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Monks and fighting style


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14 réponses à ce sujet

#1
jagrattlehead

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So, are monks better with dual wielding kamas or straight hand to hand? Or, is it an aesthetic choice?

#2
Arkalezth

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It depends, both ways are viable. Pure monks, unarmed.

#3
jagrattlehead

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Thanks. I was just curious as to which would do the most damage.

#4
The Fred

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Alone, fists will do more damage as it increases with monk level (particiluarly for larger races). However, kamas can be enchanted so unless monk gloves are available, they have more potential to be powerful, particularly in a high-magic setting. In the OC, for example, it's easy to craft powerful kamas (by the end you can get +5 with two different +1d6 elemental damages, say), so the fact that they have a low base damage is not that big a deal.

#5
jagrattlehead

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The Fred wrote...

Alone, fists will do more damage as it increases with monk level (particiluarly for larger races). However, kamas can be enchanted so unless monk gloves are available, they have more potential to be powerful, particularly in a high-magic setting. In the OC, for example, it's easy to craft powerful kamas (by the end you can get +5 with two different +1d6 elemental damages, say), so the fact that they have a low base damage is not that big a deal.


So, if I wanted to play as a smaller race, it might be better to put points into craft weapons and use kamas. If I understand that right. Thanks for the help.

#6
Clyordes

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That's right - assuming you're playing the OC. If you're playing a community made module, things might be different - there might be less magic weapons available to buy - especially monk type weapons - or crafting may not be implemented. Safest option if you're planning on a lot of community modules is empty hand specialisation & similar feats.

Cly.

#7
jagrattlehead

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Yeah, I'm playing the OC right now. I just got the game, and after I finish it and the expansions, I plan on getting into the modules.

#8
The Fred

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You probably don't even need points in craft weapon, because you can pick up magical weapons anyway. Your best bet is probably to take a few, though (of course you could have a companion take them) to make yourself, say, silver and adamantine kamas. Then enchant them. The main drawback of empty hands is that, whilst your attacks do count as adamantine at high levels, they can never count as silver or cold iron, so against certain creatures you may struggle (some creatures have damage reduction which is only ignored by certain materials). With kamas, you can take a set of each type for whatever you're facing.

Incidentally, monk unarmed damage grows with level, and a small race is only one step lower than a medium one. However, small race monks can be very difficult at low levels (lower unarmed damage and lower strength mean that you'll be doing a couple of points per hit, even if you hit often). I made a Deep Gnome Monk who had a lot of benefits and he was really hard to hit, but with the +3 LA, finesse fighting style and low unarmed damage, it took AGES to kill people. You probably are better off with kamas.

#9
Arkalezth

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If you want dual kamas, materials aren't that important (you won't do much physical damage anyway), just enchant them with as much elemental damage as you can, ASAP. Until then, you'll be seeing a lot of 1s and 2s, so it's not the most fun character to play IMO.

Also, you'll get an AB penalty if you dual wield kamas with small races.

#10
Mr Ordinary

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There are more options for multi-classing a monk when using kamas as your fighting style. Multi-classing with fighter, for example, opens up weapon specialisation for greater base damage and a higher net BAB. Weapon specialisation cannot be taken for unarmed fighting style.

Even with the single specialisation feat - assuming a 4th level fighter multi-class - grants +2 base damage, which is the equivalent of increasing STR by 4 points.

My opinion is that solo-classing a Monk (up to 20th level min.) is only really required when opting for unarmed fighting.

#11
Arkalezth

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Mr Ordinary wrote...

Weapon specialisation cannot be taken for unarmed fighting style.

Yes, it can. You might actually lose damage by taking 4 Fighter levels instead of Monk or Sacred Fist, but that's another thing...

#12
Mr Ordinary

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That's news to me, Arkalezth, because weapon specialisation was only for melee and ranged weapons, and unarmed combat (gloves) is (was?) was not considered use of a melee weapon. Was this changed for NWN2?

#13
Arkalezth

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You can take any "weapon" feat (focus, improved critical, specialization) for unarmed strike. AFAIK, it was also possible in NWN1.

#14
jagrattlehead

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Ok, I think I've decided on a Yuan-ti Pureblood Monk with duel Kamas. I figure it kind of makes sense role playing wise as he is part snake, so he should be fast.

#15
Mr Ordinary

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Thanks for the info, Arkalezth. I think I was confusing weapon specialisation with weapon mastery. Sigh...my advancing age, I shows it to you.

Curse you imminent senility!!! *shakes fist*