Hello
I have just got this game and I have set up as a human warrior. But what attributes will I need the most to keep me in good shape?
Strength, Cunning and Constitution?
Thank you
Attributes for human Warrior?
Débuté par
eddywatson
, avril 30 2011 06:46
#1
Posté 30 avril 2011 - 06:46
#2
Posté 30 avril 2011 - 07:43
Strength, constitution and willpower. Some dexterity points help as well, for hit rate and defense. Don't put any points in cunning- you will get some bonuses as a quest reward from the mage tower, and that will be enough to get the ranks you need in Coercion.
There are detailed threads in the Builds forum that can go into more detail.
There are detailed threads in the Builds forum that can go into more detail.
Modifié par Addai67, 30 avril 2011 - 07:44 .
#3
Posté 01 mai 2011 - 04:00
I've played many effective tanks with base willpower and constitution. You can get any needed health/stamina boosts from gear. I'd put everything into strength, and if your warrior is the tank, strength+dexterity. If you put 2 strength, 1 dexterity into your character at each level up, you'll have a pretty effective and durable warrior.
#4
Posté 01 mai 2011 - 04:59
Strength and constitution in enough for warrior. Sometimes you have to spend some attribute to Dexterity, that depends on which class you are creating. If you are building the dual-weapon tree, or Weapon-and-Shield, or Archer, you will need some Dexterity (30 is sufficient). You don't have to spend any attributes to cunning (almost useless for Warrior) and willpower. There are some good item that can provide you a lot of stamina, so don't care too much for it.
#5
Posté 02 mai 2011 - 03:13
Dexterity=defense and attack. It makes your warrior harder to hit, and with a good armor rating, greatly reduces healing needed. If you plan to do any tanking with your warrior, I'd recommend it, since it makes you more durable and harder to kill if enemies struggle to hit you with regular melee attacks. I'd make dexterity a higher priority over constitution, since in Origins, it's better to avoid damage than soak it up. This will reduce the amount of health poultices needed, and it will free up the healer mage's mana to be spent on more immobilization and damage spells instead of healing. Warriors get plenty of health just from leveling up. Base constitution is plenty. If you want a health boost, just equip a lifegiver ring.
Modifié par Arthur Cousland, 02 mai 2011 - 03:15 .





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