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DLC pack and bet concerning it


4 réponses à ce sujet

#1
graavigala85

graavigala85
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So Bioware published this new item pack and I had a discussion with my friend that I could design better looking sets than Bioware boys and girls could.

Here is a pic that I made pretty fast.

Say either YES or NO if its better than what Bioware made. I bet one cookie for mine being better :D So Im asking your help here dear people. YES or NO?

Posted Image
I present to you Pride of Orlais, worn by the royal guard of Orlais

Posted Image
The Wisdon of Orlais

Posted Image
Talons of Orlais, female & male version


EDIT

So far the situation is
YES 12
NO 4
Vaque answer that I cant make heads or tails 3
Bioware 1

Stay tuned for Mages and Rogues armors!

EDIT 2
I replaced the pic with the colored version of the armor

EDIT3
Added mage armor, still too over the top but hey, they are Orlaisian :D

EDIT4
Added rogue armor

EDIT5
I won the bet and the cookie was delicious :)

EDIT6
Added female rogue version, just wanted try something new on the rogue armor design

Modifié par graavigala85, 05 mai 2011 - 03:06 .


#2
John Epler

John Epler
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Your pauldrons make Cinematic Design cry.

#3
John Epler

John Epler
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neppakyo wrote...

Did he make Mr Epler cry? o.O


Not just me. All of Cinematic Design.

But on a more serious and constructive note - one thing to bear in mind is that, while it may look really neat as a 2D drawing, it has to support and conform to numerous restrictions when in-engine. Namely:

-No oversized pauldrons/spaulders, as we use a fair amount of over-the-shoulder cameras
-Animations cannot allow bits and pieces of the armour to clilp into itself
-Things such as capes, tabards, that sort of thing can be problematic for much the same reason

I sometimes imagine that the artists must hate me when they put their heart and soul into a piece of equipment and I send back a bug saying 'the shoulders are too big, make them smaller'.

That being said, they do an amazing job bringing items from concept to in-game without significant changes, mainly because they know and understand these restrictions.

#4
John Epler

John Epler
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mmu1 wrote...

JohnEpler wrote...
-Animations cannot allow bits and pieces of the armour to clilp into itself


...is that a rule, or more of what you might call a guideline;)

Because (for example) right in the opening cutscene, the shoulder pad of the armor worn by the woman interrogating Varric pretty obviously clips through the brestplate.


A matter of degree, really. It does happen, of course, and that's certainly less than ideal - but there's a difference between minor clipping and major clipping. The latter happens when you have massive pauldrons that are attached to the wrong bone, for example. As well, it's more of an issue when it happens on the player, as we can't be sure exactly what animations will be playing on the PC, since they're one constant throughout the game. And they can change armour.

#5
David Gaider

David Gaider
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The Ethereal Writer Redux wrote...
Mr. Epler, since you're reading this thread, I have a question for you. All I need to be content is either a "yes" or a "no". Will there be story DLC in the future? I just want to know if there will be. Details aren't important right now.


I can answer that: yes, there will be. Story-based DLC takes longer, if we want to make it good (and we do).

As for the armor in the OP, it looks great. Bit big in the shoulders, mind you, and there's probably something the modelers would find issue with, but as a picture it looks awesome. :)