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Act 3 blues and pacing issues


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#1
berelinde

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So, I've got a character in Act 3, and I'm in the home trudge stretch, and it's really depressing. The only thing that breaks the mood of hopelessness and despair is the bickering between Anders and Fenris, and even that has stopped being funny. It doesn't feel like my character is a hero, or even a champion. She seems more like a marathon runner who still has two more miles to go and feels every step of them. I want the game to end.

DA:O had the same problem post-Landsmeet, but it was not as pronounced and it was avoidable, if you wanted. You could always just skip Slim Couldry's quests and plow through from Landsmeet to the end of the game in about an hour or so. If you decided to do what few post-Landsmeet quests there were, you could always alleviate the gloom by flirting with your lover, hearing worn-out alcoholism jokes from Oghren, or snarking with Shale, whatever turned you on. The point is that there were moments of levity available, and they came in a wide variety of flavors.

With DA2, not so much. You can't flirt with your lover, or engage in player-initiated conversation at all, so there's no relief there. Your companions are involved with their own quests and their own lives and really aren't much interested in yours. About the only non-heavy banter you get in Act 3 is between Varric and Isabela, and there isn't a lot of it. There aren't any "fluff" quests to lighten the mood. But there are a bunch of heavy, depressing quests that make you wish Aveline and Donnic weren't already hooked up so you could play matchmaker again.

What would have helped? Well, flirting with your lover, for one. Also, a light-weight jolly quest or two. Yeah, I understand that the game is serious and that Act 3 is all about events set in motion moving relentlessly toward their inevitable conclusions, but playing the game makes me feel like Varric after trying and failing to cheer up Anders. "You're no fun anymore."

While I do appreciate what the game was trying to do, unmitigated tragedy can be overwhelming. Not everybody likes Shakespeare, but he did know how to tell a story. And he understood that tragedy needs comic relief to succeed.

#2
Amondra

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Is this your first or second playthrough? I know a lot of people started getting that feeling the second time around, because they know where the end is and there is no well this happened after the fact or you can change this. It is what it is, then you have the added tragedy where even your companions are foreshaowing everything since act one...it can make you feel like you are pushing through and not playing. Mostly if you play a diplomatic Hawke, nothing like a kick in the face to know in the entire game none of you efforts matter, that too can make the game hard to play through again.

Granted it was a nice touch in it's own right as we are not always in control.

As for not feeling like a champion. I seriously blame this on Anders. No matter if people hate him love him or just don't care. Com act three I felt like he was the main character and I was playing a companion of his. In fact he seemed to take the light a few times. His quests outside of isabela's one quest, was closely tied to the main plot. I think the only think stopping Anders from being Champion of Kirkwall was Justice.

But yes I see where you are coming from DAO didn't have this feeling as bad because one. Morrigan said she could save your Warden and Alistair. All that aside from the tragedy(I don't mind it) It was easy to get through because when I was done I got different epilogues depending on what I did and what I played. Not to mention the was six? different beginnings. Ups replay value and you don't feel like you are pushing through the game.

Still loved DA2 for what it was. Wasn't expecting to be fending off another blight, so at least I wasn't upset and in the group of people who apparently never saw the trailer...

#3
brigantine

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Amondra wrote...

As for not feeling like a champion. I seriously blame this on Anders. No matter if people hate him love him or just don't care. Com act three I felt like he was the main character and I was playing a companion of his. In fact he seemed to take the light a few times. His quests outside of isabela's one quest, was closely tied to the main plot. I think the only think stopping Anders from being Champion of Kirkwall was Justice.


I agree with this feeling! While I loved DAII and was happy there was no "one guy saves the world" type plot the  act made me feel like I was not really a main part of the story. They could have removed Hawke and everything would have been the same.

Lkie I said I see nothing wrong with have a smaller scoped plot but wjoever the main character is needs to have SOME impact on the outcome of the game. With DAII it did not matter what side you picked the outcome was exactly the same.

#4
Amondra

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brigantine wrote...

Amondra wrote...

As for not feeling like a champion. I seriously blame this on Anders. No matter if people hate him love him or just don't care. Com act three I felt like he was the main character and I was playing a companion of his. In fact he seemed to take the light a few times. His quests outside of isabela's one quest, was closely tied to the main plot. I think the only think stopping Anders from being Champion of Kirkwall was Justice.


I agree with this feeling! While I loved DAII and was happy there was no "one guy saves the world" type plot the  act made me feel like I was not really a main part of the story. They could have removed Hawke and everything would have been the same.

Lkie I said I see nothing wrong with have a smaller scoped plot but wjoever the main character is needs to have SOME impact on the outcome of the game. With DAII it did not matter what side you picked the outcome was exactly the same.


Me and a friend talked about that.  We both believe that if Hawke never ended up and Kirkwall Anders would have still done what he did sooner or later.  In act two if you didn't kill the one templar that shows up in "Act of Mercy" He will tell you Meredeth had already sent for the right.  Which meant the mages were doomed before act three.  If Anders caught wind of that, which wouldn't be hard; he would be out for blood. I also think this is what made him do it anyhow, but that aside, Hawke didn't need to be there for act three.

Hawke did need to be there for act two, because the Qunari would have won then...but really thats it.