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The Infamous Mission Complete screen to be back in ME3?


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#76
Lunatic LK47

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JamieCOTC wrote...

Mission complete screens don't necessarily bother me, but squad briefings are so much better. If I had a choice, I would have them go back to the briefings. A mission report at the Commander's private terminal would be a nice complement to the briefings. Actual things that matter, like plot points could be covered in the briefings, but stats, upgrades, etc could be in a report.


Only problem I had with the squad briefings is it was mostly Liara, Kaidan, and Ash doing the talking. Wrex and Tali only had one line total, while Garrus was completely mute. I am not opposed to the mission report in Shepard's terminal though.

#77
Pwener2313

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I hope not, but I liked in ME2. It was BW's way of saying; "YOUR WITH CERBERUS!!!! NO WAY TO DENY IT!!!!"

#78
Elvis_Mazur

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I liked the Mission Completed screens because it gave me extra info on the mission, and actually adding more for the game.

If ME3 brings it back, please keep the extra bits of info.

#79
Da Mecca

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Screw that crap, it is so unnecessary.

#80
flem1

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MajesticJazz wrote...

- Will Bioware bring back the infamous "Mission Complete" screen from ME2

I hope so.

It's a great "ok, you can stop playing for today now" indicator.

Excellent for those of us with lives.

#81
samurai crusade

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loved the round-table in ME1 after story-missions. and Hacket's responses to side-missions
thought ME2 debriefs could've used more full-squad input not just miri and jacob. would rather have had TIM give a transmition like Hacket did or EDI do a debrief.

something I've been dying for. is a nod to star trek. Commander Shepards log 092.... omg, would make my day, no joking.

#82
The-Person

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flem1 wrote...

MajesticJazz wrote...

- Will Bioware bring back the infamous "Mission Complete" screen from ME2

I hope so.

It's a great "ok, you can stop playing for today now" indicator.

Excellent for those of us with lives.

You don't need a mission complete screen to know when to quit.

#83
Destroy Raiden_

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I hope not I hate that screen! I want mission debriefs like we had in ME back for ME3 no mission complete screens.

#84
The Spamming Troll

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theres far too many things in ME2 that i see or do and i cant help think to myself "what did they do to my mass effect?"

do i want a mission complete screen?

hell ****ing no.

#85
TomY90

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the mission complete screen in ME2 did not bother me and did add some information you could not say in script form but a combination of this and the ME1 style of being in a board room discussing the mission with the team would be good and would increase the squad acknowledging everyone.

But i am not bothered either way its not what you call life threatening to the story

#86
Seboist

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I liked TIM's notes and the music with the image of him smoking a Marlboro in his office. That was some good stuff.

Modifié par Seboist, 30 avril 2011 - 02:52 .


#87
MoonChildTheUnholy

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Ah yes... mission complete screens... something to remind me i´m playing an action shooter, just awful and they can burn in hell.

#88
sympathy4saren

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I didn't like those 'end of mission' screens at all. I loved having a squad debriefing...sitting down. I even liked them when they occurred in ME2...the meeting before my assault on the Collector base was pretty awesome.

#89
AlanC9

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MoonChildTheUnholy wrote...

Ah yes... mission complete screens... something to remind me i´m playing an action shooter, just awful and they can burn in hell.


Wow ... you can actually somehow forget you're playing a game when you're gaming?

#90
The Spamming Troll

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AlanC9 wrote...

MoonChildTheUnholy wrote...

Ah yes... mission complete screens... something to remind me i´m playing an action shooter, just awful and they can burn in hell.


Wow ... you can actually somehow forget you're playing a game when you're gaming?


you obviously have never played ME1.

#91
Haristo

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AlanC9 wrote...

MoonChildTheUnholy wrote...

Ah yes... mission complete screens... something to remind me i´m playing an action shooter, just awful and they can burn in hell.


Wow ... you can actually somehow forget you're playing a game when you're gaming?


KOTOR.

#92
FobManX

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I don't mind them. It can be cool sometimes to read the quick little recap that summarizes how your mission went. I think it'd be better if they incorporated these mission complete summaries during load screens or something, give us something to read while the game loads.

One thing I do miss from ME1 was the little squad meetings that would take place after major missions. Really gave the impression that you had a tight knit squad(even with Ashley always going after Liara). Hopefully they can bring something like that back in 3. Wouldn't have made as much sense in 2 I guess since the squad was so much bigger.

#93
Computer_God91

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Mesina2 wrote...

Yes, I agree that's a problem in ME2, but there's already a thread about it.


A few actually.

MajesticJazz wrote...

- Will Bioware bring back the infamous "Mission Complete" screen from ME2
 


I sure hope not.

Modifié par Computer_God91, 30 avril 2011 - 03:42 .


#94
MajesticJazz

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charmingcharlie wrote...

Ignoring all the flame baiting going on in this topic, the thing about Mass Effect 2 is that you are playing a series of "levels" but Bioware tried to disguise that.  Now for the most part they did an excellent job of disguising the fact we were just playing a series of levels.  If you need an example then there is the Galaxy Map which is not much more than a "mission select screen", but because Bioware put some thought and effort into it the Map it doesn't feel like a "mission select screen".

This is the problem with the Mission complete screen, it just re-inforces the fact you are just playing a series of levels.  It is such a shame that Bioware couldn't find away to "disguise" the mission complete screens and make it feel less like we just finished a "level".  If Bioware still feel that there is a need for the mission complete screen I really hope they make it optional via the email system.

As for the loading screens/elevators what ever solution Bioware come up with has to be better than the crappy movies we have right now that actually INCREASE the loading times.  If there must be loading times then concentrate on reducing the length of them rather than prettifying them up and actually increasing load times.


Nice example with the Galaxy map!

And you're right, the Galaxy map is essentially a mission/level selection screen in disguise. It allows you let you think that you're choosing locations to travel around the galaxy when in actuality it is just a well designed mission selector screen. Also the soothing music in the background adds to the detail and really gives you that sense of scale.

So how come Bioware couldn't do this with the mission debriefs?

Baulder's Gate never had a Mission Complete Screen.
Neverwinter Knights never had a Mission Complete Screen
KOTOR never had a Mission Complete Screen
Jade Empire never had  Mission Complete Screen
Mass Effect 1 never had a Mission Complete Screen

So why did ME2 have to have one? 

I know that what I'm about to say might rage some people, but I connect this with the fact that Bioware made ME2 more of a shooter and less RPG. Bioware was so hellbent on making ME2 an "accessible" experience to the point where they felt like they had to hold the player's hand. With that being said, the Mission Complete screen came into the fray. It is a quick and more "accessible" way for the player to see his/her results/recap of the mission in terms of how much money they made, minerals they've gathered, equipment/upgrades they bought and found, and a final recap of what happened in the mission. 

Will I freak out if ME3 has this? No, but I wouldn't be happy. I'll just do what I always do and ALWAYS quickly press the B button so that I can hurry pass the screen as it if never happened.

#95
flem1

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MajesticJazz wrote...

Baulder's Gate never had a Mission Complete Screen.
Neverwinter Knights never had a Mission Complete Screen
KOTOR never had a Mission Complete Screen
Jade Empire never had  Mission Complete Screen
Mass Effect 1 never had a Mission Complete Screen

... and ME2 is better than all of the above.

What BG1 and BG2 (the only previous Bio game at ME2's level) *did* have were narrated chapter transitions, something sadly lacking in ME1.

The Mission Complete screen gives a sense of closure and accomplishment at regular intervals.  This aids the game.  I know you Hardcore True RPG Fans want nothing getting in your way of the *real* fun of selling trash loot at the Normandy vendor, but this is not normal.

#96
Da Mecca

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flem1 wrote...

MajesticJazz wrote...

Baulder's Gate never had a Mission Complete Screen.
Neverwinter Knights never had a Mission Complete Screen
KOTOR never had a Mission Complete Screen
Jade Empire never had  Mission Complete Screen
Mass Effect 1 never had a Mission Complete Screen

... and ME2 is better than all of the above.
.


:huh:
:blush:
:unsure:
:?

Might be time to stop coming here....

#97
flem1

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Feel free. Or realize that your local ME1-dead-ender fan club is a very small minority.

#98
Labrev

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I had no clue people hated this so much.

Personally I kinda liked it. The mission report didn't feel immersion-breaking at all to me. I dunno.

And I really liked the jingle. To-do-do-do-do, do-do, do-do-do--WOMP!

#99
Da Mecca

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flem1 wrote...

Feel free. Or realize that your local ME1-dead-ender fan club is a very small minority.


Just because I like ME1 more than ME2 doesn;t mean you should get all defensive.

Modifié par Da Mecca, 30 avril 2011 - 05:11 .


#100
Computer_God91

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flem1 wrote...

Feel free. Or realize that your local ME1-dead-ender fan club is a very small minority.


Only because bioware brought in the large mainstream moron crowd, which is a lot of people. Otherwise we'd be majority.