Yrkoon wrote...
Yes, we can spin numbers and come up with a perfectly 'rational' reason why 3 million units sold is less than 2 million units sold, but this isn't a "subjective" topic, and "creativity" doesn't score you points here. DA:O sold more units than either of the ME games. And that's the only thing that matters to the investors.Tommy6860 wrote...
Yrkoon wrote...
I *seriously* doubt this was their motive/Plan, considering DA:O was Bioware's biggest selling game.Mad-Max90 wrote...
Really it just boils down to they needed money fast, a quick grab at the expense of a good franchise to put right back into bioware's mass effect trilogy, which might actually pay off with mass effect 3,
Lets think about that for a second.... DA:O was Bioware's Biggest. Selling. Game. It sold more than Mass Effect. It sold more than Mass Effect 2. Why would they sacrifice/kill a franchise containing their Biggest. Selling. Game. in order to boost funds for a franchise containing games that don't sell as well?
To be fair though, when comparing the game to ME and ME2, DA:O was released across three platforms at the same time. ME was, for the first 6 months Xbxo360 only, then PC. ME2 was 360 and PC only. When they were respectively released on other platoforms ong after the initial release, they didn't do so well. But, if you take ME an ME2 just on the 360, Origins didn't sell as well as those two.. So, comparing it to the ME series is subjective when considering this.
True, and since you said inverstors, than ME and ME2 were by far the biggest money makers, since they are console to PC ports. It is far faster and cheaper to develop games on console than it is on PC. So, unless Origins overall end profits were more than ME2's even, it really doesn't matter.





Retour en haut





