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[Release] Sunnie's DA2 Custom Items 1


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#26
Persephone

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Another gem! :wub:

#27
Guest_iOnlySignIn_*

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Aaaah. You know your work put the recent Item Pack DLC to complete shame, don't you?

It's a wonder of this world that talent/effort does not always translate into monetary gain.

Modifié par iOnlySignIn, 29 avril 2011 - 11:27 .


#28
Sunnie

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iOnlySignIn wrote...

Aaaah. You know your work put the recent Item Pack DLC to complete shame, don't you?

It's a wonder of this world that talent/effort does not always translate into monetary gain.

Nah, not really, they released a few spiffy new models. It is rather interesting though, they release item packs rather than actual content... I am really starting to believe that a toolset update is not on their to-do list.

#29
phyltybo

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Awesome Package! Do you plan on adding the Heavy Templar gear (defender/armor/gloves/helm/boots/weapons) to your work?

#30
Thychiz

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Sunnie22 wrote...

iOnlySignIn wrote...

Aaaah. You know your work put the recent Item Pack DLC to complete shame, don't you?

It's a wonder of this world that talent/effort does not always translate into monetary gain.

Nah, not really, they released a few spiffy new models. It is rather interesting though, they release item packs rather than actual content... I am really starting to believe that a toolset update is not on their to-do list.


Unfortunately i've suspected this all along :( 
Had a bad feeling about DA2 that they didn't want to give us a toolset in a hurry (If at all)

#31
Noctaris

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Do I think we'll see a toolset? Yes. Eventually.

Do I think BioWare/EA significantly undervalues their modding community's ability to increase replay value, improve conversion on DLC content, and improve customer loyalty? You better freaking believe it.

#32
Crunchyinmilk

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Noctaris wrote...
Do I think we'll see a toolset? Yes. Eventually.

Do I think BioWare/EA significantly undervalues their modding community's ability to increase replay value, improve conversion on DLC content, and improve customer loyalty? You better freaking believe it.


You're talking about a release specifically targeting long tail sales/customer loyalty on the platform that sold the least number of copies (a little over 200,000).

Look at the delay in releasing the 1.02 PC patch, while waiting for the console patch certification. A PC specific release like a toolset is counter intuitive to their goals for DA2. The window for it to have had any significant effect on PC sales is long passed.

The sheer amount of reused content in DA2 does nothing to suggest interest in it as a title with long lasting appeal. They did not set out to make a long lasting opus the likes of NWN or DAO, this time.  Its a bite sized adventure in Thedas to play and move on.

#33
Thychiz

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Crunchyinmilk wrote...

Noctaris wrote...
Do I think we'll see a toolset? Yes. Eventually.

Do I think BioWare/EA significantly undervalues their modding community's ability to increase replay value, improve conversion on DLC content, and improve customer loyalty? You better freaking believe it.


You're talking about a release specifically targeting long tail sales/customer loyalty on the platform that sold the least number of copies (a little over 200,000).

Look at the delay in releasing the 1.02 PC patch, while waiting for the console patch certification. A PC specific release like a toolset is counter intuitive to their goals for DA2. The window for it to have had any significant effect on PC sales is long passed.

The sheer amount of reused content in DA2 does nothing to suggest interest in it as a title with long lasting appeal. They did not set out to make a long lasting opus the likes of NWN or DAO, this time.  Its a bite sized adventure in Thedas to play and move on.


Unfortunately I agree :crying: ... I've played through twice, and now that sunnie has released this wonderful item pack, I wanted to play through again but just can't compell myself to do it... It's not interesting, It's no longer fun, The story is too repetitive-_--_--_-... etc 

#34
Morroian

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Sunnie this does appear in the middle of an act. I installed it and started a game in the middle of Act 2 and the items are there in Lirene's store. Great work, I love Bethany's Warden Robe of Unblemished Cleanliness.

#35
mesmerizedish

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Crunchyinmilk wrote...

Look at the delay in releasing the 1.02 PC patch, while waiting for the console patch certification. A PC specific release like a toolset is counter intuitive to their goals for DA2. The window for it to have had any significant effect on PC sales is long passed.


The PC patch wasn't delayed for the consoles. It was released as soon as it was done and certified.

#36
Sunnie

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Morroian wrote...

Sunnie this does appear in the middle of an act. I installed it and started a game in the middle of Act 2 and the items are there in Lirene's store. Great work, I love Bethany's Warden Robe of Unblemished Cleanliness.


It may be that if you install this mod before you see Lirene for the first time, or more specific, enter the Fereldan Imports shop area, you will see the new items. If you had already been in there, the merchant data woould already be cooked to your save game and you wouldn't see it..

#37
Sunnie

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Updated to v4, bug fix.

#38
gambit51hawke

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I really liked this mod
saves me having to leave my game
for
edit my items every time I start a new game
thanks

#39
Guest_iOnlySignIn_*

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Hey, just noticed the description of your Mutiny Spear Staff in Bodahn's shop. I got such a big grin that my head almost split in two. Thank you! :-D

#40
Thychiz

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Hey sunnie, Do you think you could do me a favour? :B

Could ya whip me up a Blood Mage parth staff? (Same stats as your evolving fire one is fine - Just with blood magic on it ;D)
<3 No rush. If/when you get some time

#41
Sunnie

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Mod has been updated to v4.1. WAs another issue with Act 3 Lirene. Triple verified it is fixed this time. Sorry!