I have had some success with this except that that I can't get my backgrounds to use my own strings. See this thread for a discussion on that topic: social.bioware.com/forum/1/topic/8/index/218226.
So anyway I have encountered another problem with this. Because I am using my own backgrounds I don't want someone to be able to load a pregenerated character. In the description of the StartCharGen() function I see that it takes three parameters.
oCreature - The creature to generate
nMode - 0 = char gen, 1 = level up
bImportEnabled - applicable to chargen only, allows importing a hero from an existing save file (in addition to
But I have tried StartCharGen(GetHero(),0,0)) and this does not work; the option is still there.
Selecting the import character option then causes the game to crash, presumably because the pregen characters are not compatible with the changes I have made.
Can someone explain to me how I can remove that option, and why setting the third parameter to 0 does not work?
Modifié par stuntpope, 19 novembre 2009 - 10:07 .





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