avril 2011 - 06:21
ChookAttack wrote...
I'm not sure what point you are trying to make.
Excuses.
Notice what wasn't said.
#100
Posté 28 avril 2011 - 06:22
David Gaider wrote...
Despite the competition, it's simply a fact that games receive a huge boost during the Christmas season.
Entirely true. It is also true that Dragon Age 2 rode the momentum of a far, far superior game and sold about half a million copies due to that fact alone. Now the sales have slowed to the point that Bioware is giving away Mass Effect 2 (which I really enjoyed, by the way) to boost sales, and prices are being slashed across the board.
That and the fact that Origins also sold awesomely because it was an awesome game.
You aren't doing the game justice. It is the greatest RPG of the modern era. A gem of the likes we had not seen for a decade and will likely never see again.





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