SennenScale wrote...
That they froze shouldn't be in dispute. How they unfroze offscreen is the issue.
No, it's not. The seekers left. No more stasis field.
SennenScale wrote...
That they froze shouldn't be in dispute. How they unfroze offscreen is the issue.
didymos1120 wrote...
SennenScale wrote...
That they froze shouldn't be in dispute. How they unfroze offscreen is the issue.
No, it's not. The seekers left. No more stasis field.
Maybe the swarms move fast enough to be recognised by barriers? In the Collector Base, they drain your shields before they drain your health. Then again, sometimes gameplay and story are completely opposite. I'm kinda hoping it doesn't get explained in ME3. The potential for "bwahaha the VS was actually implanted with Reaper tech" is too great.samurai crusade wrote...
didymos1120 wrote...
Antivenger wrote...
There was a debate on that a few days ago, with the winning theory being:
1 - VS has armour and kinetic barriers.
2 - The drones incapacitate you with a type of "poison".
3 - VS gets stung, but the armour and medigel application lessens the dosage.
4 - Stasis effect wears off faster for VS, VS activates kinetic barriers so drones can't sting.
Alternatively, the VS activates kinetic barriers just as they are stung by a drone.
All well and good, except we see them freeze in the cutscene. Their armor wasn't a factor.
Kinetic barriers only work for fast moving objects such as a bullet. That's why you can melee a person with barriers or Saren killed Nihlus at point blank. (Watch the Bring down the Sky mission or Ferros when Shepard is shot but the rounds deflect... too far away from him). The books do an excellent job describing this. So the swarms would not have been effected by Kinetic barriers. I don't know how the VS survived or wasn't taken. Everyone else beside him was.
Modifié par Antivenger, 01 mai 2011 - 04:21 .
Modifié par SennenScale, 01 mai 2011 - 04:35 .
Antivenger wrote...
Maybe the swarms move fast enough to be recognised by barriers? In the Collector Base, they drain your shields before they drain your health. Then again, sometimes gameplay and story are completely opposite. I'm kinda hoping it doesn't get explained in ME3. The potential for "bwahaha the VS was actually implanted with Reaper tech" is too great.samurai crusade wrote...
didymos1120 wrote...
Antivenger wrote...
There was a debate on that a few days ago, with the winning theory being:
1 - VS has armour and kinetic barriers.
2 - The drones incapacitate you with a type of "poison".
3 - VS gets stung, but the armour and medigel application lessens the dosage.
4 - Stasis effect wears off faster for VS, VS activates kinetic barriers so drones can't sting.
Alternatively, the VS activates kinetic barriers just as they are stung by a drone.
All well and good, except we see them freeze in the cutscene. Their armor wasn't a factor.
Kinetic barriers only work for fast moving objects such as a bullet. That's why you can melee a person with barriers or Saren killed Nihlus at point blank. (Watch the Bring down the Sky mission or Ferros when Shepard is shot but the rounds deflect... too far away from him). The books do an excellent job describing this. So the swarms would not have been effected by Kinetic barriers. I don't know how the VS survived or wasn't taken. Everyone else beside him was.
crimzontearz wrote...
radiations bypass shields yet the radiations on Heastrom drain shields....
it's called bad gameplay mechanics
didymos1120 wrote...
crimzontearz wrote...
radiations bypass shields yet the radiations on Heastrom drain shields....
it's called bad gameplay mechanics
Radiation also drains Grunt's armor if you take him there.
didymos1120 wrote...
crimzontearz wrote...
radiations bypass shields yet the radiations on Heastrom drain shields....
it's called bad gameplay mechanics
Radiation also drains Grunt's armor if you take him there.
crimzontearz wrote...
Defenses and Thermal Clips are the two things that by far irk me the most about ME2, I hope they are re-worked in ME3 (Christina's comments were rather encouraging)
Modifié par SennenScale, 01 mai 2011 - 05:20 .
Modifié par corporal doody, 01 mai 2011 - 05:24 .
SennenScale wrote...
Well if you overwrite the geth heretics, the whole handwave for the thermal clips is gone, isn't it? Unless I remember the thermal clip thing wrong.
didymos1120 wrote...
SennenScale wrote...
Well if you overwrite the geth heretics, the whole handwave for the thermal clips is gone, isn't it? Unless I remember the thermal clip thing wrong.
Um, what? Does rewriting the heretics also somehow rewrite time?
Moiaussi wrote...
People villify the VS but forget that Shepard approaches them like a complete idiot, acting as if nothing has happened and 2 years haven't passed. Shepard knows he was dead during that time but noone else does (other than Liara). Cerberus certainly wouldn't have been advertizing it.
Ressurrection tech is something Cerberus developed, so to everyone else it seems Shepard simply went off the grid and showed up again working for Cerberus.
Then at the reunion with the VS on Horizon, Shep acts casually like there isn't anything questionable about the prior two years at all and doesn't seem to acknowledge the issues involved.
Even with the Council, Shep just sort of takes it without even attempting any sort of reasoned defence, and when offered Spectre status back, seems more worried that he might have to report in than actually glad for the gesture. He doesn't even express any surprise that the status was stripped, despite any such stripping never officially having happened in the first place.
So the VS is arguably the rational one, and, savior or no, Shepard the one acting like an idiot.
SennenScale wrote...
I meant the reason for it wouldn't matter anymore. Neutralizing the advantage that the geth had over the Alliance. Geth are no longer an issue should you overwrite the heretics (assuming Legion is telling the truth), so I would think infinite ammo would be a lot more useful.
ExtremeOne wrote...
Oh please what the VS did on horizon was bull sh*t but of course Bioware wants to protect the little alliance princess and her punk ass buddy kaiden . They will rot on My Ship in 3 and if they as so much get in my way I will have no problem in killing either one . No one from a group that refused to do anything about the collectors or the reapers has any right saying anything to My Shepard . Pay back is coming to those 2 and I frankly do not care how it is done .
I remembered the codex saying the alliance retrofitted their own guns. Didn't think they did the same to everyone else's, and I asummed finding them everywhere is just game generosity.didymos1120 wrote...
SennenScale wrote...
I meant the reason for it wouldn't matter anymore. Neutralizing the advantage that the geth had over the Alliance. Geth are no longer an issue should you overwrite the heretics (assuming Legion is telling the truth), so I would think infinite ammo would be a lot more useful.
No, it wouldn't negate it because it isn't just something the heretics were using. It's been adopted by everyone.
twisty77 wrote...
...then how exactly did Kaiden/Ashley escape the Collectors? Was playing ME2 tonight while trying to get sleepy and came across Horizon, and saw Ash get "frozen" by a seeker. Having played ME2 before, I know that Ash is going to show up and confront me after taking down that damned Praetorian lol.
Anyway, this brings to question: how exactly did the VS escape the Collectors? All the other colonists ended up in those pods on the Collector base, yet Ash/Kaiden somehow escapes unharmed/unchanged? I don't buy it...
didymos1120 wrote...
Can you come up with some new material already?
Guest_mrsph_*
Hepzi3 wrote...
Ashley/Kaidan will be on our squad in ME3. I look forward to this very much, the gunnery Chief was one of my favorite characters from ME,right up there with Garrus and Wrex. Frankly I would be very disappointed if the Chief does not return. What im curious about is what Ash and Garrus will do on the SR2, as I figured that Garrus replaced Ashley on the SR2 in ME2.
Either way I am very excited for ME3