Squad and enemies become black pixels
#26
Posté 25 janvier 2012 - 01:55
#27
Posté 25 janvier 2012 - 02:10
Try firing up ME1, alt-tabbing out, set processor affinity to Core 0 only (disable Cores 1, 2, 3), and see how it goes.
Modifié par Bogsnot1, 25 janvier 2012 - 02:11 .
#28
Posté 25 janvier 2012 - 03:01
#29
Posté 25 janvier 2012 - 05:40
EDIT: Tried setting the game to run on just one core. Appart from increasing load times, it had no other effect. The blacked out textures were still there. Well worth a try though as this little trick worked in the past with getting Thief to run.
EDIT MkII: A new Catalyst driver has just come out. Going to try that next.
EDIT MkIII: No difference with the new Catalyst drivers
Modifié par Geraldine, 27 janvier 2012 - 02:04 .
#30
Posté 31 janvier 2012 - 05:56
#31
Posté 31 janvier 2012 - 08:16
#32
Posté 05 février 2012 - 03:16
#33
Posté 08 février 2012 - 05:23
What I did was:
Find your shortcut or .exe to launch the game. Rightclick it and click properties go to Compatibility, change Privilege Level to " Run as Administrator " , after that change Compatibility mode to " Windows XP ( Service Pack 3) ". Launch the game.
This made my problem go away, just make sure your game will always run in " Windows XP ( Service Pack 3 ) " Compatibility mode from now on.
Hope it helps
#34
Posté 10 février 2012 - 10:01
@Skutla:
What are your system specs, mobo manufacturer, CPU, graphics and sound cards? This might be useful in trying to nail down this problem if you wouldn't mind posting again?
#35
Posté 11 février 2012 - 03:53
#36
Posté 20 février 2012 - 01:37
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- Purchased and downloaded my copy off of Steam
- My proccessor is an AMD 4100 Quad Core @ 3.60GHz
- I have 8gb of ram
- Using a Geforce 560 with 2gb / using driver version 290.53
- Running on Windows 7 (Service Pack 1)
- Running DirectX 11
- Evertime I open the door to Peak 15 on the planet Noveria the character models are covered by this black pixelated blob along with other things such as crates and explosive tanks.
#37
Posté 21 février 2012 - 01:29
#38
Posté 22 février 2012 - 01:27
#39
Posté 23 février 2012 - 12:07
#40
Posté 23 février 2012 - 05:45
I went through Novaria with Liara and the Quarian, whatever her name is. I was a big black blob for almost the whole level, Liara would snap back to normal half the time, and the Quarian eventually did as well. I was the big black blob until the end.
Really not looking forward to playing Ilos if it has to be like that.
I'm just trying to do a quick run through of ME1 and 2 before ME3 comes out, but this is really taking the fun out of it.
#41
Posté 28 février 2012 - 07:17
I would have turned my attention toward the graphics driver if this was only related to ATI cards, but from reading the posts in this thread, some of you are getting this with Nvidia cards too. It must be something to do with the AMD Bulldozer CPUs. Its the only common dominator left. Maybe wait for another bios update?
One thing I did notice though, at Noveria when you enter the complex after your drive along the mountains, if you take the MAKO right up to the door and get out, the door opens and you can send your squad mates into the room beyond, but as soon as you cross that threshold everyone turns into black pixels.
#42
Posté 29 février 2012 - 03:41
#43
Posté 02 mars 2012 - 05:46
#44
Posté 04 mars 2012 - 04:28
I haven't seen anyone on this thread mention whether they managed to solve the problem, but if there is a solution other than just pushing through to the next area, please post it!
#45
Posté 04 mars 2012 - 06:43
Is anyone experiencing this issue with an OS other than Windows 7?
#46
Posté 04 mars 2012 - 11:21
AMD FX-4100 @ 4.2ghz
Gigabyte 990FXA-UD3 (F5 bios)
8gig ram
(2) HD 6770's (12.1 drivers)
#47
Posté 05 mars 2012 - 12:58
And there is definitely a THRESHOLD. If I approach slowly, as soon as I cross that line, I turn black and blobby, but my companions stay normal...until they cross that line, then they turn. It's an odd one, for sure.
Modifié par NoDisplayNameAvailable, 05 mars 2012 - 01:02 .
#48
Posté 05 mars 2012 - 01:26
NoDisplayNameAvailable wrote...
This is definitely a GAME problem. As soon as the door opens to Peak 15, my characters go to black blobs. I can even run inside, but before I open the second door (so I can get back outside), I run back into the Mako, pop RIGHT back out, and they're normal again.... until that silly door opens on Peak 15, then they go all black. I suspect some incompatible shader is being called as soon as that door opens.
And there is definitely a THRESHOLD. If I approach slowly, as soon as I cross that line, I turn black and blobby, but my companions stay normal...until they cross that line, then they turn. It's an odd one, for sure.
I noticed the exact same thing. Not sure it's all on the game as my old system did not do this. Current PC is an all new build.
Tried installing the 1.02 patch. Did not help
Tried installing DX9(june 2010) Did not help
Tried messing with vid card setting. Did not help
Tried using the "ghost" command in console to walk thru garage door. Trying to see if it was something to do with that door opening. Did not help
Modifié par Kelwing, 05 mars 2012 - 01:30 .
#49
Posté 07 mars 2012 - 09:35
[quote]Tried using the "ghost" command in console to walk thru garage door. Trying to see if it was something to do with that door opening. Did not help[/quote]
That was a good try Kelwing! Another question for you all. Are you seeing this problem with a fresh install of the game? I ask because I re-installed my Steam copy from my old Intel dual core based PC backup hard drive. It worked (mostly) fine on that old setup with none of these graphics glitches.
#50
Posté 07 mars 2012 - 10:01
CPU: AMD FX-6100
MB: GA-990FXA-UD5
RAM: 16gb Corsair 1600
GPU: AMD Radeon 6790 1gb





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