Squad and enemies become black pixels
#1
Posté 29 avril 2011 - 08:49
http://steamcommunit...7895?tab=public
http://steamcommunit...086/?tab=public
All the characters (and possibly some objects like explosive containers? it's hard to tell) become flat and pixellated. It happened soon after leaving the Mako on Noveria. Saving and restarting the game didn't help. Any ideas?
I'm running the Steam version on Win 7 64bit.
- Portalbendarwinden aime ceci
#2
Posté 02 mai 2011 - 02:25
#3
Posté 02 mai 2011 - 02:19
#4
Posté 07 mai 2011 - 07:19
Processor - AMD E-350
Clock Speed - 1594 MHz
Physical Memory 5.59 GB
Display Adapter - Radeon HD 6310 Graphics
VRAM - 384 MB
Sound Adapter - Speakers (Context SmartAudio HD)
Driver Version - 8.36.0.0
OS - Windows 7 Home Premium
DirectX - V10.0 (Mar2009) or later
#5
Posté 07 mai 2011 - 10:00
SPThiessen wrote...
I am having the exact same problem.
Processor - AMD E-350
Clock Speed - 1594 MHz
Physical Memory 5.59 GB
Display Adapter - Radeon HD 6310 Graphics
VRAM - 384 MB
Sound Adapter - Speakers (Context SmartAudio HD)
Driver Version - 8.36.0.0
OS - Windows 7 Home Premium
DirectX - V10.0 (Mar2009) or later
Your card is an intergrated graphics card that is fine for watching HD video but not for gaming. Sorry.
#6
Posté 08 mai 2011 - 03:24
*Edit* I got to thinking and ran the game in Windows XP (SP3) compatability mode and that fixed it. Thank you all for your help.
Modifié par SPThiessen, 09 mai 2011 - 01:45 .
#7
Posté 10 août 2011 - 11:17
Processor:AMD E-350
Clock Speed: 1592 MHz
Physical Memory 3.72
Display Adapter AMD Radeon HD 6310
VRAM 256
Driver Version 8.802.2.1000
OS: Windows 7 Home Premium
Direct X- Version 10.0 or later
I'm running from a disc, not steam or Origin, and it's the value edition.
Modifié par DarkHayama, 10 août 2011 - 11:20 .
#8
Posté 10 août 2011 - 11:32
#9
Posté 10 août 2011 - 11:53
#10
Posté 11 août 2011 - 12:01
Win7 does have a few features to optimise how the AMD APU and Intel Atom processors work which wouldnt be fully available under XP mode, which is why you get partial functionality from it. Netbooks arent exactly designed for serious gaming, just casual stuff like Sims, Bedazzled etc.
#11
Posté 11 août 2011 - 12:07
#12
Posté 18 septembre 2011 - 12:27
#13
Posté 18 septembre 2011 - 01:44
The AMD Brazos series of APU isn't intended for gaming. There is a higher quality APU already available for a slightly more Mainline laptop than the little NetBooks with the Brazos in them, that allows its owners to experience a "budget" version of gaming ("Llano"). Neither the processor nor the integrated type graphics in the (Brazos) systems discussed in this thread are designed for anything as demanding as game playing.Strange Matter wrote...
Hope the bump isn't a problem, but I'm facing the same error. Does the problem stem from the processor, or from the video card? I'm playing on a Laptop that until Noveria I've been able to play the game with on low texture settings, which is when this problem arose.
P. S. All of the owners of AMD systems with the APUs mentioned above will be interested in the newer "Trinity" series from AMD than integrates the next higher level (HD 6670) graphics. Whether this will bring with it anything related to AMD's "FX" processors is a separate question.
Modifié par Gorath Alpha, 29 mars 2012 - 07:43 .
#14
Posté 23 décembre 2011 - 04:17
Game - PC version, Patch 1.02
Vendor - Digital Download from Origin
CPU - AMD FX-8150 Zambezi (3.6 GHz, Eight core)
RAM - 8 GB DDR3
Graphics Card - Radeon HD 6950 (2GB memory size, 256-bit memory interface, GDDR5 memory type)*
Onboard audio - Realtek ALC889 (version 6.0.1.6433)
Operating System - Windows 7, 64-bit, version 6.1.7601 Service Pack 1 Build 7601
Direct X version – DirectX 11.0
HDD space – Local Disk (C:) has 49.5 GB of free space, Local Disk (D:) has 36.8 GB of free space. Mass Effect is located in (D:), the second partition. Both partitions are on the same hard drive.
Power Supply - SeaSonic S12II 620 Bronze 620W
*As for the Driver version for my graphics card, I'm not sure exactly what you guys need (there's 6 versions of things listed in the Vision Control Center) so I'll list everything I could find:
Driver Packaging Version – 8.911-111025a-128243C-ATI
Catalyst Version – 11.11
2D Driver Version – 8.01.01.1207
Direct3D Version – 7.14.10.0873
OpenGL Version 6.14.10.11251
AMD VISION Engine Control Center Version – 2011.1025.2231.38573
If I had to guess what the problem was, I'd say it's my version of Direct X. However, as I'm actually new to PC gaming, I'm inexperienced when it comes to this kind of stuff. I already contacted EA for help, and all they said was to come to these forums. Any help/suggestions would be greatly appreciated!
Modifié par castem, 23 décembre 2011 - 04:22 .
#15
Posté 23 décembre 2011 - 04:43
If the problem continues, suspect the Dx9 install, and find a newer version of that to install. Re-test. If it's still there, uninstall the game and reinstall it.
#16
Posté 23 décembre 2011 - 06:42
#17
Posté 24 décembre 2011 - 11:58
System Info
OS: Windows 7 Professional 64-bit (6.1, Build 7601)
CPU: AMD FX-4100 Quad-Core 4.51GHz
RAM: 12GB
DirectX Version: 11
GPU: Nvidia Geforce GTX 460
GPU Driver: 290.53
If you need more info let me know.
Any input is appreciated, thanks!
Modifié par ShadowElite951, 25 décembre 2011 - 12:38 .
#18
Posté 25 décembre 2011 - 05:19
Modifié par deltraeus, 25 décembre 2011 - 05:45 .
#19
Posté 26 décembre 2011 - 03:29
Windows 7 Home 64-bit
Ram: 16GB
Direct X 11
Nvidia GTX 560 Ti
#20
Posté 27 décembre 2011 - 10:46
A million thanks deltraeus!!! And a big thank you to everyone else who replied
Edit: Okay, it seems I spoke too soon. I encountered the exact same glitch on Ilos. I'll push ahead and see when/if the black pixel characters/enemies go away.
Ok, well this glitch affected me until the end of Ilos, but after that it was ok. It seems it only affects me on the first part of Peak 15 (on Noveria) and the entirety of Ilos. On my New Game+ I'll try some messing around with some more settings and see if I can figure out what's causing it. I'll also try some of the suggestions below this post when I get there.
Modifié par castem, 06 janvier 2012 - 05:02 .
#21
Posté 03 janvier 2012 - 08:32
I am now on Illos, just like Castem, and the problem has shown up again. I know that it has to do with the shaders, on Ilos the enemies are not blocks this time, only Shepherd and the squad members.
Here are a couple of screenshots
Noveria
http://cloud.steampo...50D2D0ED0FF8E3/
Ilos
http://cloud.steampo...27B2341845DB4E/
Here are my system specs
AMD FX 6100 6 core @3.3 ghz
8GB DDR3 1333
AMD 5770 1GB
Catalyst 11.12
Win 7 Ultimate SP1
I have everything on my system up to date, Drivers, Bios, OS, so the only thing I could see causing this error is the game engine build/version and the way its handling the shaders. Im going to play a couple more UE3 games to see if there are any similar glitches in other games.
.
This PC build is fairly new and this is the only game that I have encountered issues with on this system. I am familiar with games, as I have worked in Source, Gmotor, UE2, Cryengine, and this looks like a simple shader error, we could probably find a way to debug it if we had access to the debugging console commands, i doubt that they are available, however if anyone knows any available console commands that may help please post.
Modifié par smashing007, 03 janvier 2012 - 08:43 .
#22
Posté 03 janvier 2012 - 10:13
1) Download and install DX9.0c from Microsoft. Steam -should- install it as part of the game, but Steam has a horrible habit of not installing it properly if it detects a newer version.
http://www.microsoft...ls.aspx?id=8109
2) Manually download and install the 1.02 patch for ME1. Again, Steam has a poor track record when it comes to applying this update, and often just updates the ee files, and leaves the other reference libraries unpatched. Link available from teh thread at the top of this forum.
#23
Posté 04 janvier 2012 - 02:54
#24
Posté 09 janvier 2012 - 09:04
Edit: Okay, it seems I spoke too soon. I encountered the exact same glitch on Ilos. I'll push ahead and see when/if the black pixel characters/enemies go away.
,
Ok, well this glitch affected me until the end of Ilos, but after that it was ok. It seems it only affects me on the first part of Peak 15 (on Noveria) and the entirety of Ilos. On my New Game+ I'll try some messing around with some more settings and see if I can figure out what's causing it. I'll also try some of the suggestions below this post when I get there.
"Or go to 'repair' in the configuration utility and click on 'delete local shader cache'." Maybe this will work.
"Steam doesnt give you access to the ME1 config utility, so you will have
to manually search for a file called masseffectconfig.exe
"
That sucks that all of Ilos will be messed up. But oh well.
#25
Posté 22 janvier 2012 - 11:33
my specs:
3.80 gigahertz AMD FX-8120 Eight-Core
8GB DDR3 1600
AMD Radeon HD 6950 2GB
Win 7 Ultimate SP1
And i have the problem on Ilos and Peak 15, but on my other pc which has an Athlon II works just fine at both places, I have also noticed everyone here who also has the problem has an amd fx processor.
Modifié par DauntlessStoic, 22 janvier 2012 - 11:34 .





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