On a scale of 1 to 10, how do you rate DA2?
#351
Posté 03 mai 2011 - 02:32
DAO: 9.5 A 10 would be perfect, and nothing is perfect. DAO comes close though.
DAII: 4 Not even close ...
Replays:
DAO: 9 Even without mods. Still a 9.5 with them.
DAII: 2 You can't change anything except your LI, and that makes no difference.
#352
Posté 03 mai 2011 - 02:51
Took away many features from DAO that made DAO a hit. I played it though 2x and that's it. Wasn't addictive to me and if DA3 is the same as DA2, I weon't be pre-ordering it this time. I will wait and see..........
DAO = 9.5 / 10
Had everything going for it, if only one last major patch was released addressing the last bunch of bugs. I played this game through many times and didn't get much sleep for work. Addictive!!!
#353
Posté 03 mai 2011 - 07:14
DA II = 7. I'd be lying if I said I didn't get some enjoyment from the game, but the quality of just about everything took a nosedive.
Many of the changes in Dragon Age 2 would have been fine with some tweaking. The game was clearly rushed out with the belief that quality wasn't as important as recognisable brand names and plenty of marketing.
#354
Posté 03 mai 2011 - 07:17
Grovermancer wrote...
DAO - 9.5
DA2 - 6.5
(IMO DA2 could have 'easily' been an 8.5)
I really think this is what damns Dragon Age 2. It's the fact that it could have very easily been a much better game, but for the Developers insistance that we should accept a rushed and confusingly thrown together hash of a project. It a sure sign when the trailer for the game has better production values than the actual product.
#355
Posté 03 mai 2011 - 07:20
DA2: 8.0
Had the game not been rush with less time gaps, better inventory system, better level design and Act 3 was longer it would be higher.
#356
Posté 03 mai 2011 - 07:40
Volourn wrote...
Alex: You cryin' again? I'm here for DA2. You are here to cry about people liking DA2. LMAO
The only thing you prove here is that you certainly have questionable taste and judgment, as well as a sniping and sour temperment as well as a goading personality.
Your arguments aren't very compelling and your rationale basically leans on the fact that you think you can bully people into agreeing with you.
Indeed, you really nullify any opinion you may have, valid or not, with your lack of manners and general ignorance of civility.
To go back to your statement about how popularity relates to quality..
When it comes to video games...yes. Popularity has a definite relationship to quality. I personally don't like Call of Duty Black Ops, but I saw my nephew playing zombies on xbox live and I thought that this was surely a very addictive feature and the developers realized this and made it a mainstay. They improved upon what was once a mini-game and it's almost as important as the actual game.
Its popularity drove the developers to improve upon the quality of the features that made it appealing. Bioware seems to have forgetten this very basic principle. Hence, the majority of people who state their opinion, remark with some confusion and wonder why such a solid game as Origins was, has a sequel that seems to run away from several POPULAR features that the fan base was looking for improvement upon. Instead of improving on popular features, Bioware chose to use limited and repetative elements that no one was really looking for in a world set up by the story of the Warden and the Blight. In many cases, they completely abandoned elements of Origins that were extremely popular and actually made the title a unique experience.
#357
Posté 03 mai 2011 - 07:44
The game plays a lot different on PC than Xbox 360/PS3, its a lot more stategic so replayabilty is better.SoR82 wrote...
Rockpopple wrote...
Edit: Oops, you asked for both.
DA:O - 9.95 (Flawed, but so much better than the sum of its parts. It put my body in overdrive.)
DA 2 - 8 (More flawed, but still fun and extremely replayable)
Maybe you can help me then, how exactly is this "extremely replayable"? Not attacking your personally I just cannot see this at all I've finished it once I still havent been able to stomach putting the disc in the machine as of yet to replay it. What makes it replayable for you?
DAO:8
DA2:8.75
#358
Posté 03 mai 2011 - 07:54
Guliver wrote...
1)You got trolled by an obvious troll.AAHook2 wrote...
DAO MAdhatter wrote...
Fiddles_stix wrote...
DA:O - 9.5
DA2 - 5
Sometimes I think I should give DA2 a higher rating because I did finish it but I just can't, maybe I need a new state of mind when I play it.
You gave DAO a 9.5!? thats is total fanboyism. It doesnt deserve any were closed to that. Dont you even see its MANY flaws?How bout its clunky slow out dated combat, its cleiched story, its use of a voiceless main ncharacter who stares blanky at everyone even during the most desperapte of times? Your either a lier, or your blind.
Sorry, all of the arguments putting down Origins are pretty tired. And still the same people who love to say so cannot bring themselves to say that Dragon Age 2 was better. Not with a straight face.
2)If you think that DA2 story is about hawke family rlsing to the top then you clearly failed to understand it or maybe you didn't even try to (like most of the people).
Wait, so you're not a troll? ...I'm confused now. Oh @#$@ I just responded to you. Damn, I got trolled again! Stinking trolls.
2) So, what...the story was about Crips vs. Bloodmages? Was it about How to train your pet dragon? The importance of being earnest?
#359
Posté 03 mai 2011 - 08:04
RaenImrahl wrote...
DA:O - 9.5 for Origins, 6.5 for Awakening (too buggy and despised rune-crafting)
DA2 - right now about 7.5, played it once, but the jury is still out. Waiting for 1.03 patch.
RI
p.s. Thanks for getting this thread back on topic, folks!
UGH! Rune "crafting". Let us never speak these words AGAIN!
#360
Posté 03 mai 2011 - 08:09
DA2 (until now): 6
Modifié par Bfler, 03 mai 2011 - 08:12 .
#361
Posté 03 mai 2011 - 08:17
PresidentCowboy wrote...
Warheadz wrote...
Even if I liked Origins very much, it's not a perfect game.
Yeah, kind of baffles me when people claim it is. Did anyone seriously enjoy the Fade / Deep Roads?
I really enjoyed the Deep Roads. I'm a Dwarf after all. The fade...It was nice being a dwarf rogue then having a section to play as a hybrid character who can do magic.
It was a little confusing at first, but once the pieces fell into place, it was actually all the more gratifying to beat it.
The Deep Roads...one of the most bone chilling sequences I've played had in a game was at the finale. LOVED that. For those who don't get what I mean, it involves a particularly gruesome "nursery" rhyme.
#362
Guest_Arabella_*
Posté 03 mai 2011 - 08:20
Guest_Arabella_*
DA2 - 7.5
#363
Posté 03 mai 2011 - 10:42
DAO: 9.0 out of 10 (4.5 points for working game. 4.5 points for intangibles)
DA2: 6.0 out of 10 ( 4 points only as I ran into Isabella bug and my UI locked at times as I scrolled over a portrait and 2 points for being a semi-involving story mainly in Act 2.)
Grading Scheme: 5 points for functioning game (with very few bugs), 5 points for enjoyment/immersion/story basically the intangibles or my personal taste.
Replays:
DAO: 9.5 out of 10 (4.5 points for working game. 5.0 points for intangibles, it actually got better over time.)
DA2: 5.5 out of 10 ( 4.5 points due to a few bug fixes and 1 point only as there was little replay value for me, little difference between Mage and Non-Mage, Inability to affect outcomes.)
#364
Posté 03 mai 2011 - 01:09
Volourn wrote...
Oh come on. Archdemons death is a part of every ending, that doesn't mean it's the only ending. Dragon "Age: Origins had multiple endings and a lot of choice. Even if some of the choices only affected the end epilogue, the whole experience was crafted so well that even if it was an illusion, you could feel that you mattered and that you achieved your own ending."
Sure, there were a lot of chocies, and they were awesome to have that lead to different permutations to the same ending.
The main goal of DA1 was to kill the archdemon. There is only one potential conclusion. That is the arhdemons' detah. Nothing wrong with that. DA2 iss et up the same way as well, and the majority of BIO games - heck RPGs - are the same. *shrug*
The main goal of DA1 was to kill the archdemon with diferents ways.. SO HAD MULTIPLE ENDINGS!!!!
DA2 = BUGS, history glitchs, boring story, same ending choice what you choice, same maps... again and again, bugs, simplified skills, ONE race, ALL are bisexual, ugly elfs and yeah more BUGSSSSSSSS
OHHHH yeahhhh you re right!!! DA2 its better than DAO... o plzzzzz for god sakesssssssss XD
PD when i say bioware fanboys, i say because dont accept that is the worst sequel
Modifié par Velanna Dalish, 03 mai 2011 - 01:15 .
#365
Posté 03 mai 2011 - 01:35
Dragon Age 2 Gets a 4 from me. 4 means that I played through the game and tried to replay it but got bored and knew that it would identical to my first playthrough (according to reviews). Maybe I'll replay Dragon Age 2 just before Dragon Age 3 comes out (Which should be like 10 years from now, at least).
#366
Posté 03 mai 2011 - 03:34
Dragon Age 2 is quite good, although it cannot be great as its precedessor. I agree with the quality of the graphics and the story is good, but the combat system is simple and there are many re-used area, which can make the game somehow boring, but it deserve 8/10, in my opinion.
#367
Posté 03 mai 2011 - 03:47
No, no it doesn't. I'll stick with FO, you can stick with FO3. I'll stick with Arcanum, you can stick with Dungeon Seige.
Thank you very much.
#368
Posté 03 mai 2011 - 05:04
Volourn wrote...
"Popularity has a definite relationship to quality."
No, no it doesn't. I'll stick with FO, you can stick with FO3. I'll stick with Arcanum, you can stick with Dungeon Seige.
Thank you very much.
+1
But what's wrong with Dungeon Siege? Comparing it with Arcanum is, that popular line again, apples and oranges. ARPG in the vein of Diablo, and RPG in the vein of Fallout. Two very different beasts there sir. I liked Dungeon Siege, even though I never finished the games....
Also, I could never rate DA 2 anything higher than a 7 because of the 2 in the title. Implying that it has any form of continuity of DAO is a very unfortunate thing, and seeing as they intend to take the series down the path of DA 2(especially if the current combat system is maintained) rather than DAO I don't see myself playing future DA games. I like my epics, it's why I play games. Going through a SSDD story is wholly uninspiring, and not why I play games. Especially when the story ends leaving me wondering "wtf just happened then?"
Modifié par Kilshrek, 03 mai 2011 - 05:05 .
#369
Posté 03 mai 2011 - 06:13
DAO: 7 first time through, but 5 afterwards. The combat was simply not fun enough to keep me through the Deep Roads, and consequently I never finished most playthroughs after I hit them. The Deep Roads are the most reptitive and annoying level I have ever found in any game. The characters seemed like robots most fo the time-- I remember wondering why Alistair had nothing to say after we had done half of what we needed. They didn't really react much to the world around them. The overall story reminded me of Dragonriders of Pern a lot, with KOTOR's structure. To top it all off, the Warden was bland, bland, bland and reactionless. Sometimes what you said got a weird reaction; there was no indication of how you said it whatsoever. Inventory was mostly annoying.
Some sections were really good (especially liked the Dalish), the writing was wonderful, the story was done before but interesting, and I found Thedas captivating from a lore standpoint. Inventory descriptions were fun.
DA2: 9 and that has stayed through four playthroughs. Combat is fun. Characters react to the world and what you do all the time, and come across as real people with vivid personalities. The voiced PC was great. Hawke actually reacting to things was even better.
Repititve enviroments can be annoying if you're lucky enough to have a few hours play, but there's nothing like the DAO Deep Roads. I found Kirkwall and its surroundings to be interesting. Loved the designs of so many things, from characters to armor. The story was interesting, and unique to a degree. It was a person's story, more real than DAO, and so disjointed like only life can be. Writing, as always, was wonderful. The glitches are just a video game thing to me.
The combat could have been more tactically challenging, and on occasion the boss fights were. Realism is iffy, but it's a game. The ending was an annoying cliffhanger where Hawke pulls a Revan. So sick of that. Perhaps the flaws will hit me harder with time, and they are there, but the pros are simply more numerous and meaningful.
I read these forums and wonder if I'm missing something, so I felt like I should throw my opinion out there...apologies for the long babbly post.
Modifié par argentum_cor, 03 mai 2011 - 06:14 .
#370
Posté 03 mai 2011 - 06:46
Dragon Age:Origin -8.5(Some never fixed bugs...Oh and frame rate is pain in the arse)
Dragon Age:Awakening-8.0(Very poor frame rate as well)
Dragon Age 2 -9.0(Reuse of maps and game-breaking glitches are just..UGH!)
#371
Posté 03 mai 2011 - 07:57
DA2 as a sequal to origins: 3/10
DA:O: 8.5/10 (let's face it, there were problems, but the positives made me forget about the negatives)
It's not a horrid game when you look at it simply as a video game. It's just not what I'm looking for when I see Dragon Age and BioWare stamped on the front of the box.
Modifié par Hatchetman77, 03 mai 2011 - 08:00 .
#372
Posté 03 mai 2011 - 08:00
DA2: 8
DA2 as a sequel: 4.0
Cba to get into details. Even though DA2 had plenty of flaws, it had the potential to be better then origins, it's just a shame some of the better elements weren't capitalized on.
(yes I've played through Origins, but I don't own a copy, hence the lack of little image beneath Garrus. I'm getting the ultimate edition sometime soon.)
Modifié par darknoon5, 03 mai 2011 - 08:01 .
#373
Posté 03 mai 2011 - 09:12
DA2 - 8
DAO was cool but it wasn't perfectly executed; it had lots of the the old Bioware/Black Isle game mechanics that fans like me loved but have played before.But there was a new campaign setting, great dialogue and characters. After like level 10 combat ceased being threatening and becomes sterile and repetiaive for me, not unlike BG,BG2 and the other Infinity engine games you get so powerful victory seems inevitable. I mainly just stuck it out for the superb story and character interactions. And truthfully totally destroying an encounter is also fun but on subsequent playthroughs it gets boring earlier.
DA2 on the other hand ditches some of the traditional BW rpg structure and tries some new things in gameplay, story and presentation; not unlike the changes from ME1 to ME2. Overall I think DA2 is more fun than DAO.
-the story is great but the Varric interrogation angle is a bit distracting. -the loss of the ability to fully zoom out of combat and the wave based encounters don't detract much from the tactical depth; the changes feel mostly aesthetic in nature. -Having to be more in the thick of things makes combat more immediate and immersive and less clinical, I dig it.
All that said, DA2 is a lot better than folks are giving it credit for. Do not fear change! Let go of your hate!
I am playing the PC version of DA2 with the high quality textures and a machine that can push it with a decent frame-rate, this has enhanced my experience considerably. Not sure if I my outlook woiuld be as positive if I were playing one of the console versions or on a lower end PC. Performance matters.
I think if Bioware had called it Dragon Age: Rise to Power people would be way less critical. I think the expectation of a sequel is why people are so pissy about this game. I find DA2 to be very elegant actually. The characterization are well done, the dialogue is decent and there are some legitamately well executed statemets on real world concerns, about stuff, like death, religion and liberty.
It's depressing to me that folks are pissed because bioware didn't just feed them teh same game all over again. I like that they tried something different. I haven't seen any of these so called stability issues and it looks beautiful running at 1900x1200 with graphics near maxed . Open your minds.
Modifié par nullunit, 04 mai 2011 - 01:45 .
#374
Posté 03 mai 2011 - 09:18
DA2 - 8.5
#375
Posté 03 mai 2011 - 09:26
DA:OA = 8.5 (there were some points in the story I would have liked to see more fleshed out, no romances..boo)
DA2 = 6.5 some things I liked some things I didn't. The most frustrating to me was it had potential to be a lot better.





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