hi
I would like to play a cutscene and have spefic creatures spawn in the area the cutscence was triggered
any tips on the syntax to do so.
best regards
bassline204
how do you spawn spefic new creatures after a cutscence has played
Débuté par
Bassline204
, avril 30 2011 10:42
#1
Posté 30 avril 2011 - 10:42
#2
Posté 01 mai 2011 - 08:33
A neat way is to place inactive creatures in the area (set Active to False in Object Inspector for each creature instance).
If they all have the same team number, you can simply use
Alternatively, SetObjectActive for each creature.
If they all have the same team number, you can simply use
in the post-cutscene script (where n is the team number).UT_TeamAppears(n);
Alternatively, SetObjectActive for each creature.
Modifié par Proleric1, 01 mai 2011 - 08:33 .





Retour en haut






