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how do you spawn spefic new creatures after a cutscence has played


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#1
Bassline204

Bassline204
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hi

I would like to play a cutscene and have spefic creatures spawn in the area the cutscence was triggered

any tips on the syntax to do so.

best regards
bassline204

#2
Proleric

Proleric
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A neat way is to place inactive creatures in the area (set Active to False in Object Inspector for each creature instance).

If they all have the same team number, you can simply use

UT_TeamAppears(n);

in the post-cutscene script (where n is the team number).

Alternatively, SetObjectActive for each creature.

Modifié par Proleric1, 01 mai 2011 - 08:33 .