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Dragon Age II demo impressions


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#1
yaw

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What is up with the darkspawn? Why do they now move like constipated clown ninjas? And how is possible that their design is less scary than it was in Orgins? 

What is up with the combat... it felt like I was playing a bad JRPG. 
Please, someone tell me, are there people (who aren't 13 year old boys) who finds this cool? 
Finishing moves look mint... when they're finishing moves. 
Special moves are impressive... when they're special.
I just don't see the appeal in swinging a blade twice around your arse before skidding on your ballsack 5 meters and landing a dagger to the brain... if it happens every 3 damn seconds.

Oh, isometric view is scrapped. No tactics then. Just hack and slash? K.

The menu is poor. There was a certain charm about Origin's menu/inventory/journal being an open book. Especially seen as, you know, it's a medieval-themed RPG. 
This new menu is too futuristic, and ugly.
The old saying... if it's not broken, don't fix it.

I prefer to play my own character, in real time. Like in Origins. 
Not just supervise the events of an established character I have little connection with, who's story is being told in 3rd person.
Interesting concept but... is it better? I really don't think so. It's an unnessisary change. Just stick to whats good?

Darkspawn materialising from nowhere. Lol. Not immersion breaking in the slighest.

When I first saw my female's stance and walk I was horrified... but then I calmed myself down and considered the possibility that it's a customizable feature. 
Nope.
Looks like every female model in the game has a vain model-stance and an oversexualised swingy-hip floppy-hand jog.
Why.

The story seems very odd to me...
The champion beginning their journey by escaping with their family from Lothering: that's a nice idea, and links nicely in with The Warden's story. To think this important adventure starts shortly after The Warden's, and they bassically cross unknowingly, is an attractive concept.
But an adult mage, adult warrior and another adult fighter, armed to the teeth, all 3 of whom are evidently quitecapable fighters... where exactly were they when the Warden was passing through Lothering? In the bath? Conveinently tucked away at home for the time? Wouldn't they have stuck out like a sore thumb amongst all those normal peasant folk? Why were they not in the village helping defence/aid? 

I could go on, but I won't. All I'll say is that I didn't enjoy the demo. Not one bit. 


Seriously, is this game worth buying, or it all the same crap from here on in?

Modifié par yaw, 29 avril 2011 - 01:19 .


#2
Lesdeth

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The game isn't worth buying, in my opinion.

But you could argue that the family was in a rural area around Lothering because of being Apostitutes.

Modifié par Lesdeth, 29 avril 2011 - 01:45 .


#3
Romantiq

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If you didn't like the demo then you'll hate everything DAII stands for. Either wait for ultimate edition sale or don't buy this at all. Those are my suggestions.

#4
LeBurns

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I played the demo twice, uninstalled it, and saved my money. If you didn't like the demo I suggest you do the same.

#5
Tommy6860

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yaw wrote...

I just don't see the appeal in swinging a blade twice around your arse before skidding on your ballsack 5 meters and landing a dagger to the brain... if it happens every 3 damn seconds.


This made me LMAO! Sorry, but I just couldn't picture that in the game and if I did, it makes it even more unrealistic. I'd suspect that after just one of those moves, it would be painful in the extreme to continue to do battle, hence GAME OVER, I lose!

And no, if that is what you got from the demo, then you pretty much are not going to like the game.

Modifié par Tommy6860, 29 avril 2011 - 01:42 .


#6
Dragoonlordz

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Rent first is my advice if you are unsure and wish to be crystal clear your direction, if you play enough of it and somehow love it then by all means buy it. I don't like it but some do apparently. I however agree with everything you said about the demo only I would say the same about the full game.

Also YAY finally someone who agrees with me about the UI. Posted Image

The menu is poor. There was a certain charm about Origin's menu/inventory/journal being an open book. Especially seen as, you know, it's a medieval-themed RPG. 
This new menu is too futuristic, and ugly.
The old saying... if it's not broken, don't fix it.


Modifié par Dragoonlordz, 29 avril 2011 - 01:50 .