Where would the information be stored? Is it at all possible, or is restarting my only option?
Modifié par Varenus Luckmann, 19 novembre 2009 - 04:18 .
Modifié par Varenus Luckmann, 19 novembre 2009 - 04:18 .
FdL_Ananas wrote...
Could be possible if you transfered the value of "SAVEGAME_PLAYER_MORPH" from one savegame to the other via the toolset.
Didn't try it though, it's just my first thought on the matter
Modifié par FdL_Ananas, 19 novembre 2009 - 01:34 .
Modifié par Varenus Luckmann, 19 novembre 2009 - 03:20 .